Files @ r14895:fb237f7e7f5b
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Location: cpp/openttd-patchpack/source/src/music.cpp

peter1138
(svn r19502) -Codechange: During NewGRF loading, store rail type labels in temporary data and process after loading has finished. This avoids deactivated rail vehicles being reactivated if the climate property is set after the rail type property.
/* $Id$ */

/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file music.cpp The songs that OpenTTD knows. */

#include "stdafx.h"

/* The type of set we're replacing */
#define SET_TYPE "music"
#include "base_media_func.h"

INSTANTIATE_BASE_MEDIA_METHODS(BaseMedia<MusicSet>, MusicSet)

/** Names corresponding to the music set's files */
static const char * const _music_file_names[] = {
	"theme",
	"old_0", "old_1", "old_2", "old_3", "old_4", "old_5", "old_6", "old_7", "old_8", "old_9",
	"new_0", "new_1", "new_2", "new_3", "new_4", "new_5", "new_6", "new_7", "new_8", "new_9",
	"ezy_0", "ezy_1", "ezy_2", "ezy_3", "ezy_4", "ezy_5", "ezy_6", "ezy_7", "ezy_8", "ezy_9",
};
assert_compile(lengthof(_music_file_names) == NUM_SONGS_AVAILABLE);

template <class T, size_t Tnum_files, Subdirectory Tsubdir>
/* static */ const char * const *BaseSet<T, Tnum_files, Tsubdir>::file_names = _music_file_names;

template <class Tbase_set>
/* static */ const char *BaseMedia<Tbase_set>::GetExtension()
{
	return ".obm"; // OpenTTD Base Music
}

template <class Tbase_set>
/* static */ bool BaseMedia<Tbase_set>::DetermineBestSet()
{
	if (BaseMedia<Tbase_set>::used_set != NULL) return true;

	const Tbase_set *best = NULL;
	for (const Tbase_set *c = BaseMedia<Tbase_set>::available_sets; c != NULL; c = c->next) {
		if (c->GetNumMissing() != 0) continue;

		if (best == NULL ||
				(best->fallback && !c->fallback) ||
				best->valid_files < c->valid_files ||
				(best->valid_files == c->valid_files &&
					(best->shortname == c->shortname && best->version < c->version))) {
			best = c;
		}
	}

	BaseMedia<Tbase_set>::used_set = best;
	return BaseMedia<Tbase_set>::used_set != NULL;
}

bool MusicSet::FillSetDetails(IniFile *ini, const char *path)
{
	bool ret = this->BaseSet<MusicSet, NUM_SONGS_AVAILABLE, GM_DIR>::FillSetDetails(ini, path);
	if (ret) {
		this->num_available = 0;
		IniGroup *names = ini->GetGroup("names");
		for (uint i = 0, j = 1; i < lengthof(this->song_name); i++) {
			const char *filename = this->files[i].filename;
			if (names == NULL || StrEmpty(filename)) {
				this->song_name[i][0] = '\0';
				continue;
			}

			IniItem *item = NULL;
			/* As we possibly add a path to the filename and we compare
			 * on the filename with the path as in the .obm, we need to
			 * keep stripping path elements until we find a match. */
			for (const char *p = filename; p != NULL; p = strchr(p, PATHSEPCHAR)) {
				/* Remove possible double path separator characters from
				 * the beginning, so we don't start reading e.g. root. */
				while (*p == PATHSEPCHAR) p++;

				item = names->GetItem(p, false);
				if (item != NULL && !StrEmpty(item->value)) break;
			}

			if (item == NULL || StrEmpty(item->value)) {
				DEBUG(grf, 0, "Base music set song name missing: %s", filename);
				return false;
			}

			strecpy(this->song_name[i], item->value, lastof(this->song_name[i]));
			this->track_nr[i] = j++;
			this->num_available++;
		}
	}
	return true;
}