Files @ r24860:fb2788d47d86
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Location: cpp/openttd-patchpack/source/src/cheat.cpp

Michael Lutz
Codechange: [OSX] Only keep a total dirty rect for drawing.

When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.

All other drivers only keep one overall dirty rect, so do it here as well.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file cheat.cpp Handling (loading/saving/initializing) of cheats. */

#include "stdafx.h"
#include "cheat_type.h"

#include "safeguards.h"

/** All the cheats. */
Cheats _cheats;

/** Reinitialise all the cheats. */
void InitializeCheats()
{
	memset(&_cheats, 0, sizeof(Cheats));
}

/**
 * Return true if any cheat has been used, false otherwise
 * @return has a cheat been used?
 */
bool CheatHasBeenUsed()
{
	/* Cannot use lengthof because _cheats is of type Cheats, not Cheat */
	const Cheat *cht = (Cheat*)&_cheats;
	const Cheat *cht_last = &cht[sizeof(_cheats) / sizeof(Cheat)];

	for (; cht != cht_last; cht++) {
		if (cht->been_used) return true;
	}

	return false;
}