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Location: cpp/openttd-patchpack/source/signs.h - annotation
r5312:ffd375effb01
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(svn r7468) -Codechange: [win32] Add some comments to MB/WIDE_TO_WIDE/MB_[BUFFER] macros and
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
use them some more in win32 code. Also for the clipboard use the convert_from_fs
function instead of calling Win32 API directly. Make the static buffers in OTTD2FS
and FS2OTTD the same size (character-length wise)
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#ifndef SIGNS_H
#define SIGNS_H
#include "oldpool.h"
typedef struct Sign {
StringID str;
ViewportSign sign;
int32 x;
int32 y;
byte z;
PlayerID owner; // placed by this player. Anyone can delete them though. OWNER_NONE for gray signs from old games.
SignID index;
} Sign;
DECLARE_OLD_POOL(Sign, Sign, 2, 16000)
static inline SignID GetMaxSignIndex(void)
{
/* TODO - This isn't the real content of the function, but
* with the new pool-system this will be replaced with one that
* _really_ returns the highest index. Now it just returns
* the next safe value we are sure about everything is below.
*/
return GetSignPoolSize() - 1;
}
static inline uint GetNumSigns(void)
{
return GetSignPoolSize();
}
/**
* Check if a Sign really exists.
*/
static inline bool IsValidSign(const Sign *si)
{
return si->str != STR_NULL;
}
static inline bool IsValidSignID(uint index)
{
return index < GetSignPoolSize() && IsValidSign(GetSign(index));
}
void DestroySign(Sign *si);
static inline void DeleteSign(Sign *si)
{
DestroySign(si);
si->str = STR_NULL;
}
#define FOR_ALL_SIGNS_FROM(ss, start) for (ss = GetSign(start); ss != NULL; ss = (ss->index + 1U < GetSignPoolSize()) ? GetSign(ss->index + 1U) : NULL) if (IsValidSign(ss))
#define FOR_ALL_SIGNS(ss) FOR_ALL_SIGNS_FROM(ss, 0)
VARDEF bool _sign_sort_dirty;
void UpdateAllSignVirtCoords(void);
void PlaceProc_Sign(TileIndex tile);
/* misc.c */
void ShowRenameSignWindow(const Sign *si);
#endif /* SIGNS_H */
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