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Location: cpp/openttd-patchpack/source/src/ai/ai_scanner.cpp
r10737:2346af7e04e8
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(svn r15070) -Update: WebTranslator2 update to 2009-01-13 18:42:22
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
brazilian_portuguese - 16 fixed by tucalipe (16)
catalan - 8 fixed by arnaullv (8)
croatian - 24 fixed by tifached (24)
czech - 8 fixed by Hadez (8)
dutch - 2 fixed by Excel20 (2)
finnish - 7 fixed, 1 changed by UltimateSephiroth (8)
hungarian - 7 fixed, 2 changed by IPG (2), alyr (7)
indonesian - 23 fixed, 2 changed by fanioz (25)
italian - 7 fixed, 1 changed by lorenzodv (8)
japanese - 59 fixed by ickoonite (59)
polish - 3 fixed by xaxa (3)
romanian - 23 fixed, 1 changed by kkmic (24)
slovak - 59 fixed by James (59)
spanish - 58 fixed by Dominus (30), eusebio (28)
turkish - 7 fixed, 1 changed by Emin (8)
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/** @file ai_scanner.cpp allows scanning AI scripts */
#include "../stdafx.h"
#include "../debug.h"
#include "../openttd.h"
#include "../string_func.h"
#include "../fileio_func.h"
#include "../fios.h"
#include "../network/network.h"
#include "../core/random_func.hpp"
#include <sys/types.h>
#include <sys/stat.h>
#include <squirrel.h>
#include "../script/squirrel.hpp"
#include "../script/squirrel_helper.hpp"
#include "../script/squirrel_class.hpp"
#include "ai.hpp"
#include "ai_info.hpp"
#include "ai_scanner.hpp"
#include "api/ai_controller.hpp"
void AIScanner::ScanDir(const char *dirname, bool library_dir, char *library_depth)
{
extern bool FiosIsValidFile(const char *path, const struct dirent *ent, struct stat *sb);
extern bool FiosIsHiddenFile(const struct dirent *ent);
struct stat sb;
struct dirent *dirent;
DIR *dir;
char d_name[MAX_PATH];
char script_name[MAX_PATH];
dir = ttd_opendir(dirname);
/* Dir not found, so do nothing */
if (dir == NULL) return;
/* Walk all dirs trying to find a dir in which 'main.nut' exists */
while ((dirent = readdir(dir)) != NULL) {
ttd_strlcpy(d_name, FS2OTTD(dirent->d_name), sizeof(d_name));
/* Valid file, not '.' or '..', not hidden */
if (!FiosIsValidFile(dirname, dirent, &sb)) continue;
if (strcmp(d_name, ".") == 0 || strcmp(d_name, "..") == 0) continue;
if (FiosIsHiddenFile(dirent) && strncasecmp(d_name, PERSONAL_DIR, strlen(d_name)) != 0) continue;
if (S_ISDIR(sb.st_mode)) {
/* Create the full-length script-name */
ttd_strlcpy(script_name, dirname, sizeof(script_name));
ttd_strlcat(script_name, d_name, sizeof(script_name));
ttd_strlcat(script_name, PATHSEP, sizeof(script_name));
if (library_dir && library_depth == NULL) {
ScanDir(script_name, library_dir, d_name);
continue;
}
}
if (S_ISREG(sb.st_mode)) {
if (library_dir) continue;
char *ext = strrchr(d_name, '.');
if (ext == NULL || strcasecmp(ext, ".tar") != 0) continue;
/* Create the full path to the tarfile */
char tarname[MAX_PATH];
ttd_strlcpy(tarname, dirname, sizeof(tarname));
ttd_strlcat(tarname, d_name, sizeof(tarname));
/* Now the script-name starts with the first dir in the tar */
if (FioTarFirstDir(tarname) == NULL) continue;
ttd_strlcpy(script_name, "%aitar%", sizeof(tarname));
ttd_strlcat(script_name, FioTarFirstDir(tarname), sizeof(script_name));
