Files
@ r24498:e9114d9ab04a
Branch filter:
Location: cpp/openttd-patchpack/source/src/vehicle_gui.h - annotation
r24498:e9114d9ab04a
4.7 KiB
text/x-c
Fix #6468: don't store version of AIs-started-via-console in name
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
You can do: "startai myai.3", which starts version 3 of "myai".
This is very useful for testing save/load code between different
versions of your AI.
However, when using this syntax, the AI got saved as "myai.3" as
name of the AI, instead of "myai". This caused several problems,
like indicating to the user the AI could not be found, but still
load the AI. But in all cases, the AI never got the chance to
load the saved data, making the whole reason this exists pointless.
By splitting the name and version already in the console command,
the code becomes simpler and AIs started this way now follow the
normal flow after initialization.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r12768:980ae0491352 r9111:983de9c5a848 r6423:c3b8b9853091 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r9274:76c4320046fb r8144:1432edd15267 r8771:b6e9d5dbdc1b r8769:6c1f27d01bf5 r8777:59b04e504aa5 r14248:a9050881acd7 r5475:3f5cd13d1b63 r18243:cf295a72fdc8 r5475:3f5cd13d1b63 r12069:84bc50fb033a r12069:84bc50fb033a r12069:84bc50fb033a r12069:84bc50fb033a r12069:84bc50fb033a r12069:84bc50fb033a r12069:84bc50fb033a r12069:84bc50fb033a r19878:34102534d9f9 r19878:34102534d9f9 r19878:34102534d9f9 r19878:34102534d9f9 r19878:34102534d9f9 r19878:34102534d9f9 r19878:34102534d9f9 r19878:34102534d9f9 r23504:78fe6b38bedf r23504:78fe6b38bedf r23504:78fe6b38bedf r23504:78fe6b38bedf r24142:fc8b5e8443cd r23504:78fe6b38bedf r23504:78fe6b38bedf r23504:78fe6b38bedf r23504:78fe6b38bedf r5475:3f5cd13d1b63 r18234:0d83ef81cba4 r18234:0d83ef81cba4 r18234:0d83ef81cba4 r18234:0d83ef81cba4 r5475:3f5cd13d1b63 r6638:3cf9aa498970 r5475:3f5cd13d1b63 r11444:8fe61cd1c07a r11133:84e4d86c0cb1 r5475:3f5cd13d1b63 r5745:711848d18034 r10207:a1fc2f2a33db r10207:a1fc2f2a33db r10207:a1fc2f2a33db r5475:3f5cd13d1b63 r13594:f2f46474fc53 r13594:f2f46474fc53 r13594:f2f46474fc53 r13594:f2f46474fc53 r13594:f2f46474fc53 r13594:f2f46474fc53 r5475:3f5cd13d1b63 r6259:e2dba394134b r5475:3f5cd13d1b63 r5475:3f5cd13d1b63 r22424:a25b9a5bc66b r22424:a25b9a5bc66b r16819:56a1c089ed2b r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r19884:a1593074c6b8 r15610:623a23fb6560 r15610:623a23fb6560 r9043:f68547db66fc r9043:f68547db66fc r10207:a1fc2f2a33db r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r9043:f68547db66fc r7486:610eee847f11 r7486:610eee847f11 r16050:f8b5963745b7 r15078:76a51dd49982 r7486:610eee847f11 r24333:94ef0c6c84e2 r9182:0d593e61d67e r18234:0d83ef81cba4 r22423:7fe76492aff2 r16816:df29df8433a3 r5475:3f5cd13d1b63 | /*
* This file is part of OpenTTD.
