Files
@ r21364:fc9d03d2e2b8
Branch filter:
Location: cpp/openttd-patchpack/source/src/script/api/script_object.cpp
r21364:fc9d03d2e2b8
9.4 KiB
text/x-c
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file script_object.cpp Implementation of ScriptObject. */
#include "../../stdafx.h"
#include "../../script/squirrel.hpp"
#include "../../command_func.h"
#include "../../company_func.h"
#include "../../company_base.h"
#include "../../network/network.h"
#include "../../genworld.h"
#include "../../string_func.h"
#include "../../strings_func.h"
#include "../script_storage.hpp"
#include "../script_instance.hpp"
#include "../script_fatalerror.hpp"
#include "script_error.hpp"
/**
* Get the storage associated with the current ScriptInstance.
* @return The storage.
*/
static ScriptStorage *GetStorage()
{
return ScriptObject::GetActiveInstance()->GetStorage();
}
/* static */ ScriptInstance *ScriptObject::ActiveInstance::active = NULL;
ScriptObject::ActiveInstance::ActiveInstance(ScriptInstance *instance)
{
this->last_active = ScriptObject::ActiveInstance::active;
ScriptObject::ActiveInstance::active = instance;
}
ScriptObject::ActiveInstance::~ActiveInstance()
{
ScriptObject::ActiveInstance::active = this->last_active;
}
/* static */ ScriptInstance *ScriptObject::GetActiveInstance()
{
assert(ScriptObject::ActiveInstance::active != NULL);
return ScriptObject::ActiveInstance::active;
}
/* static */ void ScriptObject::SetDoCommandDelay(uint ticks)
{
assert(ticks > 0);
GetStorage()->delay = ticks;
}
/* static */ uint ScriptObject::GetDoCommandDelay()
{
return GetStorage()->delay;
}
/* static */ void ScriptObject::SetDoCommandMode(ScriptModeProc *proc, ScriptObject *instance)
{
GetStorage()->mode = proc;
GetStorage()->mode_instance = instance;
}
/* static */ ScriptModeProc *ScriptObject::GetDoCommandMode()
{
return GetStorage()->mode;
}
/* static */ ScriptObject *ScriptObject::GetDoCommandModeInstance()
{
return GetStorage()->mode_instance;
}
/* static */ void ScriptObject::SetDoCommandCosts(Money value)
{
GetStorage()->costs = CommandCost(value);
}
/* static */ void ScriptObject::IncreaseDoCommandCosts(Money value)
{
GetStorage()->costs.AddCost(value);
}
/* static */ Money ScriptObject::GetDoCommandCosts()
{
return GetStorage()->costs.GetCost();
}
/* static */ void ScriptObject::SetLastError(ScriptErrorType last_error)
{
GetStorage()->last_error = last_error;
}
/* static */ ScriptErrorType ScriptObject::GetLastError()
{
return GetStorage()->last_error;
}
/* static */ void ScriptObject::SetLastCost(Money last_cost)
{
GetStorage()->last_cost = last_cost;
}
/* static */ Money ScriptObject::GetLastCost()
{
return GetStorage()->last_cost;
}
/* static */ void ScriptObject::SetRoadType(RoadType road_type)
{
GetStorage()->road_type = road_type;
}
/* static */ RoadType ScriptObject::GetRoadType()
{
return GetStorage()->road_type;
}
/* static */ void ScriptObject::SetRailType(RailType rail_type)
{
GetStorage()->rail_type = rail_type;
}
/* static */ RailType ScriptObject::GetRailType()
{
return GetStorage()->rail_type;
}
/* static */ void ScriptObject::SetLastCommandRes(bool res)
{
GetStorage()->last_command_res = res;
/* Also store the results of various global variables */
SetNewVehicleID(_new_vehicle_id);
SetNewSignID(_new_sign_id);
SetNewGroupID(_new_group_id);
SetNewGoalID(_new_goal_id);
SetNewStoryPageID(_new_story_page_id);
SetNewStoryPageElementID(_new_story_page_element_id);
}
/* static */ bool ScriptObject::GetLastCommandRes()
{
return GetStorage()->last_command_res;
}
/* static */ void ScriptObject::SetNewVehicleID(VehicleID vehicle_id)
{
GetStorage()->new_vehicle_id = vehicle_id;
}
/* static */ VehicleID ScriptObject::GetNewVehicleID()
{
return GetStorage()->new_vehicle_id;
}
/* static */ void ScriptObject::SetNewSignID(SignID sign_id)
{
GetStorage()->new_sign_id = sign_id;
}
/* static */ SignID ScriptObject::GetNewSignID()
{
return GetStorage()->new_sign_id;
}
/* static */ void ScriptObject::SetNewGroupID(GroupID group_id)
{
GetStorage()->new_group_id = group_id;
}
/* static */ GroupID ScriptObject::GetNewGroupID()
{
return GetStorage()->new_group_id;
}
/* static */ void ScriptObject::SetNewGoalID(GoalID goal_id)
{
GetStorage()->new_goal_id = goal_id;
}
/* static */ GroupID ScriptObject::GetNewGoalID()
{
return GetStorage()->new_goal_id;
}
/* static */ void ScriptObject::SetNewStoryPageID(StoryPageID story_page_id)
{
GetStorage()->new_story_page_id = story_page_id;
}
/* static */ GroupID ScriptObject::GetNewStoryPageID()
{
