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Location: cpp/openttd-patchpack/source/src/object.h - annotation
r26466:938bcd34baa7
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Codechange: Always set the ODATFB_NEAREST_DEPOT flag for 'any depot' orders
r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15940:064272152529 r15940:064272152529 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r15734:ae8e2e185874 r23607:36c15679007d r15734:ae8e2e185874 r25105:6cf6187bf733 r15972:6463015373ad r15734:ae8e2e185874 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file object.h Functions related to objects. */
#ifndef OBJECT_H
#define OBJECT_H
#include "tile_type.h"
#include "company_type.h"
#include "object_type.h"
void UpdateCompanyHQ(TileIndex tile, uint score);
void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = nullptr, uint8 view = 0);
Window *ShowBuildObjectPicker();
#endif /* OBJECT_H */
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