Changeset - r18977:1c3e0e63f950
[Not reviewed]
master
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rubidium - 12 years ago 2012-01-22 21:27:15
rubidium@openttd.org
(svn r23843) -Fix: minor issue with replaying ;)
2 files changed with 2 insertions and 2 deletions:
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src/network/network_command.cpp
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@@ -264,7 +264,7 @@ static void DistributeQueue(CommandQueue
 
{
 
#ifdef DEBUG_DUMP_COMMANDS
 
	/* When replaying we do not want this limitation. */
 
	int to_go = MAX_UINT16;
 
	int to_go = UINT16_MAX;
 
#else
 
	int to_go = _settings_client.network.commands_per_frame;
 
#endif
src/network/network_internal.h
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@@ -44,7 +44,7 @@
 
 * There's basically no need to ever enable this, unless you really know what
 
 * you are doing, i.e. debugging a desync.
 
 *
 
 * NOTE: Define DEBUG_DUMP_COMMANDS in network.h or globally, else it does not
 
 * NOTE: Define DEBUG_DUMP_COMMANDS in network_func.h or globally, else it does not
 
 *       have enough effects. For example CmdCompanyCtrl needs it to be able
 
 *       to create companies when there are not clients on this server.
 
 */
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