Files
@ r1862:4487c19c6db3
Branch filter:
Location: cpp/openttd-patchpack/source/readme.txt - annotation
r1862:4487c19c6db3
10.7 KiB
text/plain
(svn r2368) - Fix: Add 'multihead' TTDPatch option to OpenTTD newgrf flags-emulation (DBSETXLW doesn't complain about it anymore)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 | r0:d63b455452f6 r1849:a94c28350473 r1849:a94c28350473 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1703:7902062cfb08 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r250:5aeb666b32a2 r0:d63b455452f6 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r614:5ada491fc357 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r799:ec8bd4b9c241 r961:3e8c29636fc7 r961:3e8c29636fc7 r961:3e8c29636fc7 r0:d63b455452f6 r799:ec8bd4b9c241 r614:5ada491fc357 r614:5ada491fc357 r799:ec8bd4b9c241 r614:5ada491fc357 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r288:0bae6295cc67 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r1703:7902062cfb08 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1703:7902062cfb08 r1703:7902062cfb08 r1703:7902062cfb08 r1734:9cbf536912f8 r1734:9cbf536912f8 r1703:7902062cfb08 r1703:7902062cfb08 r222:4409829eb08f r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1133:af82bb74f9db r1133:af82bb74f9db r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1133:af82bb74f9db r0:d63b455452f6 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r222:4409829eb08f r222:4409829eb08f r0:d63b455452f6 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r250:5aeb666b32a2 r250:5aeb666b32a2 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r250:5aeb666b32a2 r250:5aeb666b32a2 r250:5aeb666b32a2 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r504:d77ba5d8291b r0:d63b455452f6 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1734:9cbf536912f8 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1703:7902062cfb08 r1734:9cbf536912f8 r1734:9cbf536912f8 r1703:7902062cfb08 r1703:7902062cfb08 r1703:7902062cfb08 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1734:9cbf536912f8 r1703:7902062cfb08 r1734:9cbf536912f8 r1703:7902062cfb08 r1703:7902062cfb08 r1734:9cbf536912f8 r1734:9cbf536912f8 r1703:7902062cfb08 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r1124:1aab18d9e7c6 r1734:9cbf536912f8 r1125:553fd269a824 r1125:553fd269a824 r1124:1aab18d9e7c6 r1734:9cbf536912f8 r1125:553fd269a824 r1125:553fd269a824 r1125:553fd269a824 r1125:553fd269a824 r1703:7902062cfb08 r1125:553fd269a824 r799:ec8bd4b9c241 r799:ec8bd4b9c241 r0:d63b455452f6 r0:d63b455452f6 r799:ec8bd4b9c241 r1579:593fb816658d r1579:593fb816658d r1821:afe9ff782be0 r799:ec8bd4b9c241 r1124:1aab18d9e7c6 r1124:1aab18d9e7c6 r1124:1aab18d9e7c6 r1125:553fd269a824 r0:d63b455452f6 r250:5aeb666b32a2 r799:ec8bd4b9c241 r799:ec8bd4b9c241 | OpenTTD README
Last updated: 2005-05-21
Release version: 0.4.1
------------------------------------------------------------------------
Table of Contents:
------------------
1.0) About
2.0) Contacting
* 2.1 Reporting Bugs
3.0) Supported Platforms
4.0) Running OpenTTD
5.0) OpenTTD features
6.0) Configuration File
7.0) Compiling
8.0) Translating
* 8.1 Guidelines
* 8.2 Translation
* 8.3 Previewing
9.0) Troubleshooting
X.X) Credits
1.0) About:
---- ------
OpenTTD is a clone of Transport Tycoon Deluxe, a popular game originally
written by Chris Sawyer. It attempts to mimic the original game as closely
as possible while extending it with new features.
OpenTTD is licensed under the GNU General Public License version 2.0. For
more information, see the file 'COPYING'.
2.0) Contacting:
---- ----------
The easiest way to contact the OpenTTD team is by submitting bug reports or
posting comments in our forums. You can also chat with us on IRC (#openttd
on irc.freenode.net).
The OpenTTD homepage is http://www.openttd.org/.
You can also find the OpenTTD forums at
http://www.tt-forums.net/index.php?c=20
2.1) Reporting Bugs:
---- ---------------
To report a bug, please create a SourceForge account and follow the bugs
link from our homepage. Please make sure the bug is reproducible and
still occurs in the latest daily build or the current SVN version. Also
please look through the existing bug reports briefly to see whether the bug
is not already known.
