Files @ r7742:13aaf7ce450a
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Location: cpp/openttd-patchpack/source/src/thread.h

rubidium
(svn r11279) -Codechange: use a typedeffed type for all magic with GameDifficulty instead on relying ints to always be 32 bits, which they are not.
/* $Id$ */

/** @file thread.h */

#ifndef THREAD_H
#define THREAD_H

struct OTTDThread;

typedef void * (*OTTDThreadFunc)(void*);

OTTDThread *OTTDCreateThread(OTTDThreadFunc, void*);
void       *OTTDJoinThread(OTTDThread*);
void        OTTDExitThread();

#endif /* THREAD_H */