Files
@ r21364:fc9d03d2e2b8
Branch filter:
Location: cpp/openttd-patchpack/source/src/story.cpp
r21364:fc9d03d2e2b8
11.2 KiB
text/x-c
(svn r26463) -Fix (r10190ish): Add special handling for PALETTE_CRASH to work for non-8bpp-mapped sprites.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file story.cpp Handling of stories. */
#include "stdafx.h"
#include "story_base.h"
#include "core/pool_func.hpp"
#include "cmd_helper.h"
#include "command_func.h"
#include "company_base.h"
#include "company_func.h"
#include "string_func.h"
#include "date_func.h"
#include "tile_map.h"
#include "goal_type.h"
#include "goal_base.h"
#include "window_func.h"
#include "gui.h"
StoryPageElementID _new_story_page_element_id;
StoryPageID _new_story_page_id;
uint32 _story_page_element_next_sort_value;
uint32 _story_page_next_sort_value;
StoryPageElementPool _story_page_element_pool("StoryPageElement");
StoryPagePool _story_page_pool("StoryPage");
INSTANTIATE_POOL_METHODS(StoryPageElement)
INSTANTIATE_POOL_METHODS(StoryPage)
/**
* This helper for Create/Update PageElement Cmd procedure verifies if the page
* element parameters are correct for the given page element type.
* @param page_id The page id of the page which the page element (will) belong to
* @param type The type of the page element to create/update
* @param tile The tile parameter of the DoCommand proc
* @param reference The reference parameter of the DoCommand proc (p2)
* @param text The text parameter of the DoCommand proc
* @return true, if and only if the given parameters are valid for the given page elment type and page id.
*/
static bool VerifyElementContentParameters(StoryPageID page_id, StoryPageElementType type, TileIndex tile, uint32 reference, const char *text)
{
switch (type) {
case SPET_TEXT:
if (StrEmpty(text)) return false;
break;
case SPET_LOCATION:
if (StrEmpty(text)) return false;
if (!IsValidTile(tile)) return false;
break;
case SPET_GOAL:
if (!Goal::IsValidID((GoalID)reference)) return false;
/* Reject company specific goals on global pages */
if (StoryPage::Get(page_id)->company == INVALID_COMPANY && Goal::Get((GoalID)reference)->company != INVALID_COMPANY) return false;
break;
default:
return false;
}
return true;
}
/**
* This helper for Create/Update PageElement Cmd procedure updates a page
* element with new content data.
* @param pe The page element to update
* @param tile The tile parameter of the DoCommand proc
* @param reference The reference parameter of the DoCommand proc (p2)
* @param text The text parameter of the DoCommand proc
*/
static void UpdateElement(StoryPageElement &pe, TileIndex tile, uint32 reference, const char *text)
{
switch (pe.type) {
case SPET_TEXT:
pe.text = strdup(text);
break;
case SPET_LOCATION:
pe.text = strdup(text);
pe.referenced_id = tile;
break;
case SPET_GOAL:
pe.referenced_id = (GoalID)reference;
break;
default: NOT_REACHED();
}
}
/**
* Create a new story page.
* @param tile unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 7) - Company for which this story page belongs to.
* @param p2 unused.
* @param text Title of the story page. Null is allowed in wich case a generic page title is provided by OpenTTD.
* @return the cost of this operation or an error
*/
CommandCost CmdCreateStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (!StoryPage::CanAllocateItem()) return CMD_ERROR;
CompanyID company = (CompanyID)GB(p1, 0, 8);
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (company != INVALID_COMPANY && !Company::IsValidID(company)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (_story_page_pool.items == 0) {
/* Initialize the next sort value variable. */
_story_page_next_sort_value = 0;
}
StoryPage *s = new StoryPage();
s->sort_value = _story_page_next_sort_value;
s->date = _date;
s->company = company;
if (StrEmpty(text)) {
s->title = NULL;
} else {
s->title = strdup(text);
}
InvalidateWindowClassesData(WC_STORY_BOOK, -1);
if (StoryPage::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
_new_story_page_id = s->index;
_story_page_next_sort_value++;
}
return CommandCost();
}
/**
* Create a new story page element.
* @param tile Tile location if it is a location page element, otherwise unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - The page which the element belongs to.