FioTarAddLink(script_name, FioTarFirstDir(tarname));
/* The name of the AI is the name of the tar minus the .tar */
*ext = '\0';
}
if (!library_dir) {
/* We look for the file 'info.nut' inside the AI dir.. if it doesn't exists, it isn't an AI */
ttd_strlcat(script_name, "info.nut", sizeof(script_name));
if (FioCheckFileExists(script_name, AI_DIR)) {
char load_script[MAX_PATH];
ttd_strlcpy(load_script, script_name, sizeof(load_script));
/* Remove the 'info.nut' part and replace it with 'main.nut' */
script_name[strlen(script_name) - 8] = '\0';
ttd_strlcat(script_name, "main.nut", sizeof(script_name));
DEBUG(ai, 6, "[script] Loading script '%s' for AI handling", load_script);
this->current_script = script_name;
this->current_dir = d_name;
this->engine->LoadScript(load_script);
}
} else {
/* We look for the file 'library.nut' inside the library dir.. */
ttd_strlcat(script_name, "library.nut", sizeof(script_name));
if (FioCheckFileExists(script_name, AI_DIR)) {
char load_script[MAX_PATH];
char dir_name[MAX_PATH];
char d_name_2[MAX_PATH];
/* In case the directory has a dot in it, ignore it, as that is the
* indicator for multiple versions of the same library */
ttd_strlcpy(d_name_2, d_name, sizeof(d_name_2));
char *e = strrchr(d_name_2, '.');
if (e != NULL) *e = '\0';
ttd_strlcpy(load_script, script_name, sizeof(load_script));
ttd_strlcpy(dir_name, library_depth, sizeof(dir_name));
ttd_strlcat(dir_name, ".", sizeof(dir_name));
ttd_strlcat(dir_name, d_name_2, sizeof(dir_name));
/* Remove the 'library.nut' part and replace it with 'main.nut' */
script_name[strlen(script_name) - 11] = '\0';
ttd_strlcat(script_name, "main.nut", sizeof(script_name));
DEBUG(ai, 6, "[script] Loading script '%s' for Squirrel library", load_script);
this->current_script = script_name;
this->current_dir = dir_name;
this->engine->LoadScript(load_script);
}
}
}
closedir(dir);
}
void AIScanner::ScanAIDir()
{
char buf[MAX_PATH];
Searchpath sp;
FOR_ALL_SEARCHPATHS(sp) {
FioAppendDirectory(buf, MAX_PATH, sp, AI_DIR);
if (FileExists(buf)) this->ScanDir(buf, false);
ttd_strlcat(buf, "library" PATHSEP, MAX_PATH);
if (FileExists(buf)) this->ScanDir(buf, true);
}
}
void AIScanner::RescanAIDir()
{
extern void ScanForTarFiles();
ScanForTarFiles();
this->ScanAIDir();
}
AIScanner::AIScanner()
{
this->engine = new Squirrel();
/* Create the AIInfo class, and add the RegisterAI function */
DefSQClass <AIInfo> SQAIInfo("AIInfo");
SQAIInfo.PreRegister(engine);
SQAIInfo.AddConstructor<void (AIInfo::*)(), 1>(engine, "x");
SQAIInfo.DefSQAdvancedMethod(this->engine, &AIInfo::AddSetting, "AddSetting");
SQAIInfo.PostRegister(engine);
this->engine->AddMethod("RegisterAI", &AIInfo::Constructor, 2, "tx");
/* Create the AILibrary class, and add the RegisterLibrary function */
this->engine->AddClassBegin("AILibrary");
this->engine->AddClassEnd();
this->engine->AddMethod("RegisterLibrary", &AILibrary::Constructor, 2, "tx");
this->engine->AddConst("AICONFIG_RANDOM", AICONFIG_RANDOM);
this->engine->AddConst("AICONFIG_BOOLEAN", AICONFIG_BOOLEAN);
/* Mark this class as global pointer */
this->engine->SetGlobalPointer(this);
/* Scan the AI dir for scripts */
this->ScanAIDir();
/* Create the dummy AI */
this->engine->AddMethod("RegisterDummyAI", &AIInfo::DummyConstructor, 2, "tx");
this->current_script = (char *)"%_dummy";
