Files
@ r5312:ffd375effb01
Branch filter:
Location: cpp/openttd-patchpack/source/news.h - annotation
r5312:ffd375effb01
2.8 KiB
text/x-c
(svn r7468) -Codechange: [win32] Add some comments to MB/WIDE_TO_WIDE/MB_[BUFFER] macros and
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
r2186:5ee653b1b5e1 r2186:5ee653b1b5e1 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r4289:b392a03b3ca3 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r715:f920f6262d41 r715:f920f6262d41 r2101:0a66b4de71ac r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r427:6597c5b27aeb r427:6597c5b27aeb r427:6597c5b27aeb r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r4873:4be1bb4925eb r0:d63b455452f6 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r4344:bff007ae1fd1 r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r0:d63b455452f6 r0:d63b455452f6 r0:d63b455452f6 r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4874:bbd8d8437e6e r0:d63b455452f6 r0:d63b455452f6 r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r4873:4be1bb4925eb r0:d63b455452f6 r0:d63b455452f6 r3139:fc4ce181eaee r3139:fc4ce181eaee r3139:fc4ce181eaee r3139:fc4ce181eaee r3139:fc4ce181eaee r3139:fc4ce181eaee r3139:fc4ce181eaee r0:d63b455452f6 | /* $Id$ */
#ifndef NEWS_H
#define NEWS_H
struct NewsItem {
StringID string_id;
uint16 duration;
Date date;
byte flags;
byte display_mode;
byte type;
byte callback;
TileIndex data_a;
TileIndex data_b;
uint32 params[10];
};
typedef bool ValidationProc ( uint data_a, uint data_b );
typedef void DrawNewsCallbackProc(Window *w);
typedef StringID GetNewsStringCallbackProc(const NewsItem *ni);
#define NEWS_FLAGS(mode,flag,type,cb) ((cb)<<24 | (type)<<16 | (flag)<<8 | (mode))
void AddNewsItem(StringID string, uint32 flags, uint data_a, uint data_b);
void NewsLoop(void);
void DrawNewsBorder(const Window *w);
void InitNewsItemStructs(void);
VARDEF NewsItem _statusbar_news_item;
enum NewsType {
NT_ARRIVAL_PLAYER = 0,
NT_ARRIVAL_OTHER = 1,
NT_ACCIDENT = 2,
NT_COMPANY_INFO = 3,
NT_ECONOMY = 4,
NT_ADVICE = 5,
NT_NEW_VEHICLES = 6,
NT_ACCEPTANCE = 7,
NT_SUBSIDIES = 8,
NT_GENERAL = 9,
};
enum NewsMode {
NM_SMALL = 0, ///< Show only a small popup informing us about vehicle age for example
NM_NORMAL = 1, ///< Show a simple news message (height 170 pixels)
NM_THIN = 2, ///< Show a simple news message (height 130 pixels)
NM_CALLBACK = 3, ///< Do some special processing before displaying news message. Which callback to call is in NewsCallback
};
enum NewsFlags {
NF_VIEWPORT = (1 << 1), ///< Does the news message have a viewport? (ingame picture of happening)
NF_TILE = (1 << 2), ///< When clicked on the news message scroll to a given tile? Tile is in data_a/data_b
NF_VEHICLE = (1 << 3), ///< When clicked on the message scroll to the vehicle? VehicleID is in data_a
NF_FORCE_BIG = (1 << 4), ///< Force the appearance of a news message if it has already been shown (internal)
NF_INCOLOR = (1 << 5), ///< Show the newsmessage in colour, otherwise it defaults to black & white
};
enum NewsCallback {
DNC_TRAINAVAIL = 0, ///< Show new train available message. StringID is EngineID
DNC_ROADAVAIL = 1, ///< Show new road vehicle available message. StringID is EngineID
DNC_SHIPAVAIL = 2, ///< Show new ship available message. StringID is EngineID
DNC_AIRCRAFTAVAIL = 3, ///< Show new aircraft available message. StringID is EngineID
DNC_BANKRUPCY = 4, ///< Show bankrupcy message. StringID is PlayerID (0-3) and NewsBankrupcy (4-7)
};
enum NewsBankrupcy {
NB_BTROUBLE = (1 << 4), ///< Company is in trouble (warning)
NB_BMERGER = (2 << 4), ///< Company has been bought by another company
NB_BBANKRUPT = (3 << 4), ///< Company has gone bankrupt
NB_BNEWCOMPANY = (4 << 4), ///< A new company has been started
};
/**
* Delete a news item type about a vehicle
* if the news item type is INVALID_STRING_ID all news about the vehicle get
* deleted
*/
void DeleteVehicleNews(VehicleID, StringID news);
#endif /* NEWS_H */
|