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Location: cpp/openttd-patchpack/source/os/debian/README.Debian

rubidium
(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
openttd for Debian
------------------

To properly play this game, original data files are needed.
You should copy the data files from the original TTD into the data directory
(/usr/share/games/openttd/data). You should copy these files:
* trg1r.grf
* trgcr.grf
* trghr.grf
* trgir.grf
* trgtr.grf
* sample.cat

-Music
	For in game music (optional), you should copy all files in the gm/
	subdir of your ttd installation to /usr/share/games/openttd/gm.  You
	should also install timidity and a soundfont (freepats is packaged in
	debian and works out of the box).

	Don't forget to use -m extmidi if you want music, and if you have
	problems, remember that not all audio devices support multiple
	audiostreams (music and sound), so you might have to use software
	mixing. My VIA AC97 device cannot do hardware mixing, for example.

-Scenarios
	There are a few scenarios included in this release. When you start
	openttd it will look for scenarios in ~/.openttd/scenario, while the
	premade scenarios are in /usr/share/games/openttd/data/scenario. You
	have two options to use the scenarios.
	* Navigate to /usr/share/games/openttd/data/scenario within openttd.
	* Copy scenarios from /usr/share/games/openttd/data/scenario to
	  ~/.openttd/scenario. We are looking into a better solution for this.

 -- Matthijs Kooijman <m.kooijman@student.utwente.nl>, Tue, 25 Jan 2004 14:11:01 +0200