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Location: cpp/openttd-patchpack/source/src/newgrf_text.h - annotation
r11049:6eb2c87ed64a
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text/x-c
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
r5475:3f5cd13d1b63 r10560:8bdfc4b8040a r10560:8bdfc4b8040a r10560:8bdfc4b8040a r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r8445:07810e0b20bf r6247:96e840dbefcc r5475:3f5cd13d1b63 r8656:d17cc62502ce r5475:3f5cd13d1b63 r6873:011bb2269607 r6873:011bb2269607 r7750:5f71f85fde96 r7616:d6611d4fd004 r7750:5f71f85fde96 r7750:5f71f85fde96 r7750:5f71f85fde96 r7616:d6611d4fd004 r7616:d6611d4fd004 r5475:3f5cd13d1b63 | /* $Id$ */
/** @file newgrf_text.h Header of Action 04 "universal holder" structure and functions */
#ifndef NEWGRF_TEXT_H
#define NEWGRF_TEXT_H
StringID AddGRFString(uint32 grfid, uint16 stringid, byte langid, bool new_scheme, const char *text_to_add, StringID def_string);
StringID GetGRFStringID(uint32 grfid, uint16 stringid);
const char *GetGRFStringPtr(uint16 stringid);
void CleanUpStrings();
void SetCurrentGrfLangID(const char *iso_name);
char *TranslateTTDPatchCodes(uint32 grfid, const char *str);
bool CheckGrfLangID(byte lang_id, byte grf_version);
void PrepareTextRefStackUsage(byte numEntries);
void StopTextRefStackUsage();
void SwitchToNormalRefStack();
void SwitchToErrorRefStack();
void RewindTextRefStack();
uint RemapNewGRFStringControlCode(uint scc, char **buff, const char **str, int64 *argv);
#endif /* NEWGRF_TEXT_H */
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