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Location: cpp/openttd-patchpack/source/src/newgrf_industries.h - annotation
r25874:8e2606e1b5e5
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Change: remove the ability to control "max spectators" (#9466)
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
Soon we will make "join game" join the game as spectator first,
so limiting the amount of spectators makes no sense anymore in
that context. Not sure it ever did make sense.
r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r6835:9051f7024392 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19738:837a139219f0 r19734:6cc5da26fbe2 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19738:837a139219f0 r19734:6cc5da26fbe2 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r22756:8ffd1846f871 r19734:6cc5da26fbe2 r23497:a0ab44ebd2fa r23497:a0ab44ebd2fa r23497:a0ab44ebd2fa r23497:a0ab44ebd2fa r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19738:837a139219f0 r19734:6cc5da26fbe2 r19738:837a139219f0 r23607:36c15679007d r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r23497:a0ab44ebd2fa r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r23607:36c15679007d r19734:6cc5da26fbe2 r22672:3473f7daf422 r22672:3473f7daf422 r22672:3473f7daf422 r22672:3473f7daf422 r19734:6cc5da26fbe2 r19734:6cc5da26fbe2 r24069:49625df81342 r24069:49625df81342 r24069:49625df81342 r19734:6cc5da26fbe2 r6835:9051f7024392 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r7621:16fbec405049 r19604:b2796fd9d433 r8213:466402e95092 r16231:76e02ca8f4e5 r16231:76e02ca8f4e5 r16231:76e02ca8f4e5 r16231:76e02ca8f4e5 r8213:466402e95092 r8213:466402e95092 r6884:06c993c360e4 r7327:28855024ff6c r14315:8b21eb31a313 r7168:156fd244b919 r23867:be2be375b64c r18300:87ebd90f3b7f r15719:e9838b5d4aed r6835:9051f7024392 r7233:d578434a488b r7233:d578434a488b r6884:06c993c360e4 r18308:05de10e00a85 r7234:89807e0412b9 r6835:9051f7024392 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file newgrf_industries.h Functions for NewGRF industries. */
#ifndef NEWGRF_INDUSTRIES_H
#define NEWGRF_INDUSTRIES_H
#include "newgrf_town.h"
/** Resolver for industry scopes. */
struct IndustriesScopeResolver : public ScopeResolver {
TileIndex tile; ///< Tile owned by the industry.
Industry *industry; ///< %Industry being resolved.
IndustryType type; ///< Type of the industry.
uint32 random_bits; ///< Random bits of the new industry.
/**
* Scope resolver for industries.
* @param ro Surrounding resolver.
* @param tile %Tile owned by the industry.
* @param industry %Industry being resolved.
* @param type Type of the industry.
* @param random_bits Random bits of the new industry.
*/
IndustriesScopeResolver(ResolverObject &ro, TileIndex tile, Industry *industry, IndustryType type, uint32 random_bits = 0)
: ScopeResolver(ro), tile(tile), industry(industry), type(type), random_bits(random_bits)
{
}
uint32 GetRandomBits() const override;
uint32 GetVariable(byte variable, uint32 parameter, bool *available) const override;
uint32 GetTriggers() const override;
void StorePSA(uint pos, int32 value) override;
};
/** Resolver for industries. */
struct IndustriesResolverObject : public ResolverObject {
IndustriesScopeResolver industries_scope; ///< Scope resolver for the industry.
TownScopeResolver *town_scope; ///< Scope resolver for the associated town (if needed and available, else \c nullptr).
IndustriesResolverObject(TileIndex tile, Industry *indus, IndustryType type, uint32 random_bits = 0,
CallbackID callback = CBID_NO_CALLBACK, uint32 callback_param1 = 0, uint32 callback_param2 = 0);
~IndustriesResolverObject();
TownScopeResolver *GetTown();
ScopeResolver *GetScope(VarSpriteGroupScope scope = VSG_SCOPE_SELF, byte relative = 0) override
{
switch (scope) {
case VSG_SCOPE_SELF: return &industries_scope;
case VSG_SCOPE_PARENT: {
TownScopeResolver *tsr = this->GetTown();
if (tsr != nullptr) return tsr;
}
FALLTHROUGH;
default:
return ResolverObject::GetScope(scope, relative);
}
}
GrfSpecFeature GetFeature() const override;
uint32 GetDebugID() const override;
};
/** When should the industry(tile) be triggered for random bits? */
enum IndustryTrigger {
/** Triggered each tile loop */
INDUSTRY_TRIGGER_TILELOOP_PROCESS = 1,
/** Triggered (whole industry) each 256 ticks */
INDUSTRY_TRIGGER_256_TICKS = 2,
/** Triggered on cargo delivery */
INDUSTRY_TRIGGER_CARGO_DELIVERY = 4,
};
/** From where has callback #CBID_INDUSTRY_PROBABILITY been called */
enum IndustryAvailabilityCallType {
IACT_MAPGENERATION, ///< during random map generation
IACT_RANDOMCREATION, ///< during creation of random ingame industry
IACT_USERCREATION, ///< from the Fund/build window
IACT_PROSPECTCREATION, ///< from the Fund/build using prospecting
};
/* in newgrf_industry.cpp */
uint16 GetIndustryCallback(CallbackID callback, uint32 param1, uint32 param2, Industry *industry, IndustryType type, TileIndex tile);
uint32 GetIndustryIDAtOffset(TileIndex new_tile, const Industry *i, uint32 cur_grfid);
void IndustryProductionCallback(Industry *ind, int reason);
CommandCost CheckIfCallBackAllowsCreation(TileIndex tile, IndustryType type, size_t layout, uint32 seed, uint16 initial_random_bits, Owner founder, IndustryAvailabilityCallType creation_type);
uint32 GetIndustryProbabilityCallback(IndustryType type, IndustryAvailabilityCallType creation_type, uint32 default_prob);
bool IndustryTemporarilyRefusesCargo(Industry *ind, CargoID cargo_type);
IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id);
/* in newgrf_industrytiles.cpp*/
uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets, bool grf_version8);
#endif /* NEWGRF_INDUSTRIES_H */
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