Files @ r11222:f66b1fc27a15
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Location: cpp/openttd-patchpack/source/src/openttd.h - annotation

yexo
(svn r15575) -Codechange: Rename GameModes to GameMode and store _game_mode as GameMode instead of as byte.
/* $Id$ */

/** @file openttd.h Some generic types. */

#ifndef OPENTTD_H
#define OPENTTD_H

enum GameMode {
	GM_MENU,
	GM_NORMAL,
	GM_EDITOR,
};

enum SwitchModes {
	SM_NONE            =  0,
	SM_NEWGAME         =  1,
	SM_EDITOR          =  2,
	SM_LOAD            =  3,
	SM_MENU            =  4,
	SM_SAVE            =  5,
	SM_GENRANDLAND     =  6,
	SM_LOAD_SCENARIO   =  9,
	SM_START_SCENARIO  = 10,
	SM_START_HEIGHTMAP = 11,
	SM_LOAD_HEIGHTMAP  = 12,
};

/* Display Options */
enum {
	DO_SHOW_TOWN_NAMES    = 0,
	DO_SHOW_STATION_NAMES = 1,
	DO_SHOW_SIGNS         = 2,
	DO_FULL_ANIMATION     = 3,
	DO_FULL_DETAIL        = 5,
	DO_WAYPOINTS          = 6,
};

extern GameMode _game_mode;
extern bool _exit_game;
extern int8 _pause_game;

#endif /* OPENTTD_H */