Files @ r7853:fe4eae46edfa
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Location: cpp/openttd-patchpack/source/BUGS

rubidium
(svn r11403) -Fix: NewIndustries GRF assume that tiles are already animated during construction.
/* $Id$ */

KNOWN BUGS / PROBLEMS:

bridges:
- Clearing tiles which may not have a bridge above can cause random bridge pieces to appear, which leads to crash in the long run

electrified rails:
Normal and elrail depots look the same. Use 'X' (transparent buildings)
   to distinguish between them
Missing curors / icons for construction (currently using the conventional ones)