Files @ r14895:fb237f7e7f5b
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Location: cpp/openttd-patchpack/source/src/ai/api/ai_vehiclelist.cpp

peter1138
(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file ai_vehiclelist.cpp Implementation of AIVehicleList and friends. */

#include "ai_vehiclelist.hpp"
#include "ai_group.hpp"
#include "ai_map.hpp"
#include "ai_station.hpp"
#include "../../company_func.h"
#include "../../depot_map.h"
#include "../../vehicle_base.h"

AIVehicleList::AIVehicleList()
{
	const Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->owner == _current_company && v->IsPrimaryVehicle()) this->AddItem(v->index);
	}
}

AIVehicleList_Station::AIVehicleList_Station(StationID station_id)
{
	if (!AIBaseStation::IsValidBaseStation(station_id)) return;

	const Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->owner == _current_company && v->IsPrimaryVehicle()) {
			const Order *order;

			FOR_VEHICLE_ORDERS(v, order) {
				if ((order->IsType(OT_GOTO_STATION) || order->IsType(OT_GOTO_WAYPOINT)) && order->GetDestination() == station_id) {
					this->AddItem(v->index);
					break;
				}
			}
		}
	}
}

AIVehicleList_Depot::AIVehicleList_Depot(TileIndex tile)
{
	if (!AIMap::IsValidTile(tile)) return;

	DestinationID dest;
	VehicleType type;

	switch (GetTileType(tile)) {
		case MP_STATION: // Aircraft
			if (!IsAirport(tile)) return;
			type = VEH_AIRCRAFT;
			dest = GetStationIndex(tile);
			break;

		case MP_RAILWAY:
			if (!IsRailDepot(tile)) return;
			type = VEH_TRAIN;
			dest = GetDepotIndex(tile);
			break;

		case MP_ROAD:
			if (!IsRoadDepot(tile)) return;
			type = VEH_ROAD;
			dest = GetDepotIndex(tile);
			break;

		case MP_WATER:
			if (!IsShipDepot(tile)) return;
			type = VEH_SHIP;
			dest = GetDepotIndex(tile);
			break;

		default: // No depot
			return;
	}

	const Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->owner == _current_company && v->IsPrimaryVehicle() && v->type == type) {
			const Order *order;

			FOR_VEHICLE_ORDERS(v, order) {
				if (order->IsType(OT_GOTO_DEPOT) && order->GetDestination() == dest) {
					this->AddItem(v->index);
					break;
				}
			}
		}
	}
}

AIVehicleList_SharedOrders::AIVehicleList_SharedOrders(VehicleID vehicle_id)
{
	if (!AIVehicle::IsValidVehicle(vehicle_id)) return;

	for (const Vehicle *v = Vehicle::Get(vehicle_id)->FirstShared(); v != NULL; v = v->NextShared()) {
		this->AddItem(v->index);
	}
}

AIVehicleList_Group::AIVehicleList_Group(GroupID group_id)
{
	if (!AIGroup::IsValidGroup((AIGroup::GroupID)group_id)) return;

	const Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->owner == _current_company && v->IsPrimaryVehicle()) {
			if (v->group_id == group_id) this->AddItem(v->index);
		}
	}
}

AIVehicleList_DefaultGroup::AIVehicleList_DefaultGroup(AIVehicle::VehicleType vehicle_type)
{
	if (vehicle_type < AIVehicle::VT_RAIL || vehicle_type > AIVehicle::VT_AIR) return;

	const Vehicle *v;
	FOR_ALL_VEHICLES(v) {
		if (v->owner == _current_company && v->IsPrimaryVehicle()) {
			if (v->type == vehicle_type && v->group_id == AIGroup::GROUP_DEFAULT) this->AddItem(v->index);
		}
	}
}