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Location: cpp/openttd-patchpack/source/src/void_map.h - annotation
r10737:2346af7e04e8
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(svn r15070) -Update: WebTranslator2 update to 2009-01-13 18:42:22
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9111:983de9c5a848 r6423:c3b8b9853091 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8108:1d5bdeea7e20 r8108:1d5bdeea7e20 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r6489:47abbb44f4d0 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5596:84985796bbd9 r6332:7393965b5322 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file void_map.h Map accessors for void tiles. */
#ifndef VOID_MAP_H
#define VOID_MAP_H
#include "tile_map.h"
/**
* Make a nice void tile ;)
* @param t the tile to make void
*/
static inline void MakeVoid(TileIndex t)
{
SetTileType(t, MP_VOID);
SetTileHeight(t, 0);
_m[t].m1 = 0;
_m[t].m2 = 0;
_m[t].m3 = 0;
_m[t].m4 = 0;
_m[t].m5 = 0;
_m[t].m6 = 0;
_me[t].m7 = 0;
}
#endif /* VOID_MAP_H */
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