Files
@ r5388:b83fe4735739
Branch filter:
Location: cpp/openttd-patchpack/source/vehicle_gui.h - annotation
r5388:b83fe4735739
2.7 KiB
text/x-c
(svn r7577) -Fix (r7565): Missed out some OSX files (Bjarni)
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r164:32c72e637930 r164:32c72e637930 r164:32c72e637930 r4442:b5f1e6ca1edf r4734:5b69ddbf3f28 r1752:e339152fbe8d r2436:963efe8b84cc r4712:ace1fd623579 r1093:18f56ef2d029 r164:32c72e637930 r164:32c72e637930 r588:c0748f0d2104 r588:c0748f0d2104 r588:c0748f0d2104 r164:32c72e637930 r164:32c72e637930 r4449:08eb8dc3465f r4449:08eb8dc3465f r4546:198accac2b54 r4449:08eb8dc3465f r4449:08eb8dc3465f r4681:f719e26018b5 r4546:198accac2b54 r4449:08eb8dc3465f r4449:08eb8dc3465f r4506:98668beebd0e r4506:98668beebd0e r4681:f719e26018b5 r4506:98668beebd0e r4506:98668beebd0e r4442:b5f1e6ca1edf r4442:b5f1e6ca1edf r4930:fb0ce02440ea r4930:fb0ce02440ea r4930:fb0ce02440ea r4930:fb0ce02440ea r4930:fb0ce02440ea r842:96908cec3367 r4442:b5f1e6ca1edf r4442:b5f1e6ca1edf r4442:b5f1e6ca1edf r4542:80951dd47a54 r4442:b5f1e6ca1edf r4442:b5f1e6ca1edf r4442:b5f1e6ca1edf r4442:b5f1e6ca1edf r4800:28f9264f7dd8 r4442:b5f1e6ca1edf r2552:89bd3d50b470 r2552:89bd3d50b470 r4932:f8667c11cd4e r4932:f8667c11cd4e r2552:89bd3d50b470 r4668:04e452c9b928 r4668:04e452c9b928 r4681:f719e26018b5 r4668:04e452c9b928 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4734:5b69ddbf3f28 r4796:4b78ea3c5f2f r4796:4b78ea3c5f2f r4796:4b78ea3c5f2f r4796:4b78ea3c5f2f r4796:4b78ea3c5f2f r164:32c72e637930 | /* $Id$ */
#ifndef VEHICLE_GUI_H
#define VEHICLE_GUI_H
#include "window.h"
#include "vehicle.h"
void DrawVehicleProfitButton(const Vehicle *v, int x, int y);
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order);
void InitializeVehiclesGuiList(void);
/* sorter stuff */
void RebuildVehicleLists(void);
void ResortVehicleLists(void);
#define PERIODIC_RESORT_DAYS 10
/* Vehicle List Window type flags */
enum {
VLW_STANDARD = 0 << 8,
VLW_SHARED_ORDERS = 1 << 8,
VLW_STATION_LIST = 2 << 8,
VLW_DEPOT_LIST = 3 << 8,
VLW_MASK = 0x700,
};
static inline bool ValidVLWFlags(uint16 flags)
{
return (flags == VLW_STANDARD || flags == VLW_SHARED_ORDERS || flags == VLW_STATION_LIST || flags == VLW_DEPOT_LIST);
}
void PlayerVehWndProc(Window *w, WindowEvent *e);
void DrawTrainEnginePurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawTrainWagonPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawRoadVehPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawAircraftPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawShipPurchaseInfo(int x, int y, uint w, EngineID engine_number);
void DrawTrainImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection);
void DrawRoadVehImage(const Vehicle *v, int x, int y, VehicleID selection);
void DrawShipImage(const Vehicle *v, int x, int y, VehicleID selection);
void DrawAircraftImage(const Vehicle *v, int x, int y, VehicleID selection);
void ShowBuildTrainWindow(TileIndex tile);
void ShowBuildRoadVehWindow(TileIndex tile);
void ShowBuildShipWindow(TileIndex tile);
void ShowBuildVehicleWindow(TileIndex tile, byte type);
void ChangeVehicleViewWindow(const Vehicle *from_v, const Vehicle *to_v);
uint ShowAdditionalText(int x, int y, uint w, EngineID engine);
uint ShowRefitOptionsList(int x, int y, uint w, EngineID engine);
void ShowVehicleListWindow(PlayerID player, StationID station, byte vehicle_type);
void ShowVehWithSharedOrders(Vehicle *v, byte vehicle_type);
void ShowVehDepotOrders(PlayerID player, byte vehicle_type, TileIndex depot_tile);
static inline void DrawVehicleImage(const Vehicle *v, int x, int y, int count, int skip, VehicleID selection)
{
switch (v->type) {
case VEH_Train: DrawTrainImage(v, x, y, count, skip, selection); break;
case VEH_Road: DrawRoadVehImage(v, x, y, selection); break;
case VEH_Ship: DrawShipImage(v, x, y, selection); break;
case VEH_Aircraft: DrawAircraftImage(v, x, y, selection); break;
default: NOT_REACHED();
}
}
static inline byte GetVehicleListHeight(byte type)
{
return (type == VEH_Train || type == VEH_Road) ? 14 : 24;
}
#endif /* VEHICLE_GUI_H */
|