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Location: cpp/openttd-patchpack/source/src/debug.cpp - annotation
r17467:2106b5d6fd53
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(svn r22232) -Update from WebTranslator v3.0:
german - 20 changes by lugo
portuguese - 1 changes by JayCity
slovak - 1 changes by micropro_cz
german - 20 changes by lugo
portuguese - 1 changes by JayCity
slovak - 1 changes by micropro_cz
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r12984:b9c53ed05d55 r12984:b9c53ed05d55 r12984:b9c53ed05d55 r12984:b9c53ed05d55 r12984:b9c53ed05d55 r12984:b9c53ed05d55 r12984:b9c53ed05d55 | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file debug.cpp Handling of printing debug messages. */
#include "stdafx.h"
#include <stdarg.h>
#include "console_func.h"
#include "debug.h"
#include "string_func.h"
#include "fileio_func.h"
#include "settings_type.h"
#include <time.h>
#if defined(ENABLE_NETWORK)
#include "network/network_admin.h"
SOCKET _debug_socket = INVALID_SOCKET;
#endif /* ENABLE_NETWORK */
int _debug_ai_level;
int _debug_driver_level;
int _debug_grf_level;
int _debug_map_level;
int _debug_misc_level;
int _debug_net_level;
int _debug_sprite_level;
int _debug_oldloader_level;
int _debug_npf_level;
int _debug_yapf_level;
int _debug_freetype_level;
int _debug_sl_level;
int _debug_gamelog_level;
int _debug_desync_level;
int _debug_console_level;
uint32 _realtime_tick = 0;
struct DebugLevel {
const char *name;
int *level;
};
#define DEBUG_LEVEL(x) { #x, &_debug_##x##_level }
static const DebugLevel debug_level[] = {
DEBUG_LEVEL(ai),
DEBUG_LEVEL(driver),
DEBUG_LEVEL(grf),
DEBUG_LEVEL(map),
DEBUG_LEVEL(misc),
DEBUG_LEVEL(net),
DEBUG_LEVEL(sprite),
DEBUG_LEVEL(oldloader),
DEBUG_LEVEL(npf),
DEBUG_LEVEL(yapf),
DEBUG_LEVEL(freetype),
DEBUG_LEVEL(sl),
DEBUG_LEVEL(gamelog),
DEBUG_LEVEL(desync),
DEBUG_LEVEL(console),
};
#undef DEBUG_LEVEL
#if !defined(NO_DEBUG_MESSAGES)
/**
* Internal function for outputting the debug line.
* @param dbg Debug category.
* @param buf Text line to output.
*/
static void debug_print(const char *dbg, const char *buf)
{
#if defined(ENABLE_NETWORK)
if (_debug_socket != INVALID_SOCKET) {
char buf2[1024 + 32];
snprintf(buf2, lengthof(buf2), "%sdbg: [%s] %s\n", GetLogPrefix(), dbg, buf);
send(_debug_socket, buf2, (int)strlen(buf2), 0);
return;
}
#endif /* ENABLE_NETWORK */
if (strcmp(dbg, "desync") != 0) {
#if defined(WINCE)
/* We need to do OTTD2FS twice, but as it uses a static buffer, we need to store one temporary */
TCHAR tbuf[512];
_sntprintf(tbuf, sizeof(tbuf), _T("%s"), OTTD2FS(dbg));
NKDbgPrintfW(_T("dbg: [%s] %s\n"), tbuf, OTTD2FS(buf));
#else
fprintf(stderr, "%sdbg: [%s] %s\n", GetLogPrefix(), dbg, buf);
#endif
#ifdef ENABLE_NETWORK
NetworkAdminConsole(dbg, buf);
#endif /* ENABLE_NETWORK */
IConsoleDebug(dbg, buf);
} else {
static FILE *f = FioFOpenFile("commands-out.log", "wb", AUTOSAVE_DIR);
if (f == NULL) return;
fprintf(f, "%s%s\n", GetLogPrefix(), buf);
fflush(f);
}
}
/**
* Output a debug line.
* @note Do not call directly, use the #DEBUG macro instead.
* @param dbg Debug category.
* @param format Text string a la printf, with optional arguments.
*/
void CDECL debug(const char *dbg, const char *format, ...)
{
char buf[1024];
va_list va;
va_start(va, format);
vsnprintf(buf, lengthof(buf), format, va);
va_end(va);
debug_print(dbg, buf);
}
#endif /* NO_DEBUG_MESSAGES */
/**
* Set debugging levels by parsing the text in \a s.
* For setting individual levels a string like \c "net=3,grf=6" should be used.
* If the string starts with a number, the number is used as global debugging level.
* @param s Text describing the wanted debugging levels.
*/
void SetDebugString(const char *s)
{
int v;
char *end;
const char *t;
/* global debugging level? */
if (*s >= '0' && *s <= '9') {
const DebugLevel *i;
v = strtoul(s, &end, 0);
s = end;
for (i = debug_level; i != endof(debug_level); ++i) *i->level = v;
}
/* individual levels */
for (;;) {
const DebugLevel *i;
int *p;
/* skip delimiters */
while (*s == ' ' || *s == ',' || *s == '\t') s++;
if (*s == '\0') break;
t = s;
while (*s >= 'a' && *s <= 'z') s++;
/* check debugging levels */
p = NULL;
for (i = debug_level; i != endof(debug_level); ++i) {
if (s == t + strlen(i->name) && strncmp(t, i->name, s - t) == 0) {
p = i->level;
break;
}
}
if (*s == '=') s++;
v = strtoul(s, &end, 0);
s = end;
if (p != NULL) {
*p = v;
} else {
ShowInfoF("Unknown debug level '%.*s'", (int)(s - t), t);
return;
}
}
}
/**
* Print out the current debug-level.
* Just return a string with the values of all the debug categories.
* @return string with debug-levels
*/
const char *GetDebugString()
{
const DebugLevel *i;
static char dbgstr[150];
char dbgval[20];
memset(dbgstr, 0, sizeof(dbgstr));
i = debug_level;
snprintf(dbgstr, sizeof(dbgstr), "%s=%d", i->name, *i->level);
for (i++; i != endof(debug_level); i++) {
snprintf(dbgval, sizeof(dbgval), ", %s=%d", i->name, *i->level);
strecat(dbgstr, dbgval, lastof(dbgstr));
}
return dbgstr;
}
/**
* Get the prefix for logs; if show_date_in_logs is enabled it returns
* the date, otherwise it returns nothing.
* @return the prefix for logs (do not free), never NULL
*/
const char *GetLogPrefix()
{
static char _log_prefix[24];
if (_settings_client.gui.show_date_in_logs) {
time_t cur_time = time(NULL);
strftime(_log_prefix, sizeof(_log_prefix), "[%Y-%m-%d %H:%M:%S] ", localtime(&cur_time));
} else {
*_log_prefix = '\0';
}
return _log_prefix;
}
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