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Location: cpp/openttd-patchpack/source/src/ship_gui.cpp - annotation
r23882:d683a0787bc9
2.9 KiB
text/x-c
Codechange: Don't use SDL_CreateRGBSurfaceWithFormat()
This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.
Closes #7785
Note: this code path is activated by using an 8-bit blitter, like:
./bin/openttd -b 8bpp-simple
This function requires libSDL 2.0.5 or higher. It looks like we don't
need to use it, and can just use the original SDL_CreateRGBSurface(),
with the masks set to 0, to trigger the default 8-bit format, which is
SDL_PIXELFORMAT_INDEX8.
Closes #7785
Note: this code path is activated by using an 8-bit blitter, like:
./bin/openttd -b 8bpp-simple
r5584:545d748cc681 r5584:545d748cc681 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6420:01087f989fd1 r5584:545d748cc681 r10960:e97ebf9cf99b r8107:82461791b7a2 r8224:194097dc7288 r5584:545d748cc681 r8114:866ed489ed98 r8144:1432edd15267 r13602:30f9b380fb13 r18462:a1ba75a7f741 r5584:545d748cc681 r8264:d493cb51fe8a r8264:d493cb51fe8a r21383:942c32fb8b0e r21383:942c32fb8b0e r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r13599:f6ef46132fe6 r18234:0d83ef81cba4 r5584:545d748cc681 r16431:ec558deca9d7 r13602:30f9b380fb13 r22459:c1921e75ce89 r22459:c1921e75ce89 r22459:c1921e75ce89 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r13602:30f9b380fb13 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r18462:a1ba75a7f741 r13602:30f9b380fb13 r21979:8f441a1deb2a r22460:68e4922ff4a3 r5584:545d748cc681 r5584:545d748cc681 r18462:a1ba75a7f741 r22460:68e4922ff4a3 r22460:68e4922ff4a3 r5584:545d748cc681 r5584:545d748cc681 r5584:545d748cc681 r7530:8eaeedf8b40c r11443:81f75d8ddd0c r11356:ae9277304002 r11443:81f75d8ddd0c r11443:81f75d8ddd0c r11443:81f75d8ddd0c r11443:81f75d8ddd0c r11356:ae9277304002 r11443:81f75d8ddd0c r7530:8eaeedf8b40c r7530:8eaeedf8b40c r7530:8eaeedf8b40c r7530:8eaeedf8b40c r20439:d34496be8ad3 r7530:8eaeedf8b40c r7530:8eaeedf8b40c r7530:8eaeedf8b40c r11709:0908d1040b1c r13351:43a3e6e1e395 r7530:8eaeedf8b40c r11725:57bc99fdc1bc r20188:c7660e0c9b5b r7530:8eaeedf8b40c r20188:c7660e0c9b5b r7530:8eaeedf8b40c r11725:57bc99fdc1bc r7530:8eaeedf8b40c r13351:43a3e6e1e395 r7530:8eaeedf8b40c r7530:8eaeedf8b40c r7530:8eaeedf8b40c r13351:43a3e6e1e395 r7530:8eaeedf8b40c | /* $Id$ */
/*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file ship_gui.cpp GUI for ships. */
#include "stdafx.h"
#include "vehicle_base.h"
#include "window_gui.h"
#include "gfx_func.h"
#include "vehicle_gui.h"
#include "strings_func.h"
#include "vehicle_func.h"
#include "spritecache.h"
#include "zoom_func.h"
#include "table/strings.h"
#include "safeguards.h"
/**
* Draws an image of a ship
* @param v Front vehicle
* @param left The minimum horizontal position
* @param right The maximum horizontal position
* @param y Vertical position to draw at
* @param selection Selected vehicle to draw a frame around
*/
void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type)
{
bool rtl = _current_text_dir == TD_RTL;
VehicleSpriteSeq seq;
v->GetImage(rtl ? DIR_E : DIR_W, image_type, &seq);
Rect rect;
seq.GetBounds(&rect);
int width = UnScaleGUI(rect.right - rect.left + 1);
int x_offs = UnScaleGUI(rect.left);
int x = rtl ? right - width - x_offs : left - x_offs;
y += ScaleGUITrad(10);
seq.Draw(x, y, GetVehiclePalette(v), false);
if (v->index == selection) {
x += x_offs;
y += UnScaleGUI(rect.top);
DrawFrameRect(x - 1, y - 1, x + width + 1, y + UnScaleGUI(rect.bottom - rect.top + 1) + 1, COLOUR_WHITE, FR_BORDERONLY);
}
}
/**
* Draw the details for the given vehicle at the given position
*
* @param v current vehicle
* @param left The left most coordinate to draw
* @param right The right most coordinate to draw
* @param y The y coordinate
*/
void DrawShipDetails(const Vehicle *v, int left, int right, int y)
{
SetDParam(0, v->engine_type);
SetDParam(1, v->build_year);
SetDParam(2, v->value);
DrawString(left, right, y, STR_VEHICLE_INFO_BUILT_VALUE);
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo_cap);
SetDParam(4, GetCargoSubtypeText(v));
DrawString(left, right, y + FONT_HEIGHT_NORMAL, STR_VEHICLE_INFO_CAPACITY);
StringID str = STR_VEHICLE_DETAILS_CARGO_EMPTY;
if (v->cargo.StoredCount() > 0) {
SetDParam(0, v->cargo_type);
SetDParam(1, v->cargo.StoredCount());
SetDParam(2, v->cargo.Source());
str = STR_VEHICLE_DETAILS_CARGO_FROM;
}
DrawString(left, right, y + 2 * FONT_HEIGHT_NORMAL + 1, str);
/* Draw Transfer credits text */
SetDParam(0, v->cargo.FeederShare());
DrawString(left, right, y + 3 * FONT_HEIGHT_NORMAL + 3, STR_VEHICLE_INFO_FEEDER_CARGO_VALUE);
}
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