this->current_dir = (char *)"%_dummy";
extern void AI_CreateAIInfoDummy(HSQUIRRELVM vm);
AI_CreateAIInfoDummy(this->engine->GetVM());
}
AIScanner::~AIScanner()
{
AIInfoList::iterator it = this->info_list.begin();
for (; it != this->info_list.end(); it++) {
AIInfo *i = (*it).second;
delete i;
}
delete this->engine;
}
bool AIScanner::ImportLibrary(const char *library, const char *class_name, int version, HSQUIRRELVM vm, AIController *controller)
{
/* Internally we store libraries as 'library.version' */
char library_name[1024];
snprintf(library_name, sizeof(library_name), "%s.%d", library, version);
/* Check if the library + version exists */
AILibraryList::iterator iter = this->library_list.find(library_name);
if (iter == this->library_list.end()) {
char error[1024];
/* Now see if the version doesn't exist, or the library */
iter = this->library_list.find(library);
if (iter == this->library_list.end()) {
snprintf(error, sizeof(error), "couldn't find library '%s'", library);
} else {
snprintf(error, sizeof(error), "this AI is expecting library '%s' to be version %d, but the latest available is version %d", library, version, (*iter).second->GetVersion());
}
sq_throwerror(vm, OTTD2FS(error));
return false;
}
/* Get the current table/class we belong to */
HSQOBJECT parent;
sq_getstackobj(vm, 1, &parent);
char fake_class[1024];
int next_number;
/* Check if we already have this library loaded.. if so, fill fake_class
* with the class-name it is nested in */
if (!controller->LoadedLibrary(library_name, &next_number, &fake_class[0], sizeof(fake_class))) {
/* Create a new fake internal name */
snprintf(fake_class, sizeof(fake_class), "_internalNA%d", next_number);
/* Load the library in a 'fake' namespace, so we can link it to the name the user requested */
sq_pushroottable(vm);
sq_pushstring(vm, OTTD2FS(fake_class), -1);
sq_newclass(vm, SQFalse);
/* Load the library */
if (!Squirrel::LoadScript(vm, (*iter).second->GetScriptName(), false)) {
char error[1024];
snprintf(error, sizeof(error), "there was a compile error when importing '%s' version %d", library, version);
sq_throwerror(vm, OTTD2FS(error));
return false;
}
/* Create the fake class */
sq_newslot(vm, -3, SQFalse);
sq_pop(vm, 1);
controller->AddLoadedLibrary(library_name, fake_class);
}
/* Find the real class inside the fake class (like 'sets.Vector') */
sq_pushroottable(vm);
sq_pushstring(vm, OTTD2FS(fake_class), -1);
if (SQ_FAILED(sq_get(vm, -2))) {
sq_throwerror(vm, _SC("internal error assigning library class"));
return false;
}
sq_pushstring(vm, OTTD2FS((*iter).second->GetInstanceName()), -1);
if (SQ_FAILED(sq_get(vm, -2))) {
char error[1024];
snprintf(error, sizeof(error), "unable to find class '%s' in the library '%s' version %d", (*iter).second->GetInstanceName(), library, version);
sq_throwerror(vm, OTTD2FS(error));
return false;
}
HSQOBJECT obj;
sq_getstackobj(vm, -1, &obj);
sq_pop(vm, 3);
if (StrEmpty(class_name)) {
sq_pushobject(vm, obj);
return true;
}
/* Now link the name the user wanted to our 'fake' class */
sq_pushobject(vm, parent);
sq_pushstring(vm, OTTD2FS(class_name), -1);
sq_pushobject(vm, obj);
sq_newclass(vm, SQTrue);
sq_newslot(vm, -3, SQFalse);
sq_pop(vm, 1);
sq_pushobject(vm, obj);
return true;
}
void AIScanner::RegisterLibrary(AILibrary *library)