The SourceForge project page URL is: http://sourceforge.net/projects/openttd/
Click on "Bugs" to see the bug tracker.
Please include the following information in your bug report:
- OpenTTD version (PLEASE test the latest SVN/daily build)
- Bug details, including instructions how to reproduce it
- Platform and compiler (Win32, Linux, FreeBSD, ...)
- Attach a saved game or a screenshot if possible
- If this bug only occurred recently please note the last
version without the bug and the first version including
the bug. That way we can fix it quicker by looking at the
changes made.
3.0) Supported Platforms:
---- --------------------
OpenTTD has been ported to several platforms and operating systems. It shouldn't
be very difficult to port it to a new platform. The currently working platforms
are:
Windows - Win32 GDI (faster) or SDL
Linux - SDL
FreeBSD - SDL
Mac OS X - SDL
BeOS - SDL
MorphOS - SDL
OS/2 - SDL
4.0) Running OpenTTD:
---- ----------------
Before you run OpenTTD, you need to put the game's datafiles into the data/
subdirectory. You need the following files from the original version
of TTD as OpenTTD makes use of the original TTD artwork.
List of the required files:
sample.cat
trg1r.grf
trgcr.grf
trghr.grf
trgir.grf
trgtr.grf
(Alternatively you can use the TTD GRF files from the DOS version: TRG1.GRF,
TRGC.GRF, TRGH.GRF, TRGI.GRF, TRGT.GRF. A few minor graphical glitches with
the DOS graphics remain. E.g. the autorail button in the rail toolbar doesn't
look as nice as with the Windows graphics.)
If you want music you need to copy the gm/ folder from Windows TTD into your
OpenTTD folder, not your data folder.
You can change the data path (which contains savegames as well) in Makefile.config
by setting DATA_DIR_PREFIX and USE_HOMEDIR.
5.0) OpenTTD features:
---- -----------------
OpenTTD has a lot of features going beyond the original TTD emulation.
Unfortunately, there is currently no comprehensive list of features, but there is
a basic features list on the web, and some optional features can be
controlled through the Configure Patches dialog. We also implement some
features known from TTDPatch (http://www.ttdpatch.net/).
Several important non-standard controls:
* Use Ctrl to place presignals
* Ctrl-D toggles double mode in the Windows version
* Ingame console. More information at http://wiki.openttd.org/index.php/OpenTTDDevBlackBook
6.0) Configuration File:
---- -------------------
The configuration file for OpenTTD (openttd.cfg) is in a simple Windows-like
.INI format. It's mostly undocumented. Almost all settings can be changed ingame by
using the 'Configure Patches' window.
7.0) Compiling:
---- ----------
Windows:
You need Microsoft Visual Studio 6 or .NET. Open the project file
and it should build automatically. In case you want to build with SDL support
you need to add WITH_SDL to the project settings.
PNG (WITH_PNG) and ZLIB (WITH_ZLIB) support is enabled by default. For these to
work you need their development files. For best results, download the openttd-useful.zip
file from SourceForge under the Files tab. Put the header files into your compiler's
include/ directory and the library (.lib) files into the lib/ directory. For more help
with VS6 see docs/Readme_Windows_MSVC6.0.txt.
You can also build it using the Makefile with MSYS/MinGW or Cygwin/MinGW.
Please read the Makefile for more information.
Unix:
OpenTTD can be built with GNU "make". On non-GNU systems it's called "gmake".
Note that you need SDL-devel 1.2.5 (or higher) to compile OpenTTD.
(see also docs/Readme_Mandrake_Linux.txt)
MacOS:
Use "make".
BeOS:
Use "make".
FreeBSD:
Use "gmake".
MorphOS:
Use "make". Note that you need the MorphOS SDK and the
powersdl.library SDK.
OS/2:
Open Watcom C/C++ 1.3 or later is required to build the OS/2 version. See the
docs/Readme_OS2.txt file for more information.
8.0) Translating:
---- -------------------
See http://www.openttd.org/translating.php for up-to-date information.
The use of the online Translator service, located at http://translator.openttd.org/, is
highly encouraged. For a username/password combo you should contact the development team,
either by mail, IRC or the forums. The system is straightforward to use, and if you have any
problems, read the online help located there.
