Files @ r24860:fb2788d47d86
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Location: cpp/openttd-patchpack/source/src/viewport_kdtree.h

Michael Lutz
Codechange: [OSX] Only keep a total dirty rect for drawing.

When drawing an 8bpp screen buffer, palette resolving was done for each
dirty rectangle. In areas with high activity, this would mean a pixel might
have been resolved multiple times. Also, if too many individual updates
were queued, the whole screen would be refreshed, even if unnecessary.

All other drivers only keep one overall dirty rect, so do it here as well.
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/

/** @file town_kdtree.h Declarations for accessing the k-d tree of towns */

#ifndef VIEWPORT_KDTREE_H
#define VIEWPORT_KDTREE_H

#include "core/kdtree.hpp"
#include "viewport_type.h"
#include "station_base.h"
#include "town_type.h"
#include "signs_base.h"

struct ViewportSignKdtreeItem {
	enum ItemType : uint16 {
		VKI_STATION,
		VKI_WAYPOINT,
		VKI_TOWN,
		VKI_SIGN,
	};
	ItemType type;
	union {
		StationID station;
		TownID town;
		SignID sign;
	} id;
	int32 center;
	int32 top;

	bool operator== (const ViewportSignKdtreeItem &other) const
	{
		if (this->type != other.type) return false;
		switch (this->type) {
			case VKI_STATION:
			case VKI_WAYPOINT:
				return this->id.station == other.id.station;
			case VKI_TOWN:
				return this->id.town == other.id.town;
			case VKI_SIGN:
				return this->id.sign == other.id.sign;
			default:
				NOT_REACHED();
		}
	}

	bool operator< (const ViewportSignKdtreeItem &other) const
	{
		if (this->type != other.type) return this->type < other.type;
		switch (this->type) {
			case VKI_STATION:
			case VKI_WAYPOINT:
				return this->id.station < other.id.station;
			case VKI_TOWN:
				return this->id.town < other.id.town;
			case VKI_SIGN:
				return this->id.sign < other.id.sign;
			default:
				NOT_REACHED();
		}
	}

	static ViewportSignKdtreeItem MakeStation(StationID id);
	static ViewportSignKdtreeItem MakeWaypoint(StationID id);
	static ViewportSignKdtreeItem MakeTown(TownID id);
	static ViewportSignKdtreeItem MakeSign(SignID id);
};

inline int32 Kdtree_ViewportSignXYFunc(const ViewportSignKdtreeItem &item, int dim)
{
	return (dim == 0) ? item.center : item.top;
}

typedef Kdtree<ViewportSignKdtreeItem, decltype(&Kdtree_ViewportSignXYFunc), int32, int32> ViewportSignKdtree;
extern ViewportSignKdtree _viewport_sign_kdtree;

void RebuildViewportKdtree();

#endif