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Location: cpp/openttd-patchpack/source/network_gui.c - annotation

bjarni
(svn r971) Mac: updated text files and added the link files from the releases
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#include "stdafx.h"
#include "ttd.h"
#include "network.h"
#include "saveload.h"

#include "hal.h" // for file list

#ifdef ENABLE_NETWORK

#include "table/strings.h"
#include "network_data.h"
#include "window.h"
#include "gui.h"
#include "gfx.h"
#include "command.h"
#include "functions.h"
#include "variables.h"
#include "network_server.h"
#include "network_udp.h"

#define BGC 5
#define BTC 15
#define MAX_QUERYSTR_LEN 64
static byte _edit_str_buf[MAX_QUERYSTR_LEN*2];
static void ShowNetworkStartServerWindow(void);
static void ShowNetworkLobbyWindow(void);

static byte _selected_field;

static const StringID _connection_types_dropdown[] = {
	STR_NETWORK_LAN,
	STR_NETWORK_INTERNET,
	INVALID_STRING_ID
};

static byte _network_connection;

static StringID _str_map_name, _str_game_name, _str_server_version, _str_server_address;

enum {
	NET_PRC__OFFSET_TOP_WIDGET					= 74,
	NET_PRC__OFFSET_TOP_WIDGET_COMPANY	= 42,
	NET_PRC__SIZE_OF_ROW								= 14,
	NET_PRC__SIZE_OF_ROW_COMPANY				= 12,
};

static NetworkGameList *_selected_item = NULL;
static int8 _selected_company_item = -1;

#ifdef WITH_REV
extern char _openttd_revision[];
#endif

// Truncates a string to max_width (via GetStringWidth) and adds 3 dots
//  at the end of the name.
static void NetworkTruncateString(char *name, const int max_width)
{
	char temp[NETWORK_NAME_LENGTH];
	char internal_name[NETWORK_NAME_LENGTH];

	ttd_strlcpy(internal_name, name, sizeof(internal_name));

	if (GetStringWidth(internal_name) > max_width) {
		// Servername is too long, trunc it!
		snprintf(temp, sizeof(temp), "%s...", internal_name);
		// Continue to delete 1 char of the string till it is in range
		while (GetStringWidth(temp) > max_width) {
			internal_name[strlen(internal_name) - 1] = '\0';
			snprintf(temp, sizeof(temp), "%s...", internal_name);
		}
		ttd_strlcpy(name, temp, sizeof(temp));
	}
}

static void NetworkGameWindowWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		if (_selected_item == NULL)
			w->disabled_state = (1<<17) | (1<<18);
		else if (!_selected_item->online)
			w->disabled_state = (1<<17); // Server offline, join button disabled
		else if (_selected_item->info.clients_on == _selected_item->info.clients_max)
			w->disabled_state = (1<<17); // Server full, join button disabled
		else
			w->disabled_state = 0;

		SetDParam(0, 0x00);
		SetDParam(2, STR_NETWORK_LAN + _network_connection);
		DrawWindowWidgets(w);

		DrawEditBox(w, 3);

		DrawString(9, 23, STR_NETWORK_PLAYER_NAME, 2);
		DrawString(9, 43, STR_NETWORK_CONNECTION, 2);

		DrawString(15, 63, STR_NETWORK_GAME_NAME, 2);
		DrawString(135, 63, STR_NETWORK_CLIENTS_CAPTION, 2);

		{ // draw list of games
			uint16 y = NET_PRC__OFFSET_TOP_WIDGET + 3;
			int32 n = 0;
			char servername[NETWORK_NAME_LENGTH];
			const NetworkGameList *cur_item = _network_game_list;
			while (cur_item != NULL) {
#ifdef WITH_REV
				bool compatible = (strncmp(cur_item->info.server_revision, _openttd_revision, 10) == 0);
#else
				bool compatible = true; // We have no idea if we are compatible...
#endif
				if (strncmp(cur_item->info.server_revision, "norev000", sizeof(cur_item->info.server_revision)) == 0)
					compatible = true;

				if (cur_item == _selected_item)
					GfxFillRect(11, y - 2, 218, y + 9, 10); // show highlighted item with a different colour

				snprintf(servername, sizeof(servername), "%s", cur_item->info.server_name);
				NetworkTruncateString(servername, 110);
				DoDrawString(servername, 15, y, 16); // server name

				SetDParam(0, cur_item->info.clients_on);
				SetDParam(1, cur_item->info.clients_max);
				DrawString(135, y, STR_NETWORK_CLIENTS_ONLINE, 2);

				// draw red or green icon, depending on compatibility with server. TODO: needs new icons
				DrawSprite((SPR_OPENTTD_BASE + 10) | (compatible?0x30d8000:0x30b8000), 185, y);
				// draw red or green flag, to show if the server is password protected. TODO: needs new icons
				DrawSprite((cur_item->info.use_password)? 0xC12 : 0xC13, 195, y);

				cur_item = cur_item->next;
				y += NET_PRC__SIZE_OF_ROW;
				if (++n == w->vscroll.cap) { break;} // max number of games in the window
			}
		}

		// right menu
		GfxFillRect(252, 23, 468, 65, 157);
		if (_selected_item == NULL) {
			DrawStringMultiCenter(360, 40, STR_NETWORK_GAME_INFO, 0);
		} else if (!_selected_item->online) {
			SetDParam(0, _str_game_name);
			DrawStringMultiCenter(360, 42, STR_ORANGE, 2); // game name

			DrawStringMultiCenter(360, 110, STR_NETWORK_SERVER_OFFLINE, 2); // server offline
		} else { // show game info
			uint16 y = 70;

			DrawStringMultiCenter(360, 30, STR_NETWORK_GAME_INFO, 0);

			SetDParam(0, _str_game_name);
			DrawStringMultiCenter(360, 42, STR_ORANGE, 2); // game name

			SetDParam(0, _str_map_name);
			DrawStringMultiCenter(360, 54, STR_02BD, 2); // map name

			SetDParam(0, _selected_item->info.clients_on);
			SetDParam(1, _selected_item->info.clients_max);
			DrawString(260, y, STR_NETWORK_CLIENTS, 2); // clients on the server / maximum slots
			y+=10;

