Files @ r8183:fea1570ac2b1
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Location: cpp/openttd-patchpack/source/src/network/network_udp.h

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(svn r11746) -Fix(r11727): Make sure that action 0A does follow the same new ordering of shore sprites. It was not considered in the missing shore patch
/* $Id$ */

#ifndef NETWORK_UDP_H
#define NETWORK_UDP_H

#ifdef ENABLE_NETWORK

void NetworkUDPInitialize();
void NetworkUDPSearchGame();
void NetworkUDPQueryMasterServer();
void NetworkUDPQueryServer(const char* host, unsigned short port, bool manually = false);
void NetworkUDPAdvertise();
void NetworkUDPRemoveAdvertise();
void NetworkUDPShutdown();

#endif /* ENABLE_NETWORK */

#endif /* NETWORK_UDP_H */