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
*/
/** @file vehicle_gui.h Functions related to the vehicle's GUIs. */
#ifndef VEHICLE_GUI_H
#define VEHICLE_GUI_H
#include "window_type.h"
#include "vehicle_type.h"
#include "order_type.h"
#include "station_type.h"
#include "engine_type.h"
#include "company_type.h"
void ShowVehicleRefitWindow(const Vehicle *v, VehicleOrderID order, Window *parent, bool auto_refit = false);
/** The tabs in the train details window */
enum TrainDetailsWindowTabs {
TDW_TAB_CARGO = 0, ///< Tab with cargo carried by the vehicles
TDW_TAB_INFO, ///< Tab with name and value of the vehicles
TDW_TAB_CAPACITY, ///< Tab with cargo capacity of the vehicles
TDW_TAB_TOTALS, ///< Tab with sum of total cargo transported
};
/** Special values for vehicle-related windows for the data parameter of #InvalidateWindowData. */
enum VehicleInvalidateWindowData {
VIWD_REMOVE_ALL_ORDERS = -1, ///< Removed / replaced all orders (after deleting / sharing).
VIWD_MODIFY_ORDERS = -2, ///< Other order modifications.
VIWD_CONSIST_CHANGED = -3, ///< Vehicle composition was changed.
VIWD_AUTOREPLACE = -4, ///< Autoreplace replaced the vehicle.
};
/** Extra information about refitted cargo and capacity */
struct TestedEngineDetails {
Money cost; ///< Refit cost
CargoID cargo; ///< Cargo type
uint capacity; ///< Cargo capacity
uint16 mail_capacity; ///< Mail capacity if available
};
int DrawVehiclePurchaseInfo(int left, int right, int y, EngineID engine_number, TestedEngineDetails &te);
void DrawTrainImage(const Train *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip, VehicleID drag_dest = INVALID_VEHICLE);
void DrawRoadVehImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip = 0);
void DrawShipImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
void DrawAircraftImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type);
void ShowBuildVehicleWindow(TileIndex tile, VehicleType type);
uint ShowRefitOptionsList(int left, int right, int y, EngineID engine);
StringID GetCargoSubtypeText(const Vehicle *v);
void ShowVehicleListWindow(const Vehicle *v);
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type);
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, StationID station);
void ShowVehicleListWindow(CompanyID company, VehicleType vehicle_type, TileIndex depot_tile);
/**
* Get the height of a single vehicle in the GUIs.
* @param type the vehicle type to look at
* @return the height
*/
static inline uint GetVehicleHeight(VehicleType type)
{
return (type == VEH_TRAIN || type == VEH_ROAD) ? 14 : 24;
}
int GetSingleVehicleWidth(const Vehicle *v, EngineImageType image_type);
int GetVehicleWidth(const Vehicle *v, EngineImageType image_type);
/** Dimensions of a cell in the purchase/depot windows. */
struct VehicleCellSize {
uint height; ///< Vehicle cell height.
uint extend_left; ///< Extend of the cell to the left.
uint extend_right; ///< Extend of the cell to the right.
};
VehicleCellSize GetVehicleImageCellSize(VehicleType type, EngineImageType image_type);
/**
* Get WindowClass for vehicle list of given vehicle type
* @param vt vehicle type to check
* @return corresponding window class
* @note works only for company buildable vehicle types
*/
static inline WindowClass GetWindowClassForVehicleType(VehicleType vt)
{
switch (vt) {
default: NOT_REACHED();
case VEH_TRAIN: return WC_TRAINS_LIST;
case VEH_ROAD: return WC_ROADVEH_LIST;
case VEH_SHIP: return WC_SHIPS_LIST;
case VEH_AIRCRAFT: return WC_AIRCRAFT_LIST;
}
}
/* Unified window procedure */
void ShowVehicleViewWindow(const Vehicle *v);
bool VehicleClicked(const Vehicle *v);
void StartStopVehicle(const Vehicle *v, bool texteffect);
Vehicle *CheckClickOnVehicle(const struct Viewport *vp, int x, int y);
void DrawVehicleImage(const Vehicle *v, int left, int right, int y, VehicleID selection, EngineImageType image_type, int skip);
void SetMouseCursorVehicle(const Vehicle *v, EngineImageType image_type);
#endif /* VEHICLE_GUI_H */
|