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@ r24860:fb2788d47d86
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Location: cpp/openttd-patchpack/source/src/lang/CMakeLists.txt
r24860:fb2788d47d86
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Codechange: [OSX] Only keep a total dirty rect for drawing.
When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.
All other drivers only keep one overall dirty rect, so do it here as well.
When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.
All other drivers only keep one overall dirty rect, so do it here as well.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 | set(MASTER_LANG_FILE
${CMAKE_CURRENT_SOURCE_DIR}/english.txt
)
set(LANG_SOURCE_FILES
${MASTER_LANG_FILE}
${CMAKE_CURRENT_SOURCE_DIR}/afrikaans.txt
${CMAKE_CURRENT_SOURCE_DIR}/arabic_egypt.txt
${CMAKE_CURRENT_SOURCE_DIR}/basque.txt
${CMAKE_CURRENT_SOURCE_DIR}/belarusian.txt
${CMAKE_CURRENT_SOURCE_DIR}/brazilian_portuguese.txt
${CMAKE_CURRENT_SOURCE_DIR}/bulgarian.txt
${CMAKE_CURRENT_SOURCE_DIR}/catalan.txt
${CMAKE_CURRENT_SOURCE_DIR}/croatian.txt
${CMAKE_CURRENT_SOURCE_DIR}/czech.txt
${CMAKE_CURRENT_SOURCE_DIR}/danish.txt
${CMAKE_CURRENT_SOURCE_DIR}/dutch.txt
${CMAKE_CURRENT_SOURCE_DIR}/english_AU.txt
${CMAKE_CURRENT_SOURCE_DIR}/english_US.txt
${CMAKE_CURRENT_SOURCE_DIR}/esperanto.txt
${CMAKE_CURRENT_SOURCE_DIR}/estonian.txt
${CMAKE_CURRENT_SOURCE_DIR}/faroese.txt
${CMAKE_CURRENT_SOURCE_DIR}/finnish.txt
${CMAKE_CURRENT_SOURCE_DIR}/french.txt
${CMAKE_CURRENT_SOURCE_DIR}/gaelic.txt
${CMAKE_CURRENT_SOURCE_DIR}/galician.txt
${CMAKE_CURRENT_SOURCE_DIR}/german.txt
${CMAKE_CURRENT_SOURCE_DIR}/greek.txt
${CMAKE_CURRENT_SOURCE_DIR}/hebrew.txt
${CMAKE_CURRENT_SOURCE_DIR}/hungarian.txt
${CMAKE_CURRENT_SOURCE_DIR}/icelandic.txt
${CMAKE_CURRENT_SOURCE_DIR}/indonesian.txt
${CMAKE_CURRENT_SOURCE_DIR}/irish.txt
${CMAKE_CURRENT_SOURCE_DIR}/italian.txt
${CMAKE_CURRENT_SOURCE_DIR}/japanese.txt
${CMAKE_CURRENT_SOURCE_DIR}/korean.txt
${CMAKE_CURRENT_SOURCE_DIR}/latin.txt
${CMAKE_CURRENT_SOURCE_DIR}/latvian.txt
${CMAKE_CURRENT_SOURCE_DIR}/lithuanian.txt
${CMAKE_CURRENT_SOURCE_DIR}/luxembourgish.txt
${CMAKE_CURRENT_SOURCE_DIR}/malay.txt
${CMAKE_CURRENT_SOURCE_DIR}/norwegian_bokmal.txt
${CMAKE_CURRENT_SOURCE_DIR}/norwegian_nynorsk.txt
${CMAKE_CURRENT_SOURCE_DIR}/polish.txt
${CMAKE_CURRENT_SOURCE_DIR}/portuguese.txt
${CMAKE_CURRENT_SOURCE_DIR}/romanian.txt
${CMAKE_CURRENT_SOURCE_DIR}/russian.txt
${CMAKE_CURRENT_SOURCE_DIR}/serbian.txt
${CMAKE_CURRENT_SOURCE_DIR}/simplified_chinese.txt
${CMAKE_CURRENT_SOURCE_DIR}/slovak.txt
${CMAKE_CURRENT_SOURCE_DIR}/slovenian.txt
${CMAKE_CURRENT_SOURCE_DIR}/spanish.txt
${CMAKE_CURRENT_SOURCE_DIR}/spanish_MX.txt
${CMAKE_CURRENT_SOURCE_DIR}/swedish.txt
${CMAKE_CURRENT_SOURCE_DIR}/tamil.txt
${CMAKE_CURRENT_SOURCE_DIR}/thai.txt
${CMAKE_CURRENT_SOURCE_DIR}/traditional_chinese.txt
${CMAKE_CURRENT_SOURCE_DIR}/turkish.txt
${CMAKE_CURRENT_SOURCE_DIR}/ukrainian.txt
${CMAKE_CURRENT_SOURCE_DIR}/vietnamese.txt
${CMAKE_CURRENT_SOURCE_DIR}/welsh.txt
)
set(LANG_BINARY_DIR ${CMAKE_BINARY_DIR}/lang)
if (HOST_BINARY_DIR)
include(${HOST_BINARY_DIR}/strgen.cmake)
endif()
# Walk over all the (finished) language files, and generate a command to compile them
foreach(LANG_SOURCE_FILE IN LISTS LANG_SOURCE_FILES)
get_filename_component(LANG_SOURCE_FILE_NAME_WE ${LANG_SOURCE_FILE} NAME_WE)
set(LANG_BINARY_FILE ${LANG_BINARY_DIR}/${LANG_SOURCE_FILE_NAME_WE}.lng)
add_custom_command(OUTPUT ${LANG_BINARY_FILE}
COMMAND ${CMAKE_COMMAND} -E make_directory ${LANG_BINARY_DIR}
COMMAND strgen
-s ${CMAKE_CURRENT_SOURCE_DIR}
-d ${LANG_BINARY_DIR}
${LANG_SOURCE_FILE}
DEPENDS strgen ${MASTER_LANG_FILE}
MAIN_DEPENDENCY ${LANG_SOURCE_FILE}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Compiling language ${LANG_SOURCE_FILE_NAME_WE}"
)
list(APPEND LANG_BINARY_FILES ${LANG_BINARY_FILE})
endforeach()
# Create a new target which compiles all language files
add_custom_target(language_files
DEPENDS
${LANG_BINARY_FILES}
)
set_target_properties(language_files
PROPERTIES LANG_SOURCE_FILES "${LANG_SOURCE_FILES}"
)
set(GENERATED_BINARY_DIR ${CMAKE_BINARY_DIR}/generated)
set(TABLE_BINARY_DIR ${GENERATED_BINARY_DIR}/table)
# Generate a command and target to create the strings table
add_custom_command_timestamp(OUTPUT ${TABLE_BINARY_DIR}/strings.h
COMMAND ${CMAKE_COMMAND} -E make_directory ${TABLE_BINARY_DIR}
COMMAND strgen
-s ${CMAKE_CURRENT_SOURCE_DIR}
-d ${TABLE_BINARY_DIR}
DEPENDS strgen ${MASTER_LANG_FILE}
WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
COMMENT "Generating table/strings.h"
)
add_custom_target_timestamp(table_strings
DEPENDS
${TABLE_BINARY_DIR}/strings.h
)
add_library(languages
INTERFACE
)
target_include_directories(languages
INTERFACE
${GENERATED_BINARY_DIR}
)
add_dependencies(languages
language_files
table_strings
)
add_library(openttd::languages ALIAS languages)
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