			SetDParam(0, STR_NETWORK_LANG_ANY+_selected_item->info.server_lang);
			DrawString(260, y, STR_NETWORK_LANGUAGE, 2); // server language
			y+=10;

			SetDParam(0, STR_TEMPERATE_LANDSCAPE+_selected_item->info.map_set);
			DrawString(260, y, STR_NETWORK_TILESET, 2); // tileset
			y+=10;

			SetDParam(0, _selected_item->info.map_width);
			SetDParam(1, _selected_item->info.map_height);
			DrawString(260, y, STR_NETWORK_MAP_SIZE, 2); // map size
			y+=10;

			SetDParam(0, _str_server_version);
			DrawString(260, y, STR_NETWORK_SERVER_VERSION, 2); // server version
			y+=10;

			SetDParam(0, _str_server_address);
			DrawString(260, y, STR_NETWORK_SERVER_ADDRESS, 2); // server address
			y+=10;

			SetDParam(0, _selected_item->info.start_date);
			DrawString(260, y, STR_NETWORK_START_DATE, 2); // start date
			y+=10;

			SetDParam(0, _selected_item->info.game_date);
			DrawString(260, y, STR_NETWORK_CURRENT_DATE, 2); // current date
			y+=10;

			if (_selected_item->info.clients_on == _selected_item->info.clients_max)
				// Show: server full, when clients_on == clients_max
				DrawStringMultiCenter(360, y, STR_NETWORK_SERVER_FULL, 2); // server full
			else if (_selected_item->info.use_password)
				DrawStringMultiCenter(360, y, STR_NETWORK_PASSWORD, 2); // password warning
			y+=10;
		}
	}	break;

	case WE_CLICK:
		_selected_field = e->click.widget;
		switch(e->click.widget) {
		case 0: case 14: /* Close 'X' | Cancel button */
			DeleteWindowById(WC_NETWORK_WINDOW, 0);
			break;
		case 4: case 5: /* Connection type */
			ShowDropDownMenu(w, _connection_types_dropdown, _network_connection, 5, 0); // do it for widget 5
			return;
		case 10: { /* Matrix to show networkgames */
			uint32 id_v = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET) / NET_PRC__SIZE_OF_ROW;

			if (id_v >= w->vscroll.cap) { return;} // click out of bounds
			id_v += w->vscroll.pos;

			{
				NetworkGameList *cur_item = _network_game_list;
				for (; id_v > 0 && cur_item != NULL; id_v--)
					cur_item = cur_item->next;

				if (cur_item == NULL) {
					// click out of vehicle bounds
					_selected_item = NULL;
					SetWindowDirty(w);
					return;
				}
				_selected_item = cur_item;

				DeleteName(_str_game_name);
				DeleteName(_str_map_name);
				DeleteName(_str_server_version);
				DeleteName(_str_server_address);
				if (_selected_item->info.server_name[0] != '\0')
					_str_game_name = AllocateName((byte*) _selected_item->info.server_name, 0);
				else
					_str_game_name = STR_EMPTY;

				if (_selected_item->info.map_name[0] != '\0')
					_str_map_name = AllocateName((byte*) _selected_item->info.map_name, 0);
				else
					_str_map_name = STR_EMPTY;

				if (_selected_item->info.server_revision[0] != '\0')
					_str_server_version = AllocateName((byte*) _selected_item->info.server_revision, 0);
				else
					_str_server_version = STR_EMPTY;

				if (_selected_item->info.hostname[0] != '\0')
					_str_server_address = AllocateName((byte*) _selected_item->info.hostname, 0);
				else
					_str_server_address = STR_EMPTY;
			}
			SetWindowDirty(w);
		} break;
		case 11: /* Find server automatically */
			NetworkUDPSearchGame();
			break;
		case 12: { // Add a server
				StringID str = AllocateName((byte*)_network_default_ip, 0);

				ShowQueryString(
				str,
				STR_NETWORK_ENTER_IP,
				31 | 0x1000,  // maximum number of characters OR
				250, // characters up to this width pixels, whichever is satisfied first
				w->window_class,
				w->window_number);
				DeleteName(str);
		} break;
		case 13: /* Start server */
			ShowNetworkStartServerWindow();
			break;
		case 17: /* Join Game */
			if (_selected_item != NULL) {
				memcpy(&_network_game_info, &_selected_item->info, sizeof(NetworkGameInfo));
				snprintf(_network_last_host, sizeof(_network_last_host), "%s", inet_ntoa(*(struct in_addr *)&_selected_item->ip));
				_network_last_port = _selected_item->port;
				ShowNetworkLobbyWindow();
			}
			break;
		case 18: // Refresh
			if (_selected_item != NULL) {
				NetworkQueryServer(_selected_item->info.hostname, _selected_item->port, true);
			}
			break;

	}	break;

	case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
		_network_connection = e->dropdown.index;
		switch (_network_connection) {
		case 0: /* LAN */
//			NetworkGameListFromLAN();
			break;
		case 1: /* Internet */
//			NetworkGameListFromInternet();
			break;
		}

		SetWindowDirty(w);
		break;

	case WE_MOUSELOOP:
		if (_selected_field == 3)
			HandleEditBox(w, 3);

		break;

	case WE_KEYPRESS:
		if (_selected_field != 3)
			break;

		switch (HandleEditBoxKey(w, 3, e)) {
		case 1:
			HandleButtonClick(w, 10);
			break;
		}

		// The name is only allowed when it starts with a letter!
		if (_edit_str_buf[0] != '\0' && _edit_str_buf[0] != ' ')
			ttd_strlcpy(_network_player_name, _edit_str_buf, lengthof(_network_player_name));
		else
			ttd_strlcpy(_network_player_name, "Player", lengthof(_network_player_name));

		break;

	case WE_ON_EDIT_TEXT: {
		byte *b = e->edittext.str;
		if (*b != 0) {
			const byte *port = NULL;
			const byte *player = NULL;
			uint16 rport;

			ttd_strlcpy(_network_default_ip, b, lengthof(_network_default_ip));
			rport = NETWORK_DEFAULT_PORT;

