@@ -717,6 +717,8 @@ bool AfterLoadGame()
* But this exeption is not true for non dedicated network_servers! */
if (!Company::IsValidID(COMPANY_FIRST) && (!_networking || (_networking && _network_server && !_network_dedicated))) {
DoStartupNewCompany(false);
Company *c = Company::Get(COMPANY_FIRST);
c->settings = _settings_client.company;
}
/* Fix the cache for cargo payments. */
Status change: