Files @ r24860:fb2788d47d86
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Location: cpp/openttd-patchpack/source/src/music/cocoa_m.cpp

Michael Lutz
Codechange: [OSX] Only keep a total dirty rect for drawing.

When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.

All other drivers only keep one overall dirty rect, so do it here as well.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * @file cocoa_m.cpp
 * @brief MIDI music player for MacOS X using CoreAudio.
 */


#ifdef WITH_COCOA

#include "../stdafx.h"
#include "../os/macosx/macos.h"
#include "cocoa_m.h"
#include "midifile.hpp"
#include "../debug.h"
#include "../base_media_base.h"

#include <CoreServices/CoreServices.h>
#include <AudioUnit/AudioUnit.h>
#include <AudioToolbox/AudioToolbox.h>

#include "../safeguards.h"

#if !defined(HAVE_OSX_1011_SDK)
#define kMusicSequenceFile_AnyType 0
#endif

static FMusicDriver_Cocoa iFMusicDriver_Cocoa;


static MusicPlayer    _player = nullptr;
static MusicSequence  _sequence = nullptr;
static MusicTimeStamp _seq_length = 0;
static bool           _playing = false;
static byte           _volume = 127;


/** Set the volume of the current sequence. */
static void DoSetVolume()
{
	if (_sequence == nullptr) return;

	AUGraph graph;
	MusicSequenceGetAUGraph(_sequence, &graph);

	AudioUnit output_unit = nullptr;

	/* Get output audio unit */
	UInt32 node_count = 0;
	AUGraphGetNodeCount(graph, &node_count);
	for (UInt32 i = 0; i < node_count; i++) {
		AUNode node;
		AUGraphGetIndNode(graph, i, &node);

		AudioUnit unit;
		AudioComponentDescription desc;
		AUGraphNodeInfo(graph, node, &desc, &unit);

		if (desc.componentType == kAudioUnitType_Output) {
			output_unit = unit;
			break;
		}
	}
	if (output_unit == nullptr) {
		DEBUG(driver, 1, "cocoa_m: Failed to get output node to set volume");
		return;
	}

	Float32 vol = _volume / 127.0f;  // 0 - +127 -> 0.0 - 1.0
	AudioUnitSetParameter(output_unit, kHALOutputParam_Volume, kAudioUnitScope_Global, 0, vol, 0);
}


/**
 * Initialized the MIDI player, including QuickTime initialization.
 */
const char *MusicDriver_Cocoa::Start(const StringList &parm)
{
	if (NewMusicPlayer(&_player) != noErr) return "failed to create music player";

	return nullptr;
}


/**
 * Checks whether the player is active.
 */
bool MusicDriver_Cocoa::IsSongPlaying()
{
	if (!_playing) return false;

	MusicTimeStamp time = 0;
	MusicPlayerGetTime(_player, &time);
	return time < _seq_length;
}


/**
 * Stops the MIDI player.
 */
void MusicDriver_Cocoa::Stop()
{
	if (_player != nullptr) DisposeMusicPlayer(_player);
	if (_sequence != nullptr) DisposeMusicSequence(_sequence);
}


/**
 * Starts playing a new song.
 *
 * @param song Description of music to load and play
 */
void MusicDriver_Cocoa::PlaySong(const MusicSongInfo &song)
{
	std::string filename = MidiFile::GetSMFFile(song);

	DEBUG(driver, 2, "cocoa_m: trying to play '%s'", filename.c_str());

	this->StopSong();
	if (_sequence != nullptr) {
		DisposeMusicSequence(_sequence);
		_sequence = nullptr;
	}

	if (filename.empty()) return;

	if (NewMusicSequence(&_sequence) != noErr) {
		DEBUG(driver, 0, "cocoa_m: Failed to create music sequence");
		return;
	}

	const char *os_file = OTTD2FS(filename.c_str());
	CFAutoRelease<CFURLRef> url(CFURLCreateFromFileSystemRepresentation(kCFAllocatorDefault, (const UInt8*)os_file, strlen(os_file), false));

	if (MusicSequenceFileLoad(_sequence, url.get(), kMusicSequenceFile_AnyType, 0) != noErr) {
		DEBUG(driver, 0, "cocoa_m: Failed to load MIDI file");
		return;
	}

	/* Construct audio graph */
	AUGraph graph = nullptr;

	MusicSequenceGetAUGraph(_sequence, &graph);
	AUGraphOpen(graph);
	if (AUGraphInitialize(graph) != noErr) {
		DEBUG(driver, 0, "cocoa_m: Failed to initialize AU graph");
		return;
	}

	/* Figure out sequence length */
	UInt32 num_tracks;
	MusicSequenceGetTrackCount(_sequence, &num_tracks);
	_seq_length = 0;
	for (UInt32 i = 0; i < num_tracks; i++) {
		MusicTrack     track = nullptr;
		MusicTimeStamp track_length = 0;
		UInt32         prop_size = sizeof(MusicTimeStamp);
		MusicSequenceGetIndTrack(_sequence, i, &track);
		MusicTrackGetProperty(track, kSequenceTrackProperty_TrackLength, &track_length, &prop_size);
		if (track_length > _seq_length) _seq_length = track_length;
	}
	/* Add 8 beats for reverb/long note release */
	_seq_length += 8;

	DoSetVolume();
	MusicPlayerSetSequence(_player, _sequence);
	MusicPlayerPreroll(_player);
	if (MusicPlayerStart(_player) != noErr) return;
	_playing = true;

	DEBUG(driver, 3, "cocoa_m: playing '%s'", filename.c_str());
}


/**
 * Stops playing the current song, if the player is active.
 */
void MusicDriver_Cocoa::StopSong()
{
	MusicPlayerStop(_player);
	MusicPlayerSetSequence(_player, nullptr);
	_playing = false;
}


/**
 * Changes the playing volume of the MIDI player.
 *
 * @param vol The desired volume, range of the value is @c 0-127
 */
void MusicDriver_Cocoa::SetVolume(byte vol)
{
	_volume = vol;
	DoSetVolume();
}

#endif /* WITH_COCOA */