			ParseConnectionString(&player, &port, b);

			if (player != NULL) _network_playas = atoi(player);
			if (port != NULL) rport = atoi(port);

			NetworkQueryServer(b, rport, true);
		}
	} break;

	case WE_CREATE: {
		_selected_item = NULL;
	} break;
	}
}

static const Widget _network_game_window_widgets[] = {
{   WWT_CLOSEBOX,   BGC,     0,    10,     0,    13, STR_00C5,										STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,   BGC,    11,   479,     0,    13, STR_NETWORK_MULTIPLAYER,			STR_NULL},
{     WWT_IMGBTN,   BGC,     0,   479,    14,   214, 0x0,													STR_NULL},

/* LEFT SIDE */
{     WWT_IMGBTN,   BGC,    90,   230,    22,    33, 0x0,													STR_NETWORK_ENTER_NAME_TIP},

{          WWT_6,   BGC,    90,   230,    42,    53, STR_NETWORK_COMBO1,					STR_NETWORK_CONNECTION_TIP},
{   WWT_CLOSEBOX,   BGC,   219,   229,    43,    52, STR_0225,										STR_NETWORK_CONNECTION_TIP},

{  WWT_SCROLLBAR,   BGC,   220,   230,    62,   185, 0x0,													STR_0190_SCROLL_BAR_SCROLLS_LIST},

{     WWT_IMGBTN,   BTC,    10,   130,    62,    73, 0x0,													STR_NETWORK_GAME_NAME_TIP },
{     WWT_IMGBTN,   BTC,   131,   180,    62,    73, 0x0,													STR_NETWORK_CLIENTS_CAPTION_TIP },
{     WWT_IMGBTN,   BTC,   181,   219,    62,    73, 0x0,													STR_NETWORK_INFO_ICONS_TIP },

{     WWT_MATRIX,   BGC,    10,   219,    74,   185, 0x801,												STR_NETWORK_CLICK_GAME_TO_SELECT},

{ WWT_PUSHTXTBTN,   BTC,    10,   115,   195,   206, STR_NETWORK_FIND_SERVER,			STR_NETWORK_FIND_SERVER_TIP},
{ WWT_PUSHTXTBTN,   BTC,   125,   230,   195,   206, STR_NETWORK_ADD_SERVER,			STR_NETWORK_ADD_SERVER_TIP},
{ WWT_PUSHTXTBTN,   BTC,   250,   355,   195,   206, STR_NETWORK_START_SERVER,		STR_NETWORK_START_SERVER_TIP},
{ WWT_PUSHTXTBTN,   BTC,   365,   470,   195,   206, STR_012E_CANCEL,							STR_NULL},

/* RIGHT SIDE */
{     WWT_IMGBTN,   BGC,   250,   470,    22,   185, 0x0,					STR_NULL},
{          WWT_6,   BGC,   251,   469,    23,   184, 0x0,					STR_NULL},

{ WWT_PUSHTXTBTN,   BTC,   260,   355,   164,   175, STR_NETWORK_JOIN_GAME,					STR_NULL},
{ WWT_PUSHTXTBTN,   BTC,   365,   460,   164,   175, STR_NETWORK_REFRESH,					STR_NETWORK_REFRESH_TIP},

{   WIDGETS_END},
};

static const WindowDesc _network_game_window_desc = {
	WDP_CENTER, WDP_CENTER, 480, 215,
	WC_NETWORK_WINDOW,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
	_network_game_window_widgets,
	NetworkGameWindowWndProc,
};

static FiosItem *selected_map = NULL; // to highlight slected map

void ShowNetworkGameWindow()
{
	Window *w;
	DeleteWindowById(WC_NETWORK_WINDOW, 0);

//	NetworkLobbyInit();
	w = AllocateWindowDesc(&_network_game_window_desc);
	ttd_strlcpy(_edit_str_buf, _network_player_name, MAX_QUERYSTR_LEN);
	w->vscroll.cap = 8;
	w->disabled_state = (1<<4) | (1<<5); // disable buttons not yet working
//	NetworkGameListFromLAN(); // default dropdown item is LAN, so fill that array

	WP(w,querystr_d).caret = 1;
	WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
	WP(w,querystr_d).maxwidth = 120;
	WP(w,querystr_d).buf = _edit_str_buf;
}

// called when a new server is found on the network
void UpdateNetworkGameWindow(bool unselect)
{
	Window *w;
	w = FindWindowById(WC_NETWORK_WINDOW, 0);
	if (w != NULL) {
		if (unselect)
			_selected_item = NULL;
		w->vscroll.count = _network_game_count;
		SetWindowDirty(w);
	}
}

static const StringID _players_dropdown[] = {
	STR_NETWORK_2_CLIENTS,
	STR_NETWORK_3_CLIENTS,
	STR_NETWORK_4_CLIENTS,
	STR_NETWORK_5_CLIENTS,
	STR_NETWORK_6_CLIENTS,
	STR_NETWORK_7_CLIENTS,
	STR_NETWORK_8_CLIENTS,
	STR_NETWORK_9_CLIENTS,
	STR_NETWORK_10_CLIENTS,
	INVALID_STRING_ID
};

static const StringID _language_dropdown[] = {
	STR_NETWORK_LANG_ANY,
	STR_NETWORK_LANG_ENGLISH,
	STR_NETWORK_LANG_GERMAN,
	STR_NETWORK_LANG_FRENCH,
	INVALID_STRING_ID
};

enum {
	NSSWND_START = 64,
	NSSWND_ROWSIZE = 12
};

static void NetworkStartServerWindowWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		int y = NSSWND_START, pos;
		const FiosItem *item;

		SetDParam(7, STR_NETWORK_2_CLIENTS + _network_game_info.clients_max - 2);
		SetDParam(9, STR_NETWORK_LANG_ANY + _network_game_info.server_lang);
		DrawWindowWidgets(w);

		GfxFillRect(11, 63, 239, 165, 0xD7);

		DrawEditBox(w, 3);

		DrawString(10, 22, STR_NETWORK_NEW_GAME_NAME, 2);

		DrawString(10, 43, STR_NETWORK_SELECT_MAP, 2);
		DrawString(260, 63, STR_NETWORK_NUMBER_OF_CLIENTS, 2);
		DrawString(260, 105, STR_NETWORK_LANGUAGE_SPOKEN, 2);

