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Location: cpp/openttd-patchpack/source/src/video/null_v.cpp - annotation
r11049:6eb2c87ed64a
1004 B
text/x-c
(svn r15389) -Feature: Add ability to select which base graphics set is used from the Game Options window. The change takes effect when the window is closed. This option can only be used from the intro menu, as reloading graphics during a game may cause issues.
r5584:545d748cc681 r5584:545d748cc681 r9111:983de9c5a848 r9111:983de9c5a848 r5584:545d748cc681 r8123:dde0a9a84019 r6937:bea726150bf3 r5584:545d748cc681 r5584:545d748cc681 r7170:38b143754b40 r7170:38b143754b40 r10647:62911ec68e89 r5584:545d748cc681 r7245:da3515406020 r9533:0cf5e972f19e r9533:0cf5e972f19e r8986:a7cf8b4d9b41 r8986:a7cf8b4d9b41 r6878:61440e99046f r6878:61440e99046f r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7170:38b143754b40 r5584:545d748cc681 r7170:38b143754b40 r5584:545d748cc681 r7170:38b143754b40 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7245:da3515406020 r5584:545d748cc681 r6878:61440e99046f r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7170:38b143754b40 r5584:545d748cc681 r8171:ff11fcdf6589 | /* $Id$ */
/** @file null_v.cpp The videio driver that doesn't blit. */
#include "../stdafx.h"
#include "../gfx_func.h"
#include "../blitter/factory.hpp"
#include "null_v.h"
static FVideoDriver_Null iFVideoDriver_Null;
const char *VideoDriver_Null::Start(const char * const *parm)
{
this->ticks = GetDriverParamInt(parm, "ticks", 1000);
_screen.width = _screen.pitch = _cur_resolution.width;
_screen.height = _cur_resolution.height;
ScreenSizeChanged();
/* Do not render, nor blit */
DEBUG(misc, 1, "Forcing blitter 'null'...");
BlitterFactoryBase::SelectBlitter("null");
return NULL;
}
void VideoDriver_Null::Stop() { }
void VideoDriver_Null::MakeDirty(int left, int top, int width, int height) {}
void VideoDriver_Null::MainLoop()
{
uint i;
for (i = 0; i < this->ticks; i++) {
GameLoop();
_screen.dst_ptr = NULL;
UpdateWindows();
}
}
bool VideoDriver_Null::ChangeResolution(int w, int h) { return false; }
bool VideoDriver_Null::ToggleFullscreen(bool fs) { return false; }
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