Files @ r14895:fb237f7e7f5b
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_tile.hpp.sq

peter1138
(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/* THIS FILE IS AUTO-GENERATED; PLEASE DO NOT ALTER MANUALLY */

#include "ai_tile.hpp"

namespace SQConvert {
	/* Allow enums to be used as Squirrel parameters */
	template <> AITile::ErrorMessages GetParam(ForceType<AITile::ErrorMessages>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::ErrorMessages)tmp; }
	template <> int Return<AITile::ErrorMessages>(HSQUIRRELVM vm, AITile::ErrorMessages res) { sq_pushinteger(vm, (int32)res); return 1; }
	template <> AITile::Corner GetParam(ForceType<AITile::Corner>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Corner)tmp; }
	template <> int Return<AITile::Corner>(HSQUIRRELVM vm, AITile::Corner res) { sq_pushinteger(vm, (int32)res); return 1; }
	template <> AITile::Slope GetParam(ForceType<AITile::Slope>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::Slope)tmp; }
	template <> int Return<AITile::Slope>(HSQUIRRELVM vm, AITile::Slope res) { sq_pushinteger(vm, (int32)res); return 1; }
	template <> AITile::TransportType GetParam(ForceType<AITile::TransportType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::TransportType)tmp; }
	template <> int Return<AITile::TransportType>(HSQUIRRELVM vm, AITile::TransportType res) { sq_pushinteger(vm, (int32)res); return 1; }
	template <> AITile::BuildType GetParam(ForceType<AITile::BuildType>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQInteger tmp; sq_getinteger(vm, index, &tmp); return (AITile::BuildType)tmp; }
	template <> int Return<AITile::BuildType>(HSQUIRRELVM vm, AITile::BuildType res) { sq_pushinteger(vm, (int32)res); return 1; }

	/* Allow AITile to be used as Squirrel parameter */
	template <> AITile *GetParam(ForceType<AITile *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITile *)instance; }
	template <> AITile &GetParam(ForceType<AITile &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITile *)instance; }
	template <> const AITile *GetParam(ForceType<const AITile *>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return  (AITile *)instance; }
	template <> const AITile &GetParam(ForceType<const AITile &>, HSQUIRRELVM vm, int index, SQAutoFreePointers *ptr) { SQUserPointer instance; sq_getinstanceup(vm, index, &instance, 0); return *(AITile *)instance; }
	template <> int Return<AITile *>(HSQUIRRELVM vm, AITile *res) { if (res == NULL) { sq_pushnull(vm); return 1; } res->AddRef(); Squirrel::CreateClassInstanceVM(vm, "AITile", res, NULL, DefSQDestructorCallback<AITile>); return 1; }
}; // namespace SQConvert

void SQAITile_Register(Squirrel *engine)
{
	DefSQClass <AITile> SQAITile("AITile");
	SQAITile.PreRegister(engine);
	SQAITile.AddConstructor<void (AITile::*)(), 1>(engine, "x");

	SQAITile.DefSQConst(engine, AITile::ERR_TILE_BASE,               "ERR_TILE_BASE");
	SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_HIGH,           "ERR_TILE_TOO_HIGH");
	SQAITile.DefSQConst(engine, AITile::ERR_TILE_TOO_LOW,            "ERR_TILE_TOO_LOW");
	SQAITile.DefSQConst(engine, AITile::ERR_AREA_ALREADY_FLAT,       "ERR_AREA_ALREADY_FLAT");
	SQAITile.DefSQConst(engine, AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");
	SQAITile.DefSQConst(engine, AITile::CORNER_W,                    "CORNER_W");
	SQAITile.DefSQConst(engine, AITile::CORNER_S,                    "CORNER_S");
	SQAITile.DefSQConst(engine, AITile::CORNER_E,                    "CORNER_E");
	SQAITile.DefSQConst(engine, AITile::CORNER_N,                    "CORNER_N");
	SQAITile.DefSQConst(engine, AITile::CORNER_INVALID,              "CORNER_INVALID");
	SQAITile.DefSQConst(engine, AITile::SLOPE_FLAT,                  "SLOPE_FLAT");
	SQAITile.DefSQConst(engine, AITile::SLOPE_W,                     "SLOPE_W");
	SQAITile.DefSQConst(engine, AITile::SLOPE_S,                     "SLOPE_S");
	SQAITile.DefSQConst(engine, AITile::SLOPE_E,                     "SLOPE_E");
	SQAITile.DefSQConst(engine, AITile::SLOPE_N,                     "SLOPE_N");
	SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP,                 "SLOPE_STEEP");
	SQAITile.DefSQConst(engine, AITile::SLOPE_NW,                    "SLOPE_NW");
	SQAITile.DefSQConst(engine, AITile::SLOPE_SW,                    "SLOPE_SW");
	SQAITile.DefSQConst(engine, AITile::SLOPE_SE,                    "SLOPE_SE");
	SQAITile.DefSQConst(engine, AITile::SLOPE_NE,                    "SLOPE_NE");
	SQAITile.DefSQConst(engine, AITile::SLOPE_EW,                    "SLOPE_EW");
	SQAITile.DefSQConst(engine, AITile::SLOPE_NS,                    "SLOPE_NS");
	SQAITile.DefSQConst(engine, AITile::SLOPE_ELEVATED,              "SLOPE_ELEVATED");
	SQAITile.DefSQConst(engine, AITile::SLOPE_NWS,                   "SLOPE_NWS");
	SQAITile.DefSQConst(engine, AITile::SLOPE_WSE,                   "SLOPE_WSE");
	SQAITile.DefSQConst(engine, AITile::SLOPE_SEN,                   "SLOPE_SEN");
	SQAITile.DefSQConst(engine, AITile::SLOPE_ENW,                   "SLOPE_ENW");
	SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_W,               "SLOPE_STEEP_W");
	SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_S,               "SLOPE_STEEP_S");
	SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_E,               "SLOPE_STEEP_E");
	SQAITile.DefSQConst(engine, AITile::SLOPE_STEEP_N,               "SLOPE_STEEP_N");
	SQAITile.DefSQConst(engine, AITile::SLOPE_INVALID,               "SLOPE_INVALID");
	SQAITile.DefSQConst(engine, AITile::TRANSPORT_RAIL,              "TRANSPORT_RAIL");
	SQAITile.DefSQConst(engine, AITile::TRANSPORT_ROAD,              "TRANSPORT_ROAD");
	SQAITile.DefSQConst(engine, AITile::TRANSPORT_WATER,             "TRANSPORT_WATER");
	SQAITile.DefSQConst(engine, AITile::TRANSPORT_AIR,               "TRANSPORT_AIR");
	SQAITile.DefSQConst(engine, AITile::TRANSPORT_INVALID,           "TRANSPORT_INVALID");
	SQAITile.DefSQConst(engine, AITile::BT_FOUNDATION,               "BT_FOUNDATION");
	SQAITile.DefSQConst(engine, AITile::BT_TERRAFORM,                "BT_TERRAFORM");
	SQAITile.DefSQConst(engine, AITile::BT_BUILD_TREES,              "BT_BUILD_TREES");
	SQAITile.DefSQConst(engine, AITile::BT_CLEAR_GRASS,              "BT_CLEAR_GRASS");
	SQAITile.DefSQConst(engine, AITile::BT_CLEAR_ROUGH,              "BT_CLEAR_ROUGH");
	SQAITile.DefSQConst(engine, AITile::BT_CLEAR_ROCKY,              "BT_CLEAR_ROCKY");
	SQAITile.DefSQConst(engine, AITile::BT_CLEAR_FIELDS,             "BT_CLEAR_FIELDS");
	SQAITile.DefSQConst(engine, AITile::BT_CLEAR_HOUSE,              "BT_CLEAR_HOUSE");

	AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL,    AITile::ERR_TILE_TOO_HIGH);
	AIError::RegisterErrorMap(STR_ERROR_ALREADY_AT_SEA_LEVEL,    AITile::ERR_TILE_TOO_LOW);
	AIError::RegisterErrorMap(STR_ERROR_ALREADY_LEVELLED,        AITile::ERR_AREA_ALREADY_FLAT);
	AIError::RegisterErrorMap(STR_ERROR_EXCAVATION_WOULD_DAMAGE, AITile::ERR_EXCAVATION_WOULD_DAMAGE);

	AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_HIGH,           "ERR_TILE_TOO_HIGH");
	AIError::RegisterErrorMapString(AITile::ERR_TILE_TOO_LOW,            "ERR_TILE_TOO_LOW");
	AIError::RegisterErrorMapString(AITile::ERR_AREA_ALREADY_FLAT,       "ERR_AREA_ALREADY_FLAT");
	AIError::RegisterErrorMapString(AITile::ERR_EXCAVATION_WOULD_DAMAGE, "ERR_EXCAVATION_WOULD_DAMAGE");

	SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildable,                "IsBuildable",                2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsBuildableRectangle,       "IsBuildableRectangle",       4, ".iii");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsWaterTile,                "IsWaterTile",                2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsCoastTile,                "IsCoastTile",                2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsStationTile,              "IsStationTile",              2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsSteepSlope,               "IsSteepSlope",               2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsHalftileSlope,            "IsHalftileSlope",            2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::HasTreeOnTile,              "HasTreeOnTile",              2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsFarmTile,                 "IsFarmTile",                 2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsRockTile,                 "IsRockTile",                 2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsRoughTile,                "IsRoughTile",                2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsSnowTile,                 "IsSnowTile",                 2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsDesertTile,               "IsDesertTile",               2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetSlope,                   "GetSlope",                   2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetComplementSlope,         "GetComplementSlope",         2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetMinHeight,               "GetMinHeight",               2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetMaxHeight,               "GetMaxHeight",               2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetCornerHeight,            "GetCornerHeight",            3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetOwner,                   "GetOwner",                   2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::HasTransportType,           "HasTransportType",           3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoAcceptance,         "GetCargoAcceptance",         6, ".iiiii");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetCargoProduction,         "GetCargoProduction",         6, ".iiiii");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetDistanceSquareToTile,    "GetDistanceSquareToTile",    3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::RaiseTile,                  "RaiseTile",                  3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::LowerTile,                  "LowerTile",                  3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::LevelTiles,                 "LevelTiles",                 3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::DemolishTile,               "DemolishTile",               2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::PlantTree,                  "PlantTree",                  2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::PlantTreeRectangle,         "PlantTreeRectangle",         4, ".iii");
	SQAITile.DefSQStaticMethod(engine, &AITile::IsWithinTownInfluence,      "IsWithinTownInfluence",      3, ".ii");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetClosestTown,             "GetClosestTown",             2, ".i");
	SQAITile.DefSQStaticMethod(engine, &AITile::GetBuildCost,               "GetBuildCost",               2, ".i");

	SQAITile.PostRegister(engine);
}