* (bit 16 - 23) - Page element type
* @param p2 Id of referenced object
* @param text Text content in case it is a text or location page element
* @return the cost of this operation or an error
*/
CommandCost CmdCreateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (!StoryPageElement::CanAllocateItem()) return CMD_ERROR;
StoryPageID page_id = (CompanyID)GB(p1, 0, 16);
StoryPageElementType type = Extract<StoryPageElementType, 16, 8>(p1);
/* Allow at most 128 elements per page. */
uint16 element_count = 0;
StoryPageElement *iter;
FOR_ALL_STORY_PAGE_ELEMENTS(iter) {
if (iter->page == page_id) element_count++;
}
if (element_count >= 128) return CMD_ERROR;
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (!VerifyElementContentParameters(page_id, type, tile, p2, text)) return CMD_ERROR;
if (flags & DC_EXEC) {
if (_story_page_element_pool.items == 0) {
/* Initialize the next sort value variable. */
_story_page_element_next_sort_value = 0;
}
StoryPageElement *pe = new StoryPageElement();
pe->sort_value = _story_page_element_next_sort_value;
pe->type = type;
pe->page = page_id;
UpdateElement(*pe, tile, p2, text);
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
_new_story_page_element_id = pe->index;
_story_page_element_next_sort_value++;
}
return CommandCost();
}
/**
* Update a new story page element.
* @param tile Tile location if it is a location page element, otherwise unused.
* @param flags type of operation
* @param p1 various bitstuffed elements
* - p1 = (bit 0 - 15) - The page element to update.
* (bit 16 - 31) - unused
* @param p2 Id of referenced object
* @param text Text content in case it is a text or location page element
* @return the cost of this operation or an error
*/
CommandCost CmdUpdateStoryPageElement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
StoryPageElementID page_element_id = (StoryPageElementID)GB(p1, 0, 16);
if (_current_company != OWNER_DEITY) return CMD_ERROR;
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
StoryPageElement *pe = StoryPageElement::Get(page_element_id);
StoryPageID page_id = pe->page;
StoryPageElementType type = pe->type;
if (!VerifyElementContentParameters(page_id, type, tile, p2, text)) return CMD_ERROR;
if (flags & DC_EXEC) {
UpdateElement(*pe, tile, p2, text);
InvalidateWindowClassesData(WC_STORY_BOOK, pe->page);
}
return CommandCost();
}
/**
* Update title of a story page.
* @param tile unused.
* @param flags type of operation
* @param p1 = (bit 0 - 15) - StoryPageID to update.
* @param p2 unused
* @param text title text of the story page.
* @return the cost of this operation or an error
*/
CommandCost CmdSetStoryPageTitle(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
StoryPage *p = StoryPage::Get(page_id);
free(p->title);
if (StrEmpty(text)) {
p->title = NULL;
} else {
p->title = strdup(text);
}
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
}
return CommandCost();
}
/**
* Update date of a story page.
* @param tile unused.
* @param flags type of operation
* @param p1 = (bit 0 - 15) - StoryPageID to update.
* @param p2 = (bit 0 - 31) - date
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdSetStoryPageDate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
Date date = (Date)p2;
if (flags & DC_EXEC) {
StoryPage *p = StoryPage::Get(page_id);
p->date = date;
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
}
return CommandCost();
}
/**
* Display a story page for all clients that are allowed to
* view the story page.
* @param tile unused.
* @param flags type of operation
* @param p1 = (bit 0 - 15) - StoryPageID to show.
* @param p2 unused
* @param text unused
* @return the cost of this operation or an error
*/
CommandCost CmdShowStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageID page_id = (StoryPageID)GB(p1, 0, 16);
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
StoryPage *g = StoryPage::Get(page_id);
if ((g->company != INVALID_COMPANY && g->company == _local_company) || (g->company == INVALID_COMPANY && Company::IsValidID(_local_company))) ShowStoryBook(_local_company, page_id);
}
return CommandCost();
}
/**
* Remove a story page and associated story page elements.
* @param tile unused.
* @param flags type of operation
* @param p1 = (bit 0 - 15) - StoryPageID to remove.
* @param p2 unused.
* @param text unused.
* @return the cost of this operation or an error
*/
CommandCost CmdRemoveStoryPage(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageID page_id = (StoryPageID)p1;
if (!StoryPage::IsValidID(page_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
StoryPage *p = StoryPage::Get(page_id);
StoryPageElement *pe;
FOR_ALL_STORY_PAGE_ELEMENTS(pe) {
if (pe->page == p->index) {
delete pe;
}
}
delete p;
InvalidateWindowClassesData(WC_STORY_BOOK, -1);
if (StoryPage::GetNumItems() == 0) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
}
return CommandCost();
}
/**
* Remove a story page element
* @param tile unused.
* @param flags type of operation
* @param p1 = (bit 0 - 15) - StoryPageElementID to remove.
* @param p2 unused.
* @param text unused.
* @return the cost of this operation or an error
*/
CommandCost CmdRemoveStoryPageElement(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
{
if (_current_company != OWNER_DEITY) return CMD_ERROR;
StoryPageElementID page_element_id = (StoryPageElementID)p1;
if (!StoryPageElement::IsValidID(page_element_id)) return CMD_ERROR;
if (flags & DC_EXEC) {
StoryPageElement *pe = StoryPageElement::Get(page_element_id);
StoryPageID page_id = pe->page;
delete pe;
InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
}
return CommandCost();
}
|