Files @ r1282:086fc2f1272e
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Location: cpp/openttd-patchpack/source/airport.h

truelight
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value).
Default max allowed vehicles per type is changed:
Trains: 500 (old 80)
Road: 500 (old 80)
Ships: 200 (old 40)
Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
#ifndef AIRPORT_H
#define AIRPORT_H

#include "airport_movement.h"

enum {MAX_TERMINALS = 6};
enum {MAX_HELIPADS  = 2};

// Airport types
enum {
	AT_SMALL = 0,
	AT_LARGE = 1,
	AT_HELIPORT = 2,
	AT_METROPOLITAN = 3,
	AT_INTERNATIONAL = 4,
	AT_OILRIG = 15
};

// do not change unless you change v->subtype too. This aligns perfectly with its current setting
enum {
	AIRCRAFT_ONLY = 0,
	ALL = 1,
	HELICOPTERS_ONLY = 2
};

// Finite sTate mAchine --> FTA
typedef struct AirportFTAClass {
	byte nofelements;							// number of positions the airport consists of
	const byte *terminals;
	const byte *helipads;
	byte entry_point;							// when an airplane arrives at this airport, enter it at position entry_point
	byte acc_planes;							// accept airplanes or helicopters or both
	const TileIndexDiffC *airport_depots;	// gives the position of the depots on the airports
	byte nof_depots;							// number of depots this airport has
	struct AirportFTA *layout;		// state machine for airport
} AirportFTAClass;

// internal structure used in openttd - Finite sTate mAchine --> FTA
typedef struct AirportFTA {
	byte position;										// the position that an airplane is at
	byte next_position;								// next position from this position
	uint32 block;	// 32 bit blocks (st->airport_flags), should be enough for the most complex airports
	byte heading;	// heading (current orders), guiding an airplane to its target on an airport
	struct AirportFTA *next_in_chain;	// possible extra movement choices from this position
} AirportFTA;

void InitializeAirports(void);
void UnInitializeAirports(void);
const AirportFTAClass* GetAirport(const byte airport_type);

#endif /* AIRPORT_H */