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Location: cpp/openttd-patchpack/source/src/station_base.h
r12234:fd1a494e7620
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(svn r16659) -Codechange: rename GetAcceptedCargo() to AddAcceptedCargo() and change its behaviour accordingly
-Codechange: remove dummy GetAcceptedCargo_*() handlers
-Codechange: remove dummy GetAcceptedCargo_*() handlers
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/** @file station_base.h Base classes/functions for stations. */
#ifndef STATION_BASE_H
#define STATION_BASE_H
#include "station_type.h"
#include "airport.h"
#include "core/pool_type.hpp"
#include "cargopacket.h"
#include "cargo_type.h"
#include "town_type.h"
#include "strings_type.h"
#include "date_type.h"
#include "vehicle_type.h"
#include "company_type.h"
#include "industry_type.h"
#include "core/geometry_type.hpp"
#include "viewport_type.h"
#include "station_map.h"
#include <list>
typedef Pool<Station, StationID, 32, 64000> StationPool;
extern StationPool _station_pool;
static const byte INITIAL_STATION_RATING = 175;
struct GoodsEntry {
enum AcceptancePickup {
ACCEPTANCE,
PICKUP
};
GoodsEntry() :
acceptance_pickup(0),
days_since_pickup(255),
rating(INITIAL_STATION_RATING),
last_speed(0),
last_age(255)
{}
byte acceptance_pickup;
byte days_since_pickup;
byte rating;
byte last_speed;
byte last_age;
CargoList cargo; ///< The cargo packets of cargo waiting in this station
};
struct StationSpecList {
const StationSpec *spec;
uint32 grfid; ///< GRF ID of this custom station
uint8 localidx; ///< Station ID within GRF of station
};
/** StationRect - used to track station spread out rectangle - cheaper than scanning whole map */
struct StationRect : public Rect {
enum StationRectMode
{
ADD_TEST = 0,
ADD_TRY,
ADD_FORCE
};
StationRect();
void MakeEmpty();
bool PtInExtendedRect(int x, int y, int distance = 0) const;
bool IsEmpty() const;
bool BeforeAddTile(TileIndex tile, StationRectMode mode);
bool BeforeAddRect(TileIndex tile, int w, int h, StationRectMode mode);
bool AfterRemoveTile(Station *st, TileIndex tile);
bool AfterRemoveRect(Station *st, TileIndex tile, int w, int h);
static bool ScanForStationTiles(StationID st_id, int left_a, int top_a, int right_a, int bottom_a);
StationRect& operator = (Rect src);
};
typedef SmallVector<Industry *, 2> IndustryVector;
/** Station data structure */
struct Station : StationPool::PoolItem<&_station_pool> {
public:
RoadStop *GetPrimaryRoadStop(RoadStopType type) const
{
return type == ROADSTOP_BUS ? bus_stops : truck_stops;
}
RoadStop *GetPrimaryRoadStop(const struct RoadVehicle *v) const;
const AirportFTAClass *Airport() const
{
if (airport_tile == INVALID_TILE) return GetAirport(AT_DUMMY);
return GetAirport(airport_type);
}
TileIndex xy;
RoadStop *bus_stops;
RoadStop *truck_stops;
TileIndex train_tile;
TileIndex airport_tile;
TileIndex dock_tile;
Town *town;
/* Place to get a name from, in order of importance: */
char *name; ///< Custom name
IndustryType indtype; ///< Industry type to get the name from
StringID string_id; ///< Default name (town area) of station
ViewportSign sign;
uint16 had_vehicle_of_type;
byte time_since_load;
byte time_since_unload;
byte delete_ctr;
OwnerByte owner;
byte facilities;
byte airport_type;
/* trainstation width/height */
byte trainst_w, trainst_h;
/** List of custom stations (StationSpecs) allocated to the station */
uint8 num_specs;
StationSpecList *speclist;
Date build_date; ///< Date of construction
uint64 airport_flags; ///< stores which blocks on the airport are taken. was 16 bit earlier on, then 32
byte last_vehicle_type;
std::list<Vehicle *> loading_vehicles;
GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
uint16 random_bits;
byte waiting_triggers;
uint8 cached_anim_triggers; ///< Combined animation trigger bitmask, used to determine if trigger processing should happen.
StationRect rect; ///< Station spread out rectangle (not saved) maintained by StationRect_xxx() functions
Station(TileIndex tile = INVALID_TILE);
~Station();
void AddFacility(byte new_facility_bit, TileIndex facil_xy);
/**
* Mark the sign of a station dirty for repaint.
*
* @ingroup dirty
*/
void MarkDirty() const;
/**
* Marks the tiles of the station as dirty.
*
* @ingroup dirty
*/
void MarkTilesDirty(bool cargo_change) const;
bool TileBelongsToRailStation(TileIndex tile) const;
uint GetPlatformLength(TileIndex tile, DiagDirection dir) const;
uint GetPlatformLength(TileIndex tile) const;
bool IsBuoy() const;
void RecomputeIndustriesNear();
static void RecomputeIndustriesNearForAll();
uint GetCatchmentRadius() const;
static FORCEINLINE Station *GetByTile(TileIndex tile)
{
return Station::Get(GetStationIndex(tile));
}
};
#define FOR_ALL_STATIONS_FROM(var, start) FOR_ALL_ITEMS_FROM(Station, station_index, var, start)
#define FOR_ALL_STATIONS(var) FOR_ALL_STATIONS_FROM(var, 0)
#endif /* STATION_BASE_H */
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