Files @ r24860:fb2788d47d86
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Location: cpp/openttd-patchpack/source/src/os/windows/string_uniscribe.h

Michael Lutz
Codechange: [OSX] Only keep a total dirty rect for drawing.

When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.

All other drivers only keep one overall dirty rect, so do it here as well.
/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file string_uniscribe.h Functions related to laying out text on Win32. */

#ifndef STRING_UNISCRIBE_H
#define STRING_UNISCRIBE_H

#include "../../gfx_layout.h"
#include "../../string_base.h"
#include <vector>


void UniscribeResetScriptCache(FontSize size);


/**
 * Helper class to construct a new #UniscribeParagraphLayout.
 */
class UniscribeParagraphLayoutFactory {
public:
	/** Helper for GetLayouter, to get the right type. */
	typedef wchar_t CharType;
	/** Helper for GetLayouter, to get whether the layouter supports RTL. */
	static const bool SUPPORTS_RTL = true;

	/**
	* Get the actual ParagraphLayout for the given buffer.
	* @param buff The begin of the buffer.
	* @param buff_end The location after the last element in the buffer.
	* @param fontMapping THe mapping of the fonts.
	* @return The ParagraphLayout instance.
	*/
	static ParagraphLayouter *GetParagraphLayout(CharType *buff, CharType *buff_end, FontMap &fontMapping);

	/**
	* Append a wide character to the internal buffer.
	* @param buff        The buffer to append to.
	* @param buffer_last The end of the buffer.
	* @param c           The character to add.
	* @return The number of buffer spaces that were used.
	*/
	static size_t AppendToBuffer(CharType *buff, const CharType *buffer_last, WChar c)
	{
		if (c >= 0x010000U) {
			/* Character is encoded using surrogates in UTF-16. */
			if (buff + 1 <= buffer_last) {
				buff[0] = (CharType)(((c - 0x010000U) >> 10) + 0xD800);
				buff[1] = (CharType)(((c - 0x010000U) & 0x3FF) + 0xDC00);
			} else {
				/* Not enough space in buffer. */
				*buff = 0;
			}
			return 2;
		} else {
			*buff = (CharType)(c & 0xFFFF);
			return 1;
		}
	}
};

/** String iterator using Uniscribe as a backend. */
class UniscribeStringIterator : public StringIterator {
	/** */
	struct CharInfo {
		bool word_stop : 1; ///< Code point is suitable as a word break.
		bool char_stop : 1; ///< Code point is the start of a grapheme cluster, i.e. a "character".
	};

	std::vector<CharInfo> str_info;      ///< Break information for each code point.
	std::vector<size_t>   utf16_to_utf8; ///< Mapping from UTF-16 code point position to index in the UTF-8 source string.

	size_t cur_pos; ///< Current iteration position.

public:
	void SetString(const char *s) override;
	size_t SetCurPosition(size_t pos) override;
	size_t Next(IterType what) override;
	size_t Prev(IterType what) override;
};

#endif /* STRING_UNISCRIBE_H */