Files @ r14895:fb237f7e7f5b
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_basestation.hpp

peter1138
(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_basestation.hpp Base for stations/waypoint handling. */

#ifndef AI_BASESTATION_HPP
#define AI_BASESTATION_HPP

#include "ai_object.hpp"
#include "ai_error.hpp"

/**
 * Base class for stations and waypoints.
 */
class AIBaseStation : public AIObject {
public:
	static const char *GetClassName() { return "AIBaseStation"; }

	/**
	 * Special station IDs for building adjacent/new stations when
	 * the adjacent/distant join features are enabled.
	 */
	enum SpecialStationIDs {
		STATION_NEW = 0xFFFD,           //!< Build a new station
		STATION_JOIN_ADJACENT = 0xFFFE, //!< Join an neighbouring station if one exists
		STATION_INVALID = 0xFFFF,       //!< Invalid station id.
	};

	/**
	 * Checks whether the given basestation is valid and owned by you.
	 * @param station_id The station to check.
	 * @return True if and only if the basestation is valid.
	 * @note IsValidBaseStation == (IsValidStation || IsValidWaypoint).
	 */
	static bool IsValidBaseStation(StationID station_id);

	/**
	 * Get the name of a basestation.
	 * @param station_id The basestation to get the name of.
	 * @pre IsValidBaseStation(station_id).
	 * @return The name of the station.
	 */
	static char *GetName(StationID station_id);

	/**
	 * Set the name this basestation.
	 * @param station_id The basestation to set the name of.
	 * @param name The new name of the station.
	 * @pre IsValidBaseStation(station_id).
	 * @pre 'name' must have at least one character.
	 * @pre 'name' must have at most 30 characters.
	 * @exception AIError::ERR_NAME_IS_NOT_UNIQUE
	 * @return True if the name was changed.
	 */
	static bool SetName(StationID station_id, const char *name);

	/**
	 * Get the current location of a basestation.
	 * @param station_id The basestation to get the location of.
	 * @pre IsValidBaseStation(station_id).
	 * @return The tile the basestation is currently on.
	 */
	static TileIndex GetLocation(StationID station_id);

	/**
	 * Get the last date a station part was added to this station.
	 * @param station_id The station to look at.
	 * @return The last date some part of this station was build.
	 */
	static int32 GetConstructionDate(StationID station_id);
};

#endif /* AI_BASESTATION_HPP */