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Location: cpp/openttd-patchpack/source/src/video/win32_v.h
r24878:fb3a0559b42f
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Codechange: [Win32] Move common initialization and finalization to the video driver base class.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file win32_v.h Base of the Windows video driver. */
#ifndef VIDEO_WIN32_H
#define VIDEO_WIN32_H
#include "video_driver.hpp"
/** Base class for Windows video drivers. */
class VideoDriver_Win32Base : public VideoDriver {
public:
VideoDriver_Win32Base() : main_wnd(nullptr), fullscreen(false) {}
void Stop() override;
void MakeDirty(int left, int top, int width, int height) override;
void MainLoop() override;
bool ChangeResolution(int w, int h) override;
bool ToggleFullscreen(bool fullscreen) override;
void AcquireBlitterLock() override;
void ReleaseBlitterLock() override;
bool ClaimMousePointer() override;
void EditBoxLostFocus() override;
protected:
HWND main_wnd; ///< Handle to system window.
bool fullscreen; ///< Whether to use (true) fullscreen mode.
Dimension GetScreenSize() const override;
float GetDPIScale() override;
void InputLoop() override;
bool LockVideoBuffer() override;
void UnlockVideoBuffer() override;
void CheckPaletteAnim() override;
void Initialize();
bool MakeWindow(bool full_screen);
virtual uint8 GetFullscreenBpp();
/** (Re-)create the backing store. */
virtual bool AllocateBackingStore(int w, int h, bool force = false) = 0;
/** Palette of the window has changed. */
virtual void PaletteChanged(HWND hWnd) = 0;
private:
std::unique_lock<std::recursive_mutex> draw_lock;
void ClientSizeChanged(int w, int h);
static void PaintThreadThunk(VideoDriver_Win32Base *drv);
friend LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam);
};
/** The GDI video driver for windows. */
class VideoDriver_Win32GDI : public VideoDriver_Win32Base {
public:
VideoDriver_Win32GDI() : dib_sect(nullptr), gdi_palette(nullptr) {}
const char *Start(const StringList ¶m) override;
void Stop() override;
bool AfterBlitterChange() override;
const char *GetName() const override { return "win32"; }
protected:
HBITMAP dib_sect; ///< System bitmap object referencing our rendering buffer.
HPALETTE gdi_palette; ///< Palette object for 8bpp blitter.
void Paint() override;
void PaintThread() override;
bool AllocateBackingStore(int w, int h, bool force = false) override;
void PaletteChanged(HWND hWnd) override;
void MakePalette();
void UpdatePalette(HDC dc, uint start, uint count);
#ifdef _DEBUG
public:
static int RedrawScreenDebug();
#endif
};
/** The factory for Windows' video driver. */
class FVideoDriver_Win32GDI : public DriverFactoryBase {
public:
FVideoDriver_Win32GDI() : DriverFactoryBase(Driver::DT_VIDEO, 10, "win32", "Win32 GDI Video Driver") {}
Driver *CreateInstance() const override { return new VideoDriver_Win32GDI(); }
};
#endif /* VIDEO_WIN32_H */
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