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Location: cpp/openttd-patchpack/source/settings.h - annotation
r2563:3e19f473caed
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(svn r3100) -Codechange [Clone vehicles] Major change to clone vehicles
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
This should not affect gameplay at all
removed duplicated code and added DoCommand, which used the define build commands added with autoreplace
This should not affect gameplay at all
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r759:e05ead977366 r2307:c00be2ee9101 r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r705:96c068ae5357 r705:96c068ae5357 r705:96c068ae5357 r705:96c068ae5357 r705:96c068ae5357 r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r543:efdb197f91ad r1739:7cb77e0b4dd1 r1739:7cb77e0b4dd1 r1739:7cb77e0b4dd1 r543:efdb197f91ad | /* $Id$ */
#ifndef SETTINGS_H
#define SETTINGS_H
enum SettingDescType {
SDT_INTX, // must be 0
SDT_ONEOFMANY,
SDT_MANYOFMANY,
SDT_BOOLX,
SDT_STRING,
SDT_STRINGBUF,
SDT_INTLIST,
SDT_STRINGQUOT, // string with quotation marks around it
SDT_CHAR,
SDT_INT8 = 0 << 4,
SDT_UINT8 = 1 << 4,
SDT_INT16 = 2 << 4,
SDT_UINT16 = 3 << 4,
SDT_INT32 = 4 << 4,
SDT_UINT32 = 5 << 4,
SDT_CALLBX = 6 << 4,
SDT_UINT = SDT_UINT32,
SDT_INT = SDT_INT32,
SDT_NOSAVE = 1 << 8,
SDT_CALLB = SDT_INTX | SDT_CALLBX,
SDT_BOOL = SDT_BOOLX | SDT_UINT8,
};
typedef enum {
IGT_VARIABLES = 0, // values of the form "landscape = hilly"
IGT_LIST = 1, // a list of values, seperated by \n and terminated by the next group block
} IniGroupType;
typedef struct SettingDesc {
const char *name;
int flags;
const void *def;
void *ptr;
const void *b;
} SettingDesc;
void IConsoleSetPatchSetting(const char *name, const char *value);
void IConsoleGetPatchSetting(const char *name);
#endif /* SETTINGS_H */
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