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Location: cpp/openttd-patchpack/source/mersenne.c - annotation
r4681:f719e26018b5
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(svn r6586) -Feature: [depot window] added a vehicle list window with all vehicles having a certain depot in their orders
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
It got one known issue though. The top bar got a plural issue so expect to see stuff like "1 trains" until we figure out why it behaves this way
Added the button to the depot windows. Made the autoreplace button bigger while I was moving some widgets anyway
Made road vehicle depot windows start with one more row to make room for the buttons
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2952:e97f823d2dbe r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2952:e97f823d2dbe r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2952:e97f823d2dbe r2075:832339004524 r2075:832339004524 r2952:e97f823d2dbe r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2952:e97f823d2dbe r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 r2075:832339004524 | /* $Id$ */
#include "stdafx.h"
#include "openttd.h"
#ifdef MERSENNE_TWISTER
// Source code for Mersenne Twister.
// A Random number generator with much higher quality random numbers.
#define N (624) // length of _mt_state vector
#define M (397) // a period parameter
#define K (0x9908B0DFU) // a magic constant
#define hiBit(u) ((u) & 0x80000000U) // mask all but highest bit of u
#define loBit(u) ((u) & 0x00000001U) // mask all but lowest bit of u
#define loBits(u) ((u) & 0x7FFFFFFFU) // mask the highest bit of u
#define mixBits(u, v) (hiBit(u)|loBits(v)) // move hi bit of u to hi bit of v
static uint32 _mt_state[N+1]; // _mt_state vector + 1 extra to not violate ANSI C
static uint32 *_mt_next; // _mt_next random value is computed from here
static int _mt_left = -1; // can *_mt_next++ this many times before reloading
void SeedMT(uint32 seed)
{
register uint32 x = (seed | 1U) & 0xFFFFFFFFU, *s = _mt_state;
register int j;
for (_mt_left=0, *s++=x, j=N; --j;
*s++ = (x*=69069U) & 0xFFFFFFFFU);
}
static uint32 ReloadMT(void)
{
register uint32 *p0=_mt_state, *p2=_mt_state+2, *pM=_mt_state+M, s0, s1;
register int j;
if (_mt_left < -1)
SeedMT(4357U);
_mt_left=N-1, _mt_next=_mt_state+1;
for (s0=_mt_state[0], s1=_mt_state[1], j=N-M+1; --j; s0=s1, s1=*p2++)
*p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
for (pM=_mt_state, j=M; --j; s0=s1, s1=*p2++)
*p0++ = *pM++ ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
s1=_mt_state[0], *p0 = *pM ^ (mixBits(s0, s1) >> 1) ^ (loBit(s1) ? K : 0U);
s1 ^= (s1 >> 11);
s1 ^= (s1 << 7) & 0x9D2C5680U;
s1 ^= (s1 << 15) & 0xEFC60000U;
return(s1 ^ (s1 >> 18));
}
uint32 RandomMT(void)
{
uint32 y;
if (--_mt_left < 0)
return ReloadMT();
y = *_mt_next++;
y ^= (y >> 11);
y ^= (y << 7) & 0x9D2C5680U;
y ^= (y << 15) & 0xEFC60000U;
return y ^ (y >> 18);
}
#else
void SeedMT(uint32 seed) {}
#endif /* MERSENNE_TWISTER */
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