Files @ r24845:fab6f86c6617
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Location: cpp/openttd-patchpack/source/CPackProperties.cmake.in

Patric Stout
Fix: [Win32] now we are drawing on a tick, no longer use WM_PAINT

WM_PAINT hits when-ever Windows feels like, but always after we
marked the screen as dirty. In result, it was lagging behind,
giving a sub-60fps experience.

With the new draw-tick there is no longer a need to be driven by
WM_PAINT, so it is better anyway to drive the drawing ourself. As
an added bonus this makes the win32 driver more like the others.
# Make the current version available to CPack
set(CPACK_PACKAGE_VERSION "@REV_VERSION@")

# Name the output file with the correct version
string(REPLACE "#CPACK_PACKAGE_VERSION#" "@REV_VERSION@" CPACK_PACKAGE_FILE_NAME "${CPACK_PACKAGE_FILE_NAME}")

if (CPACK_BUNDLE_PLIST_SOURCE)
    # Rewrite the Info.plist.in to contain the correct version
    file(READ ${CPACK_BUNDLE_PLIST_SOURCE} INFO_PLIST_CONTENT)
    string(REPLACE "#CPACK_PACKAGE_VERSION#" "@REV_VERSION@" INFO_PLIST_CONTENT "${INFO_PLIST_CONTENT}")
    file(WRITE ${CPACK_BUNDLE_PLIST} "${INFO_PLIST_CONTENT}")
endif (CPACK_BUNDLE_PLIST_SOURCE)