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Location: cpp/openttd-patchpack/source/src/ai/api/ai_accounting.hpp

peter1138
(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_accounting.hpp Everything to handle AI accounting things. */

#ifndef AI_ACCOUNTING_HPP
#define AI_ACCOUNTING_HPP

#include "ai_object.hpp"

/**
 * Class that keeps track of the costs, so you can request how much a block of
 *  commands did cost in total. Works in both Execute as in Test mode.
 * Example:
 * <pre>
 *   {
 *     local costs = AIAccounting();
 *     BuildRoad(from_here, to_here);
 *     BuildRoad(from_there, to_there);
 *     print("Costs for route is: " + costs.GetCosts());
 *   }
 * </pre>
 */
class AIAccounting : public AIObject {
public:
	static const char *GetClassName() { return "AIAccounting"; }

	/**
	 * Creating instance of this class starts counting the costs of commands
	 *   from zero. Saves the current value of GetCosts so we can return to
	 *   the old value when the instance gets deleted.
	 */
	AIAccounting();

	/**
	 * Restore the AIAccounting that was on top when we created this instance.
	 *   So basically restore the value of GetCosts to what it was before we
	 *   created this instance.
	 */
	~AIAccounting();

	/**
	 * Get the current value of the costs.
	 * @return The current costs.
	 * @note when nesting AIAccounting instances all instances' GetCosts
	 *   will always return the value of the 'top' instance.
	 */
	Money GetCosts();

	/**
	 * Reset the costs to zero.
	 * @note when nesting AIAccounting instances all instances' ResetCosts
	 *   will always effect on the 'top' instance.
	 */
	void ResetCosts();

private:
	Money last_costs;
};

#endif /* AI_ACCOUNTING_HPP */