Files @ r7742:13aaf7ce450a
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Location: cpp/openttd-patchpack/source/src/road_cmd.h

rubidium
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
/* $Id$ */

/** @file road_cmd.h */

#ifndef ROAD_CMD_H
#define ROAD_CMD_H

#include "direction.h"

void DrawRoadDepotSprite(int x, int y, DiagDirection dir, RoadType rt);

#endif /* ROAD_CMD_H */