		// draw list of maps
		pos = w->vscroll.pos;
		while (pos < _fios_num + 1) {
			item = _fios_list + pos - 1;
			if (item == selected_map || (pos == 0 && selected_map == NULL))
				GfxFillRect(11, y - 1, 239, y + 10, 155); // show highlighted item with a different colour

			if (pos == 0) DrawString(14, y, STR_4010_GENERATE_RANDOM_NEW_GAME, 9);
			else DoDrawString(item->title[0] ? item->title : item->name, 14, y, _fios_colors[item->type] );
			pos++;
			y += NSSWND_ROWSIZE;

			if (y >= w->vscroll.cap * NSSWND_ROWSIZE + NSSWND_START) break;
		}
	}	break;

	case WE_CLICK:
		_selected_field = e->click.widget;
		switch(e->click.widget) {
		case 0: case 13: /* Close 'X' | Cancel button */
			ShowNetworkGameWindow();
			break;
		case 4: { /* Set password button */
			StringID str;
			str = AllocateName(_network_game_info.server_password, 0);
			ShowQueryString(str, STR_NETWORK_SET_PASSWORD, 20, 250, w->window_class, w->window_number);
			DeleteName(str);
			} break;
		case 5: { /* Select map */
			int y = (e->click.pt.y - NSSWND_START) / NSSWND_ROWSIZE;
			if ((y += w->vscroll.pos) >= w->vscroll.count)
				return;
			if (y == 0) selected_map = NULL;
			else selected_map = _fios_list + y-1;
			SetWindowDirty(w);
			} break;
		case 7: case 8: /* Number of Players */
			ShowDropDownMenu(w, _players_dropdown, _network_game_info.clients_max - 2, 8, 0); // do it for widget 8
			return;
		case 9: case 10: /* Language */
			ShowDropDownMenu(w, _language_dropdown, _network_game_info.server_lang, 10, 0); // do it for widget 10
			return;
		case  11: /* Start game */
			_is_network_server = true;
			ttd_strlcpy(_network_server_name, WP(w,querystr_d).buf, sizeof(_network_server_name));
			if(selected_map==NULL) { // start random new game
				DoCommandP(0, Random(), InteractiveRandom(), NULL, CMD_GEN_RANDOM_NEW_GAME);
			} else { // load a scenario
				char *name;
				if ((name = FiosBrowseTo(selected_map)) != NULL) {
					SetFiosType(selected_map->type);
					strcpy(_file_to_saveload.name, name);
					snprintf(_network_game_info.map_name, sizeof(_network_game_info.map_name), "Loaded scenario");
					DeleteWindow(w);
					DoCommandP(0, Random(), InteractiveRandom(), NULL, CMD_START_SCENARIO);
				}
			}
			break;
		case 12: /* Load game */
			_is_network_server = true;
			ttd_strlcpy(_network_server_name, WP(w,querystr_d).buf, sizeof(_network_server_name));
			snprintf(_network_game_info.map_name, sizeof(_network_game_info.map_name), "Loaded game");
			/* XXX - WC_NETWORK_WINDOW should stay, but if it stays, it gets
			 * copied all the elements of 'load game' and upon closing that, it segfaults */
			DeleteWindowById(WC_NETWORK_WINDOW, 0);
			ShowSaveLoadDialog(SLD_LOAD_GAME);
			break;
		}
		break;

	case WE_DROPDOWN_SELECT: /* we have selected a dropdown item in the list */
		switch(e->dropdown.button) {
			case 8:
				_network_game_info.clients_max = e->dropdown.index + 2;
				break;
			case 10:
				_network_game_info.server_lang = e->dropdown.index;
				break;
		}

		SetWindowDirty(w);
		break;

	case WE_MOUSELOOP:
		if(_selected_field == 3 || _selected_field == 4)
			HandleEditBox(w, _selected_field);

		break;

	case WE_KEYPRESS:
		if(_selected_field != 3)
			break;
		switch (HandleEditBoxKey(w, _selected_field, e)) {
		case 1:
			HandleButtonClick(w, 9);
			break;
		}
		break;

	case WE_ON_EDIT_TEXT: {
		byte *b = e->edittext.str;
		ttd_strlcpy(_network_game_info.server_password, b, sizeof(_network_game_info.server_password));
		if (_network_game_info.server_password[0] == '\0') {
			_network_game_info.use_password = 0;
		} else {
			_network_game_info.use_password = 1;
		}
	} break;
	}
}

static const Widget _network_start_server_window_widgets[] = {
{   WWT_CLOSEBOX,   BGC,     0,    10,     0,    13, STR_00C5,											STR_018B_CLOSE_WINDOW },
{    WWT_CAPTION,   BGC,    11,   399,     0,    13, STR_NETWORK_START_GAME_WINDOW,	STR_NULL},
{     WWT_IMGBTN,   BGC,     0,   399,    14,   199, 0x0,														STR_NULL},

{     WWT_IMGBTN,   BGC,    80,   251,    22,    33, 0x0,														STR_NETWORK_NEW_GAME_NAME_TIP},
{ WWT_PUSHTXTBTN,   BTC,   270,   380,    22,    33, STR_NETWORK_SET_PASSWORD,			STR_NETWORK_PASSWORD_TIP},

{          WWT_6,   BGC,    10,   251,    62,   166, 0x0,														STR_NETWORK_SELECT_MAP_TIP},
{  WWT_SCROLLBAR,   BGC,   240,   250,    63,   165, 0x0,														STR_0190_SCROLL_BAR_SCROLLS_LIST},

{          WWT_6,   BGC,   260,   390,    77,    88, STR_NETWORK_COMBO2,						STR_NETWORK_NUMBER_OF_CLIENTS_TIP},
{   WWT_CLOSEBOX,   BGC,   379,   389,    78,    87, STR_0225,											STR_NETWORK_NUMBER_OF_CLIENTS_TIP},

{          WWT_6,   BGC,   260,   390,   119,   130, STR_NETWORK_COMBO3,						STR_NETWORK_LANGUAGE_TIP},
{   WWT_CLOSEBOX,   BGC,   379,   389,   120,   129, STR_0225,											STR_NETWORK_LANGUAGE_TIP},

