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Location: cpp/openttd-patchpack/source/src/ship_gui.cpp - annotation
r28098:2f7e0d913c81
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text/x-c
Add: Mock sprite cache intialization.
This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
This fills up the sprite cache with SPR_OPENTTD_BASE + OPENTTD_SPRITE_COUNT zero-size sprites, to
allow GetSpriteSize() calls to continue from unit-tests.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6420:01087f989fd1 r5584:545d748cc681 r10960:e97ebf9cf99b r8107:82461791b7a2 r8224:194097dc7288 r5584:545d748cc681 r8114:866ed489ed98 r8144:1432edd15267 r13602:30f9b380fb13 r18462:a1ba75a7f741 r5584:545d748cc681 r8264:d493cb51fe8a r8264:d493cb51fe8a r21383:942c32fb8b0e r21383:942c32fb8b0e r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r26606:9fda8d0f0d5a r13599:f6ef46132fe6 r13599:f6ef46132fe6 r26606:9fda8d0f0d5a r5584:545d748cc681 r16431:ec558deca9d7 r13602:30f9b380fb13 r22459:c1921e75ce89 r22459:c1921e75ce89 r22459:c1921e75ce89 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r13602:30f9b380fb13 r26546:de367f04dbcc r22460:68e4922ff4a3 r26606:9fda8d0f0d5a r26606:9fda8d0f0d5a r26606:9fda8d0f0d5a r13602:30f9b380fb13 r22460:68e4922ff4a3 r5584:545d748cc681 r5584:545d748cc681 r18462:a1ba75a7f741 r22460:68e4922ff4a3 r26606:9fda8d0f0d5a r26606:9fda8d0f0d5a r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7530:8eaeedf8b40c r11443:81f75d8ddd0c r11356:ae9277304002 r11443:81f75d8ddd0c r26554:8202c0b49c1d r11356:ae9277304002 r26554:8202c0b49c1d r7530:8eaeedf8b40c r26554:8202c0b49c1d r26554:8202c0b49c1d r26839:2bed12525c08 r7530:8eaeedf8b40c r7530:8eaeedf8b40c r26554:8202c0b49c1d r26554:8202c0b49c1d r7530:8eaeedf8b40c r7530:8eaeedf8b40c r7530:8eaeedf8b40c r11709:0908d1040b1c r26554:8202c0b49c1d r26575:d5725bf82346 r7530:8eaeedf8b40c r11725:57bc99fdc1bc r20188:c7660e0c9b5b r7530:8eaeedf8b40c r20188:c7660e0c9b5b r27882:e0b47acdb939 r11725:57bc99fdc1bc r7530:8eaeedf8b40c r26554:8202c0b49c1d r26575:d5725bf82346 r7530:8eaeedf8b40c r7530:8eaeedf8b40c r27882:e0b47acdb939 r26554:8202c0b49c1d r7530:8eaeedf8b40c | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ship_gui.cpp GUI for ships. */
#include "stdafx.h"
#include "vehicle_base.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "vehicle_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "spritecache.h"
#include "zoom_func.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Draws an image of a ship
* @param v Front vehicle
* @param r Rect to draw at
* @param selection Selected vehicle to draw a frame around
*/
void DrawShipImage(const Vehicle *v, const Rect &r, VehicleID selection, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
Rect rect;
seq.GetBounds(&rect);
int width = UnScaleGUI(rect.Width());
int x_offs = UnScaleGUI(rect.left);
int x = rtl ? r.right - width - x_offs : r.left - x_offs;
/* This magic -1 offset is related to the sprite_y_offsets in build_vehicle_gui.cpp */
int y = ScaleSpriteTrad(-1) + CenterBounds(r.top, r.bottom, 0);
seq.Draw(x, y, GetVehiclePalette(v), false);
if (v->index == selection) {
x += x_offs;
y += UnScaleGUI(rect.top);
Rect hr = {x, y, x + width - 1, y + UnScaleGUI(rect.Height()) - 1};
DrawFrameRect(hr.Expand(WidgetDimensions::scaled.bevel), COLOUR_WHITE, FR_BORDERONLY);
}
}
/**
* Draw the details for the given vehicle at the given position
*
* @param v current vehicle
* @param r the Rect to draw within
*/
void DrawShipDetails(const Vehicle *v, const Rect &r)
{
int y = r.top;
SetDParam(0, PackEngineNameDParam(v->engine_type, EngineNameContext::VehicleDetails));
SetDParam(1, v->build_year);
SetDParam(2, v->value);
DrawString(r.left, r.right, y, STR_VEHICLE_INFO_BUILT_VALUE);
y += FONT_HEIGHT_NORMAL;
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_cap);
SetDParam(4, GetCargoSubtypeText(v));
DrawString(r.left, r.right, y, STR_VEHICLE_INFO_CAPACITY);
y += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
StringID str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
if (v->cargo.StoredCount() > 0) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo.StoredCount());
SetDParam(2, v->cargo.GetFirstStation());
str = STR_VEHICLE_DETAILS_CARGO_FROM;
}
DrawString(r.left, r.right, y, str);
y += FONT_HEIGHT_NORMAL + WidgetDimensions::scaled.vsep_normal;
/* Draw Transfer credits text */
SetDParam(0, v->cargo.GetFeederShare());
DrawString(r.left, r.right, y, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
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