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Location: cpp/openttd-patchpack/source/projects/strgen_vs90.vcproj
r9413:fcf267325763
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(svn r13325) -Codechange: split the client-side only settings from the settings stored in the savegame so there is no need to have a duplicate copy of it for new games.
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ProjectType="Visual C++"
Version="9.00"
Name="strgen"
ProjectGUID="{A133A442-BD0A-4ADE-B117-AD7545E4BDD1}"
RootNamespace="strgen"
TargetFrameworkVersion="131072"
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Name="Win32"
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OutputDirectory="..\objs\strgen"
IntermediateDirectory="..\objs\strgen"
ConfigurationType="1"
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HeaderFileName=""
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FavorSizeOrSpeed="2"
PreprocessorDefinitions="STRGEN;WIN32;_DEBUG;_CONSOLE"
BasicRuntimeChecks="0"
RuntimeLibrary="1"
PrecompiledHeaderFile=""
AssemblerOutput="2"
AssemblerListingLocation="$(IntDir)/"
ObjectFile="$(IntDir)/"
ProgramDataBaseFileName="$(IntDir)/$(TargetName).pdb"
WarningLevel="3"
WarnAsError="true"
SuppressStartupBanner="true"
DebugInformationFormat="3"
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PreprocessorDefinitions="_DEBUG"
Culture="1053"
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Name="VCLinkerTool"
OutputFile="$(IntDir)\strgen.exe"
LinkIncremental="1"
SuppressStartupBanner="true"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(IntDir)\strgen.pdb"
SubSystem="1"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
TargetMachine="1"
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