{ WWT_PUSHTXTBTN,   BTC,    55,   145,   180,   191, STR_NETWORK_START_GAME,				STR_NETWORK_START_GAME_TIP},
{ WWT_PUSHTXTBTN,   BTC,   155,   245,   180,   191, STR_NETWORK_LOAD_GAME,					STR_NETWORK_LOAD_GAME_TIP},
{ WWT_PUSHTXTBTN,   BTC,   255,   345,   180,   191, STR_012E_CANCEL,								STR_NULL},
{   WIDGETS_END},
};

static const WindowDesc _network_start_server_window_desc = {
	WDP_CENTER, WDP_CENTER, 400, 200,
	WC_NETWORK_WINDOW,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_RESTORE_DPARAM,
	_network_start_server_window_widgets,
	NetworkStartServerWindowWndProc,
};

static void ShowNetworkStartServerWindow(void)
{
	Window *w;
	DeleteWindowById(WC_NETWORK_WINDOW, 0);

	w = AllocateWindowDesc(&_network_start_server_window_desc);
	ttd_strlcpy(_edit_str_buf, _network_server_name, MAX_QUERYSTR_LEN);

	_saveload_mode = SLD_NEW_GAME;
	BuildFileList();
	w->vscroll.cap = 10;
	w->vscroll.count = _fios_num+1;

	WP(w,querystr_d).caret = 1;
	WP(w,querystr_d).maxlen = MAX_QUERYSTR_LEN;
	WP(w,querystr_d).maxwidth = 160;
	WP(w,querystr_d).buf = _edit_str_buf;
}

static void NetworkLobbyWindowWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		int y = NET_PRC__OFFSET_TOP_WIDGET_COMPANY, pos;
		StringID str;

		if (_selected_company_item == -1) {
			w->disabled_state = (1<<7);
		} else
			w->disabled_state = 0;

		DrawWindowWidgets(w);

		SetDParam(0, _str_game_name);
		DrawString(10, 22, STR_NETWORK_PREPARE_TO_JOIN, 2);

		// draw company list
		GfxFillRect(11, 41, 139, 165, 0xD7);
		pos = w->vscroll.pos;
		while (pos < _network_lobby_company_count) {
			if (_selected_company_item == pos)
				GfxFillRect(11, y - 1, 139, y + 10, 155); // show highlighted item with a different colour

			DoDrawString(_network_player_info[pos].company_name, 13, y, 2);

			pos++;
			y += NET_PRC__SIZE_OF_ROW_COMPANY;
			if (pos >= w->vscroll.cap)
				break;
		}

		// draw info about selected company
		DrawStringMultiCenter(270, 48, STR_NETWORK_COMPANY_INFO, 0);
		if (_selected_company_item != -1) { // if a company is selected...
			// show company info
			const uint x = 168;
			uint xm;
			y = 65;

			str = AllocateName(_network_player_info[_selected_company_item].company_name, 0);
			SetDParam(0, str);
			DrawString(x, y, STR_NETWORK_COMPANY_NAME, 2);
			DeleteName(str);
			y += 10;

			SetDParam(0, _network_player_info[_selected_company_item].inaugurated_year + 1920);
			DrawString(x, y, STR_NETWORK_INAUGURATION_YEAR, 2); // inauguration year
			y += 10;

			SetDParam64(0, _network_player_info[_selected_company_item].company_value);
			DrawString(x, y, STR_NETWORK_VALUE, 2); // company value
			y += 10;

			SetDParam64(0, _network_player_info[_selected_company_item].money);
			DrawString(x, y, STR_NETWORK_CURRENT_BALANCE, 2); // current balance
			y += 10;

			SetDParam64(0, _network_player_info[_selected_company_item].income);
			DrawString(x, y, STR_NETWORK_LAST_YEARS_INCOME, 2); // last year's income
			y += 10;

			SetDParam(0, _network_player_info[_selected_company_item].performance);
			DrawString(x, y, STR_NETWORK_PERFORMANCE, 2); // performance
			y += 10;

			SetDParam(0, _network_player_info[_selected_company_item].num_vehicle[0]);
			SetDParam(1, _network_player_info[_selected_company_item].num_vehicle[1]);
			SetDParam(2, _network_player_info[_selected_company_item].num_vehicle[2]);
			SetDParam(3, _network_player_info[_selected_company_item].num_vehicle[3]);
			SetDParam(4, _network_player_info[_selected_company_item].num_vehicle[4]);
			DrawString(x, y, STR_NETWORK_VEHICLES, 2); // vehicles
			y += 10;

			SetDParam(0, _network_player_info[_selected_company_item].num_station[0]);
			SetDParam(1, _network_player_info[_selected_company_item].num_station[1]);
			SetDParam(2, _network_player_info[_selected_company_item].num_station[2]);
			SetDParam(3, _network_player_info[_selected_company_item].num_station[3]);
			SetDParam(4, _network_player_info[_selected_company_item].num_station[4]);
			DrawString(x, y, STR_NETWORK_STATIONS, 2); // stations
			y += 10;

			str = AllocateName(_network_player_info[_selected_company_item].players, 0);
			SetDParam(0, str);
			xm = DrawString(x, y, STR_NETWORK_PLAYERS, 2); // players
			DeleteName(str);
			y += 10;
		}
	}	break;

	case WE_CLICK:
		switch(e->click.widget) {
		case 0: case 11: /* Close 'X' | Cancel button */
			ShowNetworkGameWindow();
			break;
		case 3: /* Company list */
			_selected_company_item = (e->click.pt.y - NET_PRC__OFFSET_TOP_WIDGET_COMPANY) / NET_PRC__SIZE_OF_ROW_COMPANY;

			if (_selected_company_item >= w->vscroll.cap) {
				// click out of bounds
				_selected_company_item = -1;
				SetWindowDirty(w);
				return;
			}
			_selected_company_item += w->vscroll.pos;
			if (_selected_company_item >= _network_lobby_company_count) {
				_selected_company_item = -1;
				SetWindowDirty(w);
				return;
			}

