Files @ r1282:086fc2f1272e
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Location: cpp/openttd-patchpack/source/economy.h

truelight
(svn r1786) -Fix: unitnumber is increased to 16bit, so now you can have up to 5000
trains in one game (instead of the 240 which was the current value).
Default max allowed vehicles per type is changed:
Trains: 500 (old 80)
Road: 500 (old 80)
Ships: 200 (old 40)
Aicraft: 300 (old 50)
(Tnx to Celestar and Darkvater for checking the patch)
#ifndef ECONOMY_H
#define ECONOMY_H

typedef struct {
	// Maximum possible loan
	int32 max_loan;
	int32 max_loan_unround;
	// Economy fluctuation status
	int fluct;
	// Interest
	byte interest_rate;
	byte infl_amount;
	byte infl_amount_pr;
} Economy;

VARDEF Economy _economy;

typedef struct Subsidy {
	byte cargo_type;
	byte age;
	uint16 from;
	uint16 to;
} Subsidy;


enum {
    SCORE_VEHICLES = 0,
    SCORE_STATIONS = 1,
    SCORE_MIN_PROFIT = 2,
    SCORE_MIN_INCOME = 3,
    SCORE_MAX_INCOME = 4,
    SCORE_DELIVERED = 5,
    SCORE_CARGO = 6,
    SCORE_MONEY = 7,
    SCORE_LOAN = 8,
    SCORE_TOTAL = 9, // This must always be the last entry

    NUM_SCORE = 10, // How many scores are there..

    SCORE_MAX = 1000, 	// The max score that can be in the performance history
    					//  the scores together of score_info is allowed to be more!
};

typedef struct ScoreInfo {
    byte id;			// Unique ID of the score
    int needed;			// How much you need to get the perfect score
    int score;			// How much score it will give
} ScoreInfo;

static const ScoreInfo score_info[] = {
    {SCORE_VEHICLES,		120, 			100},
    {SCORE_STATIONS,		80, 			100},
    {SCORE_MIN_PROFIT,	10000,		100},
    {SCORE_MIN_INCOME,	50000,		50},
    {SCORE_MAX_INCOME,	100000,		100},
    {SCORE_DELIVERED,		40000, 		400},
    {SCORE_CARGO,				8,				50},
    {SCORE_MONEY,				10000000,	50},
    {SCORE_LOAN,				250000,		50},
    {SCORE_TOTAL,				0,				0}
};

int _score_part[MAX_PLAYERS][NUM_SCORE];

int UpdateCompanyRatingAndValue(Player *p, bool update);
void UpdatePlayerHouse(Player *p, uint score);


VARDEF Subsidy _subsidies[MAX_PLAYERS];
Pair SetupSubsidyDecodeParam(Subsidy *s, bool mode);
void DeleteSubsidyWithIndustry(uint16 index);
void DeleteSubsidyWithStation(uint16 index);
void RemoteSubsidyAdd(Subsidy *s_new);

int32 GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, byte cargo_type);
uint MoveGoodsToStation(uint tile, int w, int h, int type, uint amount);

#endif /* ECONOMY_H */