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Location: cpp/openttd-patchpack/source/mixer.h - annotation
r5352:64720e7993a1
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(svn r7523) -Feature: Add the possibility to change the newgrf configuration of a running game.
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
This is only possible in SP (or in the intro menu). During game play you will
get a confirmation window when applying the changes as some actions can crash
OpenTTD and/or make your current game unplayable.
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r1496:eab93f4e2718 r2977:6a8a4298e856 r2977:6a8a4298e856 r1496:eab93f4e2718 r2977:6a8a4298e856 r1496:eab93f4e2718 r1496:eab93f4e2718 r1498:367403f05f1e r1496:eab93f4e2718 r2436:963efe8b84cc | /* $Id$ */
#ifndef MIXER_H
#define MIXER_H
typedef struct MixerChannel MixerChannel;
enum {
MX_AUTOFREE = 1,
// MX_8BIT = 2,
// MX_STEREO = 4,
// MX_UNSIGNED = 8,
};
bool MxInitialize(uint rate);
void MxMixSamples(void* buffer, uint samples);
MixerChannel* MxAllocateChannel(void);
void MxSetChannelRawSrc(MixerChannel *mc, int8 *mem, uint size, uint rate, uint flags);
void MxSetChannelVolume(MixerChannel *mc, uint left, uint right);
void MxActivateChannel(MixerChannel*);
#endif /* MIXER_H */
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