			SetWindowDirty(w);
			break;
		case 7: /* Join company */
			if (_selected_company_item != -1) {
				_network_playas = _selected_company_item + 1;
				NetworkClientConnectGame(_network_last_host, _network_last_port);
			}
			break;
		case 8: /* New company */
			_network_playas = 0;
			NetworkClientConnectGame(_network_last_host, _network_last_port);
			break;
		case 9: /* Spectate game */
			_network_playas = OWNER_SPECTATOR;
			NetworkClientConnectGame(_network_last_host, _network_last_port);
			break;
		case 10: /* Refresh */
			NetworkQueryServer(_network_last_host, _network_last_port, false);
			break;
		}	break;

	case WE_CREATE:
		_selected_company_item = -1;
	}
}

static const Widget _network_lobby_window_widgets[] = {
{   WWT_CLOSEBOX,   BGC,     0,    10,     0,    13, STR_00C5,									STR_018B_CLOSE_WINDOW },
{    WWT_CAPTION,   BGC,    11,   399,     0,    13, STR_NETWORK_GAME_LOBBY,		STR_NULL},
{     WWT_IMGBTN,   BGC,     0,   399,    14,   209, 0x0,												STR_NULL},

// company list
{          WWT_6,   BGC,    10,   151,    40,   166, 0x0,												STR_NETWORK_COMPANY_LIST_TIP},
{  WWT_SCROLLBAR,   BGC,   140,   150,    41,   165, 0x1,												STR_0190_SCROLL_BAR_SCROLLS_LIST},

// company/player info
{     WWT_IMGBTN,   BGC,   158,   389,    38,   165, 0x0,					STR_NULL},
{          WWT_6,   BGC,   159,   388,    39,   164, 0x0,					STR_NULL},

// buttons
{ WWT_PUSHTXTBTN,   BTC,    10,   150,   175,   186, STR_NETWORK_JOIN_COMPANY,	STR_NETWORK_JOIN_COMPANY_TIP},
{ WWT_PUSHTXTBTN,   BTC,    10,   150,   190,   201, STR_NETWORK_NEW_COMPANY,		STR_NETWORK_NEW_COMPANY_TIP},
{ WWT_PUSHTXTBTN,   BTC,   158,   268,   175,   186, STR_NETWORK_SPECTATE_GAME,	STR_NETWORK_SPECTATE_GAME_TIP},
{ WWT_PUSHTXTBTN,   BTC,   158,   268,   190,   201, STR_NETWORK_REFRESH,				STR_NETWORK_REFRESH_TIP},
{ WWT_PUSHTXTBTN,   BTC,   278,   388,   175,   186, STR_012E_CANCEL,						STR_NULL},

{   WIDGETS_END},
};

static const WindowDesc _network_lobby_window_desc = {
	WDP_CENTER, WDP_CENTER, 400, 210,
	WC_NETWORK_WINDOW,0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS,
	_network_lobby_window_widgets,
	NetworkLobbyWindowWndProc,
};


static void ShowNetworkLobbyWindow(void)
{
	Window *w;
	DeleteWindowById(WC_NETWORK_WINDOW, 0);

	_network_lobby_company_count = 0;

	NetworkQueryServer(_network_last_host, _network_last_port, false);

	w = AllocateWindowDesc(&_network_lobby_window_desc);
	strcpy(_edit_str_buf, "");
	w->vscroll.pos = 0;
	w->vscroll.cap = 8;
}




// The window below gives information about the connected clients
//  and also makes able to give money to them, kick them (if server)
//  and stuff like that.

extern void DrawPlayerIcon(int p, int x, int y);

// Every action must be of this form
typedef void ClientList_Action_Proc(byte client_no);

// Max 10 actions per client
#define MAX_CLIENTLIST_ACTION 10

// Some standard bullshit.. defines variables ;)
static void ClientListWndProc(Window *w, WindowEvent *e);
static void ClientListPopupWndProc(Window *w, WindowEvent *e);
static byte _selected_clientlist_item = 255;
static byte _selected_clientlist_y = 0;
static uint16 _client_list_popup_height = 0;
static char _clientlist_action[MAX_CLIENTLIST_ACTION][50];
static ClientList_Action_Proc *_clientlist_proc[MAX_CLIENTLIST_ACTION];

enum {
	CLNWND_OFFSET = 16,
	CLNWND_ROWSIZE = 10
};

static Widget _client_list_widgets[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5,                 STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   249,     0,    13, STR_NETWORK_CLIENT_LIST,  STR_018C_WINDOW_TITLE_DRAG_THIS},

{     WWT_IMGBTN,    14,     0,   249,    14,    14 + CLNWND_ROWSIZE + 1, 0x0, STR_NULL},
{   WIDGETS_END},
};

static Widget _client_list_popup_widgets[] = {
{      WWT_PANEL,    14,     0,   99,     0,     0,     0,	STR_NULL},
{   WIDGETS_END},
};

static WindowDesc _client_list_desc = {
	-1, -1, 250, 1,
	WC_CLIENT_LIST,0,
	WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
	_client_list_widgets,
	ClientListWndProc
};

// Finds the Xth client-info that is active
static NetworkClientInfo *NetworkFindClientInfo(byte client_no)
{
	NetworkClientInfo *ci;
	for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
		// Skip non-active items
		if (ci->client_index == NETWORK_EMPTY_INDEX) continue;
		if (client_no == 0) return ci;
		client_no--;
	}

	return NULL;
}

// Here we start to define the options out of the menu
static void ClientList_Kick(byte client_no)
{
	if (client_no < MAX_PLAYERS)
		SEND_COMMAND(PACKET_SERVER_ERROR)(&_clients[client_no], NETWORK_ERROR_KICKED);
}

