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Location: cpp/openttd-patchpack/source/src/fontcache.h - annotation
r9583:b6e25a00b908
1.4 KiB
text/x-c
(svn r13621) -Fix: building roadbits in the wrong direction on bridges or building roadbits from underneath the bridge to the bridgehead is impossible, so don't silently ignore that error when building over houses and industries is not ignored.
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/** @file fontcache.h Functions to read fonts from files and cache them. */
#ifndef FONTCACHE_H
#define FONTCACHE_H
#include "gfx_type.h"
/** Get the SpriteID mapped to the given font size and key */
SpriteID GetUnicodeGlyph(FontSize size, uint32 key);
/** Map a SpriteID to the font size and key */
void SetUnicodeGlyph(FontSize size, uint32 key, SpriteID sprite);
/** Initialize the glyph map */
void InitializeUnicodeGlyphMap();
#ifdef WITH_FREETYPE
struct FreeTypeSettings {
char small_font[260];
char medium_font[260];
char large_font[260];
uint small_size;
uint medium_size;
uint large_size;
bool small_aa;
bool medium_aa;
bool large_aa;
};
extern FreeTypeSettings _freetype;
void InitFreeType();
const struct Sprite *GetGlyph(FontSize size, uint32 key);
uint GetGlyphWidth(FontSize size, uint32 key);
#else
/* Stub for initializiation */
static inline void InitFreeType() {}
/** Get the Sprite for a glyph */
static inline const Sprite *GetGlyph(FontSize size, uint32 key)
{
SpriteID sprite = GetUnicodeGlyph(size, key);
if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
return GetSprite(sprite);
}
/** Get the width of a glyph */
static inline uint GetGlyphWidth(FontSize size, uint32 key)
{
SpriteID sprite = GetUnicodeGlyph(size, key);
if (sprite == 0) sprite = GetUnicodeGlyph(size, '?');
return SpriteExists(sprite) ? GetSprite(sprite)->width + (size != FS_NORMAL) : 0;
}
#endif /* WITH_FREETYPE */
#endif /* FONTCACHE_H */
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