{
const char *ai_name_without_version = library->GetDirName();
char ai_name[1024];
snprintf(ai_name, sizeof(ai_name), "%s.%d", library->GetDirName(), library->GetVersion());
/* Check if we register twice; than the first always wins */
if (this->library_list.find(ai_name) != this->library_list.end()) {
/* In case they are not the same dir, give a warning */
if (strcasecmp(library->GetScriptName(), this->library_list[ai_name]->GetScriptName()) != 0) {
DEBUG(ai, 0, "Registering two libraries with the same name");
DEBUG(ai, 0, " 1: %s", this->library_list[ai_name]->GetScriptName());
DEBUG(ai, 0, " 2: %s", library->GetScriptName());
DEBUG(ai, 0, "The first is taking precedence");
}
/* Delete the new AILibrary, as we will be using the old one */
delete library;
return;
}
this->library_list[strdup(ai_name)] = library;
/* Insert the global name too, so we if the library is known at all */
if (this->library_list.find(ai_name_without_version) == this->library_list.end()) {
this->library_list[strdup(ai_name_without_version)] = library;
} else if (this->library_list[ai_name_without_version]->GetVersion() < library->GetVersion()) {
this->library_list[ai_name_without_version] = library;
}
}
void AIScanner::RegisterAI(AIInfo *info)
{
const char *ai_name = info->GetDirName();
/* Check if we register twice; than the first always wins */
if (this->info_list.find(ai_name) != this->info_list.end()) {
/* In case they are not the same dir, give a warning */
if (strcasecmp(info->GetScriptName(), this->info_list[ai_name]->GetScriptName()) != 0) {
DEBUG(ai, 0, "Registering two AIs with the same name");
DEBUG(ai, 0, " 1: %s", this->info_list[ai_name]->GetScriptName());
DEBUG(ai, 0, " 2: %s", info->GetScriptName());
DEBUG(ai, 0, "The first is taking precedence");
}
/* Delete the new AIInfo, as we will be using the old one */
delete info;
return;
}
this->info_list[strdup(ai_name)] = info;
}
void AIScanner::UnregisterAI(AIInfo *info)
{
this->info_list.erase(info->GetDirName());
}
AIInfo *AIScanner::SelectRandomAI()
{
if (this->info_list.size() == 0) {
DEBUG(ai, 0, "No suitable AI found, loading 'dummy' AI.");
return this->info_dummy;
}
/* Find a random AI */
uint pos;
if (_networking) pos = InteractiveRandomRange((uint16)this->info_list.size());
else pos = RandomRange((uint16)this->info_list.size());
/* Find the Nth item from the array */
AIInfoList::iterator it = this->info_list.begin();
for (; pos > 0; pos--) it++;
AIInfoList::iterator first_it = it;
return (*it).second;
}
AIInfo *AIScanner::FindInfo(const char *name, int version)
{
if (this->info_list.size() == 0) return NULL;
if (name == NULL) return NULL;
AIInfoList::iterator it = this->info_list.begin();
for (; it != this->info_list.end(); it++) {
AIInfo *i = (*it).second;
if (strcasecmp(name, (*it).first) == 0 && i->CanLoadFromVersion(version)) {
return i;
}
}
return NULL;
}
char *AIScanner::GetAIConsoleList(char *p, const char *last)
{
p += seprintf(p, last, "List of AIs:\n");
AIInfoList::iterator it = this->info_list.begin();
for (; it != this->info_list.end(); it++) {
AIInfo *i = (*it).second;
p += seprintf(p, last, "%10s (v%d): %s\n", (*it).first, i->GetVersion(), i->GetDescription());
}
p += seprintf(p, last, "\n");
return p;
}
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