/*static void ClientList_Ban(byte client_no)
{
// TODO
}*/

static void ClientList_GiveMoney(byte client_no)
{
	if (NetworkFindClientInfo(client_no) != NULL)
		ShowNetworkGiveMoneyWindow(NetworkFindClientInfo(client_no)->client_playas - 1);
}

static void ClientList_SpeakToClient(byte client_no)
{
	if (NetworkFindClientInfo(client_no) != NULL)
		ShowNetworkChatQueryWindow(DESTTYPE_CLIENT, NetworkFindClientInfo(client_no)->client_index);
}

static void ClientList_SpeakToPlayer(byte client_no)
{
	if (NetworkFindClientInfo(client_no) != NULL)
		ShowNetworkChatQueryWindow(DESTTYPE_PLAYER, NetworkFindClientInfo(client_no)->client_playas);
}

static void ClientList_SpeakToAll(byte client_no)
{
	ShowNetworkChatQueryWindow(DESTTYPE_BROADCAST, 0);
}

static void ClientList_None(byte client_no)
{
	// No action ;)
}



// Help, a action is clicked! What do we do?
static void HandleClientListPopupClick(byte index, byte clientno) {
	// A click on the Popup of the ClientList.. handle the command
	if (index < MAX_CLIENTLIST_ACTION && _clientlist_proc[index] != NULL) {
		_clientlist_proc[index](clientno);
	}
}

// Finds the amount of clients and set the height correct
static bool CheckClientListHeight(Window *w)
{
	int num = 0;
	NetworkClientInfo *ci;

	// Should be replaced with a loop through all clients
	for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
		// Skip non-active items
		if (ci->client_index == NETWORK_EMPTY_INDEX) continue;
		num++;
	}

	num *= CLNWND_ROWSIZE;

	// If height is changed
	if (_client_list_desc.height != CLNWND_OFFSET + num + 1) {
		// XXX - magic unfortunately; (num + 2) has to be one bigger than heigh (num + 1)
		_client_list_widgets[2].bottom = _client_list_widgets[2].top + num + 2;
		_client_list_desc.height = CLNWND_OFFSET + num + 1;
		_client_list_desc.left = w->left;
		_client_list_desc.top = w->top;
		// Delete the window and reallocate.. else we can not change the height ;)
		DeleteWindow(w);
		w = AllocateWindowDescFront(&_client_list_desc, 0);
		return false;
	}
	return true;
}

// Finds the amount of actions in the popup and set the height correct
static void UpdateClientListPopupHeigth(void) {
	int i, num = 0;

	// Find the amount of actions
	for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
		if (_clientlist_action[i][0] == '\0') continue;
		if (_clientlist_proc[i] == NULL) continue;
		num++;
	}

	num *= CLNWND_ROWSIZE;
	// Set the height
	_client_list_popup_height = num + 2; // XXX - magic, has to be one more than the value below (num + 1)
	_client_list_popup_widgets[0].bottom = _client_list_popup_widgets[0].top + num + 1;
}

// Show the popup (action list)
static Window *PopupClientList(Window *w, int client_no, int x, int y)
{
	int i;
	NetworkClientInfo *ci;
	DeleteWindowById(WC_TOOLBAR_MENU, 0);

	// Clean the current actions
	for (i = 0; i < MAX_CLIENTLIST_ACTION; i++) {
		_clientlist_action[i][0] = '\0';
		_clientlist_proc[i] = NULL;
	}

	// Fill the actions this client has
	// Watch is, max 50 chars long!

	ci = NetworkFindClientInfo(client_no);
	if (ci == NULL) return NULL;

	i = 0;
	if (_network_own_client_index != ci->client_index) {
		sprintf(_clientlist_action[i],"Private message");
		_clientlist_proc[i++] = &ClientList_SpeakToClient;
	}

	if (ci->client_playas >= 1 && ci->client_playas <= MAX_PLAYERS) {
		sprintf(_clientlist_action[i],"Speak to company");
		_clientlist_proc[i++] = &ClientList_SpeakToPlayer;
	}
	sprintf(_clientlist_action[i],"Speak to all");
	_clientlist_proc[i++] = &ClientList_SpeakToAll;

	if (_network_own_client_index != ci->client_index) {
		if (_network_playas >= 1 && _network_playas <= MAX_PLAYERS) {
			// We are no spectator
			if (ci->client_playas >= 1 && ci->client_playas <= MAX_PLAYERS) {
				sprintf(_clientlist_action[i],"Give money");
				_clientlist_proc[i++] = &ClientList_GiveMoney;
			}
		}
	}

	// A server can kick clients (but not hisself)
	if (_network_server && _network_own_client_index != ci->client_index) {
		sprintf(_clientlist_action[i],"Kick");
		_clientlist_proc[i++] = &ClientList_Kick;

/*		sprintf(clientlist_action[i],"Ban");
		clientlist_proc[i++] = &ClientList_Ban;*/
	}

	if (i == 0) {
		sprintf(_clientlist_action[i],"(none)");
		_clientlist_proc[i++] = &ClientList_None;
	}


	// Find the right height for the popup
	UpdateClientListPopupHeigth();

	// Allocate the popup
	w = AllocateWindow(x, y, 100, _client_list_popup_height, ClientListPopupWndProc, WC_TOOLBAR_MENU, _client_list_popup_widgets);
	w->flags4 &= ~WF_WHITE_BORDER_MASK;
	WP(w,menu_d).item_count = 0;
	// Save our client
	WP(w,menu_d).main_button = client_no;
	WP(w,menu_d).sel_index = 0;
	// We are a popup
	_popup_menu_active = true;

	return w;
}

// Main handle for the popup
static void ClientListPopupWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		int i, y, sel;
		byte colour;
		DrawWindowWidgets(w);

		// Draw the actions
		sel = WP(w,menu_d).sel_index;
		y = 1;
		for (i = 0; i < MAX_CLIENTLIST_ACTION; i++, y += CLNWND_ROWSIZE) {
			if (_clientlist_action[i][0] == '\0') continue;
			if (_clientlist_proc[i] == NULL) continue;

			if (sel-- == 0) { // Selected item, highlight it
				GfxFillRect(1, y, 98, y + CLNWND_ROWSIZE - 1, 0);
				colour = 0xC;
			} else colour = 0x10;

			DoDrawString(_clientlist_action[i], 4, y, colour);
		}
	}	break;

	case WE_POPUPMENU_SELECT: {
		// We selected an action
		int index = (e->popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;

		if (index >= 0 && e->popupmenu.pt.y >= w->top)
			HandleClientListPopupClick(index, WP(w,menu_d).main_button);

