Files @ r24498:e9114d9ab04a
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Location: cpp/openttd-patchpack/source/src/bridge_map.cpp - annotation

Patric Stout
Fix #6468: don't store version of AIs-started-via-console in name

You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.

However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.

By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
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/*
 * This file is part of OpenTTD.
 * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
 * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
 * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
 */

/** @file bridge_map.cpp Map accessor functions for bridges. */

#include "stdafx.h"
#include "landscape.h"
#include "tunnelbridge_map.h"

#include "safeguards.h"


/**
 * Finds the end of a bridge in the specified direction starting at a middle tile
 * @param tile the bridge tile to find the bridge ramp for
 * @param dir  the direction to search in
 */
static TileIndex GetBridgeEnd(TileIndex tile, DiagDirection dir)
{
	TileIndexDiff delta = TileOffsByDiagDir(dir);

	dir = ReverseDiagDir(dir);
	do {
		tile += delta;
	} while (!IsBridgeTile(tile) || GetTunnelBridgeDirection(tile) != dir);

	return tile;
}


/**
 * Finds the northern end of a bridge starting at a middle tile
 * @param t the bridge tile to find the bridge ramp for
 */
TileIndex GetNorthernBridgeEnd(TileIndex t)
{
	return GetBridgeEnd(t, ReverseDiagDir(AxisToDiagDir(GetBridgeAxis(t))));
}


/**
 * Finds the southern end of a bridge starting at a middle tile
 * @param t the bridge tile to find the bridge ramp for
 */
TileIndex GetSouthernBridgeEnd(TileIndex t)
{
	return GetBridgeEnd(t, AxisToDiagDir(GetBridgeAxis(t)));
}


/**
 * Starting at one bridge end finds the other bridge end
 * @param tile the bridge ramp tile to find the other bridge ramp for
 */
TileIndex GetOtherBridgeEnd(TileIndex tile)
{
	assert(IsBridgeTile(tile));
	return GetBridgeEnd(tile, GetTunnelBridgeDirection(tile));
}

/**
 * Get the height ('z') of a bridge.
 * @param t the bridge ramp tile to get the bridge height from
 * @return the height of the bridge.
 */
int GetBridgeHeight(TileIndex t)
{
	int h;
	Slope tileh = GetTileSlope(t, &h);
	Foundation f = GetBridgeFoundation(tileh, DiagDirToAxis(GetTunnelBridgeDirection(t)));

	/* one height level extra for the ramp */
	return h + 1 + ApplyFoundationToSlope(f, &tileh);
}