If for some reason the website is down for a longer period of time, the information below
might be of help.
8.1) Guidelines:
---- -------------------
Here are some translation guidelines which you should follow closely.
* Please contact the development team before begining the translation process!
This avoids double work, as someone else may have already started translating to the same language.
* Translators must use the charater set ISO 8859-15.
Otherwise, some characters will not display correctly in the game.
* Currently it is not possible to translate into character sets other than Latin. Also, changing
the order of strings is unsupported. For instance, it is always '16 tonnes of coal' and cannot be
'coal existing of 16 tonnes'
8.2) Translation:
---- -------------------
So, now that you've notified the development team about your intention to translate
(You did, right? Of course you did.) you can pick up english.txt (found in the SVN repository
under /lang) and translate.
You must change the first two lines of the file appropriately:
##name English-Name-Of-Language
##ownname Native-Name-Of-Language
Note: Do not alter the following parts of the file:
* String identifiers (the first word on each line)
* Parts of the strings which are in curly braces (such as {STRING})
* Lines beginning with ## (such as ##id), other than the first two lines of the file
8.3) Previewing:
---- -------------------
In order to view the translation in the game, you need to compile your language file
with the strgen utility, which is now bundled with the game.
strgen is a command-line utility. It takes the language filename as parameter.
Example:
strgen lang/german.txt
This results in compiling german.txt and produces another file named german.lng.
Any missing strings are replaced with the English strings. Note that it looks for english.txt
in the lang subdirectory, which is where your language file should also be.
That's all! You should now be able to select the language in the game options.
9.0) Troubleshooting
---- ---------------
To see all startup options available to you, start OpenTTD with the "./openttd -h"
option. This might help you tweak some of the settings.
If the game is acting strange and you feel adventorous you can try the "-d [[<name>]=[<level>]"
flag, where the higher levels will give you more debugging output. The "name" variable can help
you to display only some type of debugging messages. This is mostly undocumented
so best is to look in the source code file debug.c for the various debugging types. For more
information look at http://wiki.openttd.org/index.php/Command_line.
The most frequent problem is missing data files. Don't forget to put all GRF files from TTD
into your data/ folder including sample.cat!
Another, less frequent problem is the game refusing to run when you don't have a
sound card. To solve this, force OpenTTD to run without sound/music by running it with
the command line option: "./openttd -s null -m null". This will disable both sound
and music.
Under Windows 98 and lower it is impossible to use a dedicated server; it will fail to
start. Perhaps this is for the better because those OS's are not known for their stability.
X.X) Credits:
---- --------
The OpenTTD team (in alphabetical order):
Bjarni Corfitzen (Bjarni) - Mac OS X port, coder
Victor Fischer (Celestar) - Programming everywhere you need him to
Tamas Faragó (Darkvater) - Lead programmer
Kerekes Miham (MiHaMiX) - Maintainer of translator service, and host of nightlies
Owen Rudge (orudge) - Contributor, forum host, master server host, OS/2 port
Christoph Mallon (Tron) - Programmer, code correctness police
Patric Stout (TrueLight) - Programmer, network guru, SVN-repository and website host
Retired Developers:
Dominik Scherer (dominik81) - Lead programmer, GUI expert (0.3.0 - 0.3.6)
Ludvig Strigeus (ludde) - OpenTTD author, main coder (0.1 - 0.3.3)
Serge Paquet (vurlix) - Assistant project manager, coder (0.1 - 0.3.3)
Thanks to:
Josef Drexler - For his great work on TTDPatch.
Marcin Grzegorczyk - For his TTDPatch work and documentation of TTD internals and graphics (signals and track foundations)
Matthijs Kooijman (blathijs) - For his many patches, suggestions and major work on maprewrite
Petr Baudis (pasky) - Many patches, newgrf support, etc.
Simon Sasburg (HackyKid) - For the many bugfixes he has blessed us with (and future PBS)
Stefan Meißner (sign_de) - For his work on the console
Mike Ragsdale - OpenTTD installer
Cian Duffy (MYOB) - BeOS port / manual writing
Christian Rosentreter (tokaiz) - MorphOS / AmigaOS port
Michael Blunck - For revolutionizing TTD with awesome graphics
George - Canal graphics
All Translators - For their support to make OpenTTD a truly international game
Bug Reporters - Thanks for all bug reports
Chris Sawyer - For an amazing game!
|