		// Sometimes, because of the bad DeleteWindow-proc, the 'w' pointer is
		//  invalid after the last functions (mostly because it kills a window
		//  that is in front of 'w', and because of a silly memmove, the address
		//  'w' was pointing to becomes invalid), so we need to refetch
		//  the right address...
		DeleteWindowById(WC_TOOLBAR_MENU, 0);
	}	break;

	case WE_POPUPMENU_OVER: {
		// Our mouse hoovers over an action? Select it!
		int index = (e->popupmenu.pt.y - w->top) / CLNWND_ROWSIZE;

		if (index == -1 || index == WP(w,menu_d).sel_index)
			return;

		WP(w,menu_d).sel_index = index;
		SetWindowDirty(w);
	} break;

	}
}

// Main handle for clientlist
static void ClientListWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		NetworkClientInfo *ci;
		int y, i = 0;
		byte colour;

		// Check if we need to reset the height
		if (!CheckClientListHeight(w)) break;

		DrawWindowWidgets(w);

		y = CLNWND_OFFSET;

		for (ci = _network_client_info; ci != &_network_client_info[MAX_CLIENT_INFO]; ci++) {
			// Skip non-active items
			if (ci->client_index == NETWORK_EMPTY_INDEX) continue;

			if (_selected_clientlist_item == i++) { // Selected item, highlight it
				GfxFillRect(1, y, 248, y + CLNWND_ROWSIZE - 1, 0);
				colour = 0xC;
			} else
				colour = 0x10;

			if (ci->client_index == NETWORK_SERVER_INDEX) {
				DoDrawString("Server", 4, y, colour);
			} else
				DoDrawString("Client", 4, y, colour);

			// Filter out spectators
			if (ci->client_playas > 0 && ci->client_playas <= MAX_PLAYERS)
				DrawPlayerIcon(ci->client_playas - 1, 44, y + 1);

			DoDrawString(ci->client_name, 61, y, colour);

			y += CLNWND_ROWSIZE;
		}
	}	break;

	case WE_CLICK:
		// Show the popup with option
		if (_selected_clientlist_item != 255) {
			PopupClientList(w, _selected_clientlist_item, e->click.pt.x + w->left, e->click.pt.y + w->top);
		}

		break;

	case WE_MOUSEOVER:
		// -1 means we left the current window
		if (e->mouseover.pt.y == -1) {
			_selected_clientlist_y = 0;
			_selected_clientlist_item = 255;
			SetWindowDirty(w);
			break;
		}
		// It did not change.. no update!
		if (e->mouseover.pt.y == _selected_clientlist_y) break;

		// Find the new selected item (if any)
		_selected_clientlist_y = e->mouseover.pt.y;
		if (e->mouseover.pt.y > CLNWND_OFFSET) {
			_selected_clientlist_item = (e->mouseover.pt.y - CLNWND_OFFSET) / CLNWND_ROWSIZE;
		} else
			_selected_clientlist_item = 255;

		// Repaint
		SetWindowDirty(w);
		break;

	case WE_DESTROY: case WE_CREATE:
		// When created or destroyed, data is reset
		_selected_clientlist_item = 255;
		_selected_clientlist_y = 0;
		break;
	}
}

void ShowClientList()
{
	AllocateWindowDesc(&_client_list_desc);
}

static void NetworkJoinStatusWindowWndProc(Window *w, WindowEvent *e)
{
	switch(e->event) {
	case WE_PAINT: {
		uint8 progress; // used for progress bar
		DrawWindowWidgets(w);

		DrawStringCentered(125, 35, STR_NETWORK_CONNECTING_1 + _network_join_status, 14);
		switch (_network_join_status) {
			case NETWORK_JOIN_STATUS_CONNECTING: case NETWORK_JOIN_STATUS_AUTHORIZING:
			case NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO:
				progress = 10; // first two stages 10%
				break;
			case NETWORK_JOIN_STATUS_WAITING:
				SetDParam(0, _network_join_waiting);
				DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_WAITING, 14);
				progress = 15; // third stage is 15%
				break;
			case NETWORK_JOIN_STATUS_DOWNLOADING:
				SetDParam(0, _network_join_kbytes);
				SetDParam(1, _network_join_kbytes_total);
				DrawStringCentered(125, 46, STR_NETWORK_CONNECTING_DOWNLOADING, 14);
				/* Fallthrough */
			default: /* Waiting is 15%, so the resting receivement of map is maximum 70% */
				progress = 15 + _network_join_kbytes * (100 - 15) / _network_join_kbytes_total;
		}

		/* Draw nice progress bar :) */
		DrawFrameRect(20, 18, (int)((w->width - 20) * progress / 100), 28, 10, 0);
	}	break;

	case WE_CLICK:
		switch(e->click.widget) {
		case 0: case 3: /* Close 'X' | Disconnect button */
			NetworkDisconnect();
			ShowNetworkGameWindow();
			DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
			break;
		}
		break;

	}
}

static const Widget _network_join_status_window_widget[] = {
{    WWT_TEXTBTN,    14,     0,    10,     0,    13, STR_00C5, STR_018B_CLOSE_WINDOW},
{    WWT_CAPTION,    14,    11,   249,     0,    13, STR_NETWORK_CONNECTING, STR_018C_WINDOW_TITLE_DRAG_THIS},
{     WWT_IMGBTN,    14,     0,   249,    14,    84, 0x0,STR_NULL},
{ WWT_PUSHTXTBTN,   BTC,    75,   175,    69,    80, STR_NETWORK_DISCONNECT, STR_NULL},
{   WIDGETS_END},
};

static const WindowDesc _network_join_status_window_desc = {
	WDP_CENTER, WDP_CENTER, 250, 85,
	WC_NETWORK_STATUS_WINDOW, 0,
	WDF_STD_TOOLTIPS | WDF_DEF_WIDGET,
	_network_join_status_window_widget,
	NetworkJoinStatusWindowWndProc,
};

void ShowJoinStatusWindow()
{
	DeleteWindowById(WC_NETWORK_STATUS_WINDOW, 0);
	_network_join_status = NETWORK_JOIN_STATUS_CONNECTING;
	AllocateWindowDesc(&_network_join_status_window_desc);
}


#endif /* ENABLE_NETWORK */