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Location: cpp/openttd-patchpack/source/src/music.h

rubidium
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
/* $Id$ */

/** @file music.h */

#ifndef MUSIC_H
#define MUSIC_H

#define NUM_SONGS_PLAYLIST 33
#define NUM_SONGS_AVAILABLE 22

struct SongSpecs {
	char filename[256];
	char song_name[64];
};

extern const SongSpecs origin_songs_specs[NUM_SONGS_AVAILABLE];

#endif //MUSIC_H