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Location: cpp/openttd-patchpack/source/src/airport.h
r5861:fb8b458daaef
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(svn r8437) -Codechange: move often duplicated (in MSU) define to the udp header.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 | /* $Id$ */
#ifndef AIRPORT_H
#define AIRPORT_H
#include "direction.h"
enum {MAX_TERMINALS = 10};
enum {MAX_HELIPADS = 4};
enum {MAX_ELEMENTS = 255};
enum {MAX_HEADINGS = 22};
// Airport types
enum {
AT_SMALL = 0,
AT_LARGE = 1,
AT_HELIPORT = 2,
AT_METROPOLITAN = 3,
AT_INTERNATIONAL = 4,
AT_COMMUTER = 5,
AT_HELIDEPOT = 6,
AT_INTERCON = 7,
AT_HELISTATION = 8,
AT_OILRIG = 15
};
// do not change unless you change v->subtype too. This aligns perfectly with its current setting
enum AcceptPlanes {
ACC_BEGIN = 0,
AIRCRAFT_ONLY = 0,
ALL = 1,
HELICOPTERS_ONLY = 2,
ACC_END
};
/** Define basic enum properties */
template <> struct EnumPropsT<AcceptPlanes> : MakeEnumPropsT<AcceptPlanes, byte, ACC_BEGIN, ACC_END, ACC_END> {};
typedef TinyEnumT<AcceptPlanes> AcceptPlanesByte;
enum {
AMED_NOSPDCLAMP = 1 << 0,
AMED_TAKEOFF = 1 << 1,
AMED_SLOWTURN = 1 << 2,
AMED_LAND = 1 << 3,
AMED_EXACTPOS = 1 << 4,
AMED_BRAKE = 1 << 5,
AMED_HELI_RAISE = 1 << 6,
AMED_HELI_LOWER = 1 << 7,
};
/* Movement States on Airports (headings target) */
enum {
TO_ALL = 0,
HANGAR = 1,
TERM1 = 2,
TERM2 = 3,
TERM3 = 4,
TERM4 = 5,
TERM5 = 6,
TERM6 = 7,
HELIPAD1 = 8,
HELIPAD2 = 9,
TAKEOFF = 10,
STARTTAKEOFF = 11,
ENDTAKEOFF = 12,
HELITAKEOFF = 13,
FLYING = 14,
LANDING = 15,
ENDLANDING = 16,
HELILANDING = 17,
HELIENDLANDING = 18,
TERM7 = 19,
TERM8 = 20,
HELIPAD3 = 21,
HELIPAD4 = 22
};
/* Movement Blocks on Airports */
// blocks (eg_airport_flags)
enum {
TERM1_block = 1 << 0,
TERM2_block = 1 << 1,
TERM3_block = 1 << 2,
TERM4_block = 1 << 3,
TERM5_block = 1 << 4,
TERM6_block = 1 << 5,
HELIPAD1_block = 1 << 6,
HELIPAD2_block = 1 << 7,
RUNWAY_IN_OUT_block = 1 << 8,
RUNWAY_IN_block = 1 << 8,
AIRPORT_BUSY_block = 1 << 8,
RUNWAY_OUT_block = 1 << 9,
TAXIWAY_BUSY_block = 1 << 10,
OUT_WAY_block = 1 << 11,
IN_WAY_block = 1 << 12,
AIRPORT_ENTRANCE_block = 1 << 13,
TERM_GROUP1_block = 1 << 14,
TERM_GROUP2_block = 1 << 15,
HANGAR2_AREA_block = 1 << 16,
TERM_GROUP2_ENTER1_block = 1 << 17,
TERM_GROUP2_ENTER2_block = 1 << 18,
TERM_GROUP2_EXIT1_block = 1 << 19,
TERM_GROUP2_EXIT2_block = 1 << 20,
PRE_HELIPAD_block = 1 << 21,
// blocks for new airports
TERM7_block = 1 << 22,
TERM8_block = 1 << 23,
TERM9_block = 1 << 24,
HELIPAD3_block = 1 << 24,
TERM10_block = 1 << 25,
HELIPAD4_block = 1 << 25,
HANGAR1_AREA_block = 1 << 26,
OUT_WAY2_block = 1 << 27,
IN_WAY2_block = 1 << 28,
RUNWAY_IN2_block = 1 << 29,
RUNWAY_OUT2_block = 1 << 10, // note re-uses TAXIWAY_BUSY
HELIPAD_GROUP_block = 1 << 13, // note re-uses AIRPORT_ENTRANCE
OUT_WAY_block2 = 1 << 31,
// end of new blocks
NOTHING_block = 1 << 30
};
typedef struct AirportMovingData {
int x,y;
byte flag;
DirectionByte direction;
} AirportMovingData;
// Finite sTate mAchine --> FTA
typedef struct AirportFTAClass {
byte nofelements; // number of positions the airport consists of
const byte *terminals;
const byte *helipads;
byte entry_point; // when an airplane arrives at this airport, enter it at position entry_point
AcceptPlanesByte acc_planes; // accept airplanes or helicopters or both
const TileIndexDiffC *airport_depots; // gives the position of the depots on the airports
byte nof_depots; // number of depots this airport has
struct AirportFTA *layout; // state machine for airport
byte size_x;
byte size_y;
} AirportFTAClass;
// internal structure used in openttd - Finite sTate mAchine --> FTA
typedef struct AirportFTA {
byte position; // the position that an airplane is at
byte next_position; // next position from this position
uint32 block; // 32 bit blocks (st->airport_flags), should be enough for the most complex airports
byte heading; // heading (current orders), guiding an airplane to its target on an airport
struct AirportFTA *next; // possible extra movement choices from this position
} AirportFTA;
void InitializeAirports(void);
void UnInitializeAirports(void);
const AirportFTAClass *GetAirport(const byte airport_type);
const AirportMovingData *GetAirportMovingData(byte airport_type, byte position);
/** Get buildable airport bitmask.
* @return get all buildable airports at this given time, bitmasked.
* Bit 0 means the small airport is buildable, etc.
* @todo set availability of airports by year, instead of airplane
*/
uint32 GetValidAirports(void);
#endif /* AIRPORT_H */
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