Files @ r4603:3b159d0db197
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Location: cpp/openttd-patchpack/source/gfx.h - annotation

peter1138
(svn r6455) - Feature: Add 2cc (two company colours) livery schemes. This replaces the original colour selection window and bumps the saveload version. Liveries are supported for all vehicles, not just those with 2cc support. Thanks to lakie for GUI inspiration.
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/* $Id$ */

#ifndef GFX_H
#define GFX_H

typedef byte Pixel;

struct DrawPixelInfo {
	Pixel *dst_ptr;
	int left, top, width, height;
	int pitch;
	uint16 zoom;
};


typedef struct CursorVars {
	Point pos, size, offs, delta; ///< position, size, offset from top-left, and movement
	Point draw_pos, draw_size;    ///< position and size bounding-box for drawing
	CursorID sprite; ///< current image of cursor

	int wheel;       ///< mouse wheel movement
	const CursorID *animate_list, *animate_cur; ///< in case of animated cursor, list of frames
	uint animate_timeout;                       ///< current frame in list of animated cursor

	bool visible;    ///< cursor is visible
	bool dirty;      ///< the rect occupied by the mouse is dirty (redraw)
	bool fix_at;     ///< mouse is moving, but cursor is not (used for scrolling)
	bool in_window;  ///< mouse inside this window, determines drawing logic
} CursorVars;


typedef enum FontSizes {
	FS_NORMAL,
	FS_SMALL,
	FS_LARGE,
	FS_END,
} FontSize;


void RedrawScreenRect(int left, int top, int right, int bottom);
void GfxScroll(int left, int top, int width, int height, int xo, int yo);


// XXX doesn't really belong here, but the only
// consumers always use it in conjunction with DoDrawString()
#define UPARROW   "\x80"
#define DOWNARROW "\xAA"


int DrawStringCentered(int x, int y, StringID str, uint16 color);
int DrawStringCenteredTruncated(int xl, int xr, int y, StringID str, uint16 color);
int DoDrawStringCentered(int x, int y, const char *str, uint16 color);

int DrawString(int x, int y, StringID str, uint16 color);
int DrawStringTruncated(int x, int y, StringID str, uint16 color, uint maxw);

int DoDrawString(const char *string, int x, int y, uint16 color);
int DoDrawStringTruncated(const char *str, int x, int y, uint16 color, uint maxw);

void DrawStringCenterUnderline(int x, int y, StringID str, uint16 color);
void DrawStringCenterUnderlineTruncated(int xl, int xr, int y, StringID str, uint16 color);

int DrawStringRightAligned(int x, int y, StringID str, uint16 color);
void DrawStringRightAlignedTruncated(int x, int y, StringID str, uint16 color, uint maxw);
void DrawStringRightAlignedUnderline(int x, int y, StringID str, uint16 color);

void GfxFillRect(int left, int top, int right, int bottom, int color);
void GfxDrawLine(int left, int top, int right, int bottom, int color);

int GetStringWidth(const char *str);
void LoadStringWidthTable(void);
void DrawStringMultiCenter(int x, int y, StringID str, int maxw);
void DrawStringMultiLine(int x, int y, StringID str, int maxw);
void DrawDirtyBlocks(void);
void SetDirtyBlocks(int left, int top, int right, int bottom);
void MarkWholeScreenDirty(void);

void GfxInitPalettes(void);

bool FillDrawPixelInfo(DrawPixelInfo* n, int left, int top, int width, int height);

/* window.c */
void DrawOverlappedWindowForAll(int left, int top, int right, int bottom);

void SetMouseCursor(uint cursor);
void SetAnimatedMouseCursor(const CursorID *table);
void CursorTick(void);
void DrawMouseCursor(void);
void ScreenSizeChanged(void);
void UndrawMouseCursor(void);
bool ChangeResInGame(int w, int h);
void SortResolutions(int count);
void ToggleFullScreen(bool fs);

/* gfx.c */
#define ASCII_LETTERSTART 32
extern FontSize _cur_fontsize;
extern byte _stringwidth_table[FS_END][224];

static inline byte GetCharacterWidth(FontSize size, byte key)
{
	assert(key >= ASCII_LETTERSTART);
	return _stringwidth_table[size][key - ASCII_LETTERSTART];
}

static inline byte GetCharacterHeight(FontSize size)
{
	switch (size) {
		default: NOT_REACHED();
		case FS_NORMAL: return 10;
		case FS_SMALL:  return 6;
		case FS_LARGE:  return 18;
	}
}

VARDEF DrawPixelInfo _screen;
VARDEF DrawPixelInfo *_cur_dpi;
VARDEF CursorVars _cursor;

enum {
	COLOUR_DARK_BLUE,
	COLOUR_PALE_GREEN,
	COLOUR_PINK,
	COLOUR_YELLOW,
	COLOUR_RED,
	COLOUR_LIGHT_BLUE,
	COLOUR_GREEN,
	COLOUR_DARK_GREEN,
	COLOUR_BLUE,
	COLOUR_CREAM,
	COLOUR_MAUVE,
	COLOUR_PURPLE,
	COLOUR_ORANGE,
	COLOUR_BROWN,
	COLOUR_GREY,
	COLOUR_WHITE
};

/**
 * All 16 colour gradients
 * 8 colours per gradient from darkest (0) to lightest (7)
 */
VARDEF byte _colour_gradient[16][8];

VARDEF int _pal_first_dirty;
VARDEF int _pal_last_dirty;

VARDEF bool _use_dos_palette;

typedef struct Colour {
	byte r;
	byte g;
	byte b;
} Colour;

extern Colour _cur_palette[256];


typedef enum StringColorFlags {
	IS_PALETTE_COLOR = 0x100, // color value is already a real palette color index, not an index of a StringColor
} StringColorFlags;

#ifdef _DEBUG
extern bool _dbg_screen_rect;
#endif

#endif /* GFX_H */