Files @ r7742:13aaf7ce450a
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Location: cpp/openttd-patchpack/source/src/namegen.h

rubidium
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
/* $Id$ */

/** @file src/namegen.h Town name generator stuff */

#ifndef NAMEGEN_H
#define NAMEGEN_H

typedef byte TownNameGenerator(char *buf, uint32 seed, const char *last);

extern TownNameGenerator * const _town_name_generators[];

#endif /* NAMEGEN_H */