return GetStorage()->new_story_page_id;
}
/* static */ void ScriptObject::SetNewStoryPageElementID(StoryPageElementID story_page_element_id)
{
GetStorage()->new_story_page_element_id = story_page_element_id;
}
/* static */ GroupID ScriptObject::GetNewStoryPageElementID()
{
return GetStorage()->new_story_page_element_id;
}
/* static */ void ScriptObject::SetAllowDoCommand(bool allow)
{
GetStorage()->allow_do_command = allow;
}
/* static */ bool ScriptObject::GetAllowDoCommand()
{
return GetStorage()->allow_do_command;
}
/* static */ void ScriptObject::SetCompany(CompanyID company)
{
if (GetStorage()->root_company == INVALID_OWNER) GetStorage()->root_company = company;
GetStorage()->company = company;
_current_company = company;
}
/* static */ CompanyID ScriptObject::GetCompany()
{
return GetStorage()->company;
}
/* static */ CompanyID ScriptObject::GetRootCompany()
{
return GetStorage()->root_company;
}
/* static */ bool ScriptObject::CanSuspend()
{
Squirrel *squirrel = ScriptObject::GetActiveInstance()->engine;
return GetStorage()->allow_do_command && squirrel->CanSuspend();
}
/* static */ void *&ScriptObject::GetEventPointer()
{
return GetStorage()->event_data;
}
/* static */ void *&ScriptObject::GetLogPointer()
{
return GetStorage()->log_data;
}
/* static */ char *ScriptObject::GetString(StringID string)
{
char buffer[64];
::GetString(buffer, string, lastof(buffer));
::str_validate(buffer, lastof(buffer), SVS_NONE);
return ::strdup(buffer);
}
/* static */ void ScriptObject::SetCallbackVariable(int index, int value)
{
if ((size_t)index >= GetStorage()->callback_value.size()) GetStorage()->callback_value.resize(index + 1);
GetStorage()->callback_value[index] = value;
}
/* static */ int ScriptObject::GetCallbackVariable(int index)
{
return GetStorage()->callback_value[index];
}
/* static */ bool ScriptObject::DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint cmd, const char *text, Script_SuspendCallbackProc *callback)
{
if (!ScriptObject::CanSuspend()) {
throw Script_FatalError("You are not allowed to execute any DoCommand (even indirect) in your constructor, Save(), Load(), and any valuator.");
}
if (ScriptObject::GetCompany() != OWNER_DEITY && !::Company::IsValidID(ScriptObject::GetCompany())) {
ScriptObject::SetLastError(ScriptError::ERR_PRECONDITION_INVALID_COMPANY);
return false;
}
if (!StrEmpty(text) && (GetCommandFlags(cmd) & CMD_STR_CTRL) == 0) {
/* The string must be valid, i.e. not contain special codes. Since some
* can be made with GSText, make sure the control codes are removed. */
::str_validate(const_cast<char *>(text), text + strlen(text), SVS_NONE);
}
/* Set the default callback to return a true/false result of the DoCommand */
if (callback == NULL) callback = &ScriptInstance::DoCommandReturn;
/* Are we only interested in the estimate costs? */
bool estimate_only = GetDoCommandMode() != NULL && !GetDoCommandMode()();
#ifdef ENABLE_NETWORK
/* Only set p2 when the command does not come from the network. */
if (GetCommandFlags(cmd) & CMD_CLIENT_ID && p2 == 0) p2 = UINT32_MAX;
#endif
/* Try to perform the command. */
CommandCost res = ::DoCommandPInternal(tile, p1, p2, cmd, (_networking && !_generating_world) ? ScriptObject::GetActiveInstance()->GetDoCommandCallback() : NULL, text, false, estimate_only);
/* We failed; set the error and bail out */
if (res.Failed()) {
SetLastError(ScriptError::StringToError(res.GetErrorMessage()));
return false;
}
/* No error, then clear it. */
SetLastError(ScriptError::ERR_NONE);
/* Estimates, update the cost for the estimate and be done */
if (estimate_only) {
IncreaseDoCommandCosts(res.GetCost());
return true;
}
/* Costs of this operation. */
SetLastCost(res.GetCost());
SetLastCommandRes(true);
if (_generating_world) {
IncreaseDoCommandCosts(res.GetCost());
if (callback != NULL) {
/* Insert return value into to stack and throw a control code that
* the return value in the stack should be used. */
callback(GetActiveInstance());
throw SQInteger(1);
}
return true;
} else if (_networking) {
/* Suspend the script till the command is really executed. */
throw Script_Suspend(-(int)GetDoCommandDelay(), callback);
} else {
IncreaseDoCommandCosts(res.GetCost());
/* Suspend the script player for 1+ ticks, so it simulates multiplayer. This
* both avoids confusion when a developer launched his script in a
* multiplayer game, but also gives time for the GUI and human player
* to interact with the game. */
throw Script_Suspend(GetDoCommandDelay(), callback);
}
